My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Elixir Collector Witch Golem Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians
Giant Snowball
Bats Witch Lumberjack
Zap
Bats Witch
Barbarian Barrel
Elite Barbarians Witch Lumberjack
The Log
Elite Barbarians Witch Lumberjack
Earthquake
Elixir Collector Witch
Arrows
Bats Witch
Royal Delivery
Bats Elite Barbarians Witch Lumberjack
Fireball
Elite Barbarians Elixir Collector Witch Lumberjack
Poison
Bats Elixir Collector Witch
Lightning
Elite Barbarians Elixir Collector Witch Lumberjack
Rocket
Elite Barbarians Elixir Collector Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Elixir Collector Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Zap Lumberjack Witch Elite Barbarians Elixir Collector Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Bats Zap Lumberjack

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Elite Barbarians Golem Lumberjack
Zap
Elite Barbarians Mirror Bats Witch Golem Lumberjack
Elite Barbarians
Zap Bats Lumberjack
Elixir Collector
Mirror
Zap Lumberjack
Witch
Zap Golem Lumberjack
Golem
Bats Zap Witch Lumberjack
Lumberjack
Bats Zap Elite Barbarians Mirror Witch Golem

Defense Synergies 1 7

Bats
Zap Lumberjack
Zap
Mirror Bats Elite Barbarians Witch Lumberjack
Elite Barbarians
Zap
Elixir Collector
Mirror
Zap Lumberjack
Witch
Zap Lumberjack
Golem
Lumberjack
Bats Zap Mirror Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap
Elite Barbarians Lumberjack Bats Zap Witch
Witch Lumberjack Bats Elite Barbarians
Elite Barbarians Witch Lumberjack Bats
Elite Barbarians Lumberjack
Bats Zap Lumberjack
Bats Zap Witch
Zap
Witch Elite Barbarians Lumberjack
Elite Barbarians Lumberjack
Bats Witch Zap Lumberjack
Bats Zap Witch
Lumberjack Bats Zap Elite Barbarians Witch
Bats Zap Witch Lumberjack
Elite Barbarians Lumberjack
Zap Elite Barbarians Lumberjack
Bats Elite Barbarians Witch Lumberjack
Bats Zap Elite Barbarians Witch Lumberjack
Zap Witch Bats Lumberjack
Elite Barbarians Lumberjack
Bats Elite Barbarians Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Elite Barbarians Witch
Zap Elite Barbarians Lumberjack
Lumberjack Bats Zap Elite Barbarians Witch
Lumberjack Bats Zap Elite Barbarians
Elite Barbarians Witch Lumberjack
Bats Zap Witch
Bats Elite Barbarians Witch Lumberjack
Elite Barbarians Lumberjack
Zap Bats Elite Barbarians Witch
Witch
Bats Elite Barbarians Witch Lumberjack
Zap Elite Barbarians
Elite Barbarians Witch Lumberjack
Witch
Elite Barbarians Witch Bats Zap Lumberjack
Bats Zap Elite Barbarians Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap
Zap
Bats Zap Witch
Witch
Zap
Zap
Bats Elite Barbarians Lumberjack
Zap
Zap
Elite Barbarians
Zap Elite Barbarians
Zap Witch
Bats
Zap
Zap Witch
Zap
Zap Witch
Witch
Zap Witch
Zap Witch
Zap
Elite Barbarians Bats Zap Witch
Zap Bats Witch
Elite Barbarians
Zap
Zap
Zap Bats Witch
Zap Witch
Lumberjack
Zap
Zap
Elite Barbarians
Zap Bats Elite Barbarians Witch
Bats Zap Witch
Zap Witch

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