My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Rascals Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Rascals Royal Giant Goblin Cage

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Royal Giant Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Giant Guards
Giant Snowball
Bomber Dart Goblin Guards
Zap
Bomber Firecracker Royal Giant Dart Goblin Guards
Barbarian Barrel
Bomber Firecracker Rascals Dart Goblin Goblin Cage Guards
The Log
Bomber Firecracker Rascals Royal Giant Dart Goblin Goblin Cage Guards
Earthquake
Bomber Firecracker Goblin Cage Guards
Arrows
Bomber Firecracker Rascals Dart Goblin Guards
Royal Delivery
Bomber Firecracker Rascals Dart Goblin Goblin Cage Guards
Fireball
Bomber Firecracker Rascals Dart Goblin Goblin Cage
Poison
Bomber Firecracker Rascals Dart Goblin Goblin Cage Guards
Lightning
Goblin Cage
Rocket
Rascals

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Firecracker Dart Goblin Guards Goblin Cage Rascals Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Firecracker Dart Goblin

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Zap Goblin Cage
Zap
Firecracker Bomber Royal Giant Dart Goblin Goblin Cage Guards
Firecracker
Zap Royal Giant Rascals Dart Goblin Goblin Cage
Rascals
Firecracker Dart Goblin
Royal Giant
Bomber Firecracker Dart Goblin Zap Guards
Dart Goblin
Royal Giant Zap Firecracker Rascals Goblin Cage
Goblin Cage
Bomber Zap Firecracker Dart Goblin
Guards
Zap Royal Giant

Defense Synergies 0 16

Bomber
Zap Goblin Cage Guards
Zap
Bomber Firecracker Rascals Dart Goblin Goblin Cage Guards
Firecracker
Zap Rascals Dart Goblin Goblin Cage Guards
Rascals
Zap Firecracker Dart Goblin
Royal Giant
Dart Goblin
Zap Firecracker Rascals Goblin Cage Guards
Goblin Cage
Bomber Zap Firecracker Dart Goblin Guards
Guards
Bomber Zap Firecracker Dart Goblin Goblin Cage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Firecracker Dart Goblin Goblin Cage
Bomber Zap Firecracker Rascals Dart Goblin Goblin Cage
Goblin Cage Bomber Rascals Dart Goblin
Goblin Cage Bomber Firecracker Rascals Dart Goblin Guards
Bomber Firecracker Goblin Cage
Bomber Zap Firecracker Rascals Dart Goblin Guards
Dart Goblin Zap Firecracker Rascals Goblin Cage
Zap Rascals Dart Goblin Goblin Cage
Rascals Goblin Cage
Guards Bomber Firecracker Rascals Dart Goblin
Dart Goblin Guards Bomber Zap Firecracker Rascals
Zap Firecracker Rascals Dart Goblin
Goblin Cage Bomber Zap Rascals Guards
Bomber Zap Firecracker Rascals Dart Goblin Goblin Cage Guards
Rascals Goblin Cage
Zap Rascals Goblin Cage
Bomber Firecracker Rascals Goblin Cage
Goblin Cage Bomber Zap Firecracker Rascals Dart Goblin Guards
Zap Goblin Cage Bomber Firecracker Rascals Dart Goblin Guards
Dart Goblin Goblin Cage
Bomber Rascals Firecracker Dart Goblin Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Guards Zap Goblin Cage
Bomber Zap Firecracker
Guards Zap Rascals Goblin Cage
Guards Zap Rascals Goblin Cage
Rascals Goblin Cage Guards
Firecracker Zap Rascals Dart Goblin
Rascals Guards Dart Goblin Goblin Cage
Rascals Goblin Cage
Zap Goblin Cage Firecracker
Dart Goblin Goblin Cage Guards
Rascals Dart Goblin Goblin Cage Guards
Zap Goblin Cage Guards
Rascals Goblin Cage Guards
Bomber Firecracker Rascals Dart Goblin Goblin Cage
Rascals Guards Bomber Zap Firecracker Dart Goblin Goblin Cage
Bomber Zap Firecracker Rascals Dart Goblin Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Rascals Dart Goblin Guards
Firecracker Zap Dart Goblin
Dart Goblin
Firecracker Rascals Dart Goblin Guards
Bomber Zap Firecracker
Firecracker Zap Dart Goblin
Bomber Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Guards
Firecracker Zap Dart Goblin
Zap Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Bomber Zap Firecracker Dart Goblin
Firecracker Dart Goblin
Bomber
Bomber Zap Firecracker Dart Goblin
Bomber Zap Firecracker Dart Goblin
Zap
Zap Firecracker Bomber
Firecracker Zap Dart Goblin
Zap
Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin Guards
Bomber Zap Dart Goblin
Zap Firecracker
Firecracker
Zap Dart Goblin Guards
Zap Firecracker Dart Goblin
Firecracker Rascals Dart Goblin
Bomber Zap Firecracker Dart Goblin
Zap
Firecracker Dart Goblin
Zap Firecracker Rascals Dart Goblin Guards
Firecracker Zap Dart Goblin
Zap Firecracker Dart Goblin

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