My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Mega Minion Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Mega Minion Valkyrie Baby Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Barbarian Barrel Baby Dragon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Mega Minion Baby Dragon Lumberjack
Zap
Bats
Barbarian Barrel
Tesla Valkyrie Lumberjack
The Log
Lumberjack
Earthquake
Tesla
Arrows
Bats
Royal Delivery
Bats Mega Minion Valkyrie Baby Dragon Lumberjack
Fireball
Tesla Mega Minion Baby Dragon Lumberjack
Poison
Bats Mega Minion
Lightning
Tesla Mega Minion Valkyrie Baby Dragon Lumberjack
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Barbarian Barrel Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mega Minion Valkyrie Baby Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Barbarian Barrel Mega Minion Tesla Valkyrie Baby Dragon Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap Barbarian Barrel Mega Minion

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Zap Mega Minion Barbarian Barrel Baby Dragon Lumberjack
Zap
Mega Minion Bats Valkyrie Barbarian Barrel Baby Dragon Lumberjack
Tesla
Mega Minion
Zap Bats Valkyrie Baby Dragon
Valkyrie
Bats Lumberjack Zap Mega Minion Baby Dragon
Barbarian Barrel
Bats Zap Baby Dragon Lumberjack
Baby Dragon
Bats Zap Mega Minion Valkyrie Barbarian Barrel Lumberjack
Lumberjack
Valkyrie Bats Zap Barbarian Barrel Baby Dragon

Defense Synergies 1 24

Bats
Zap Tesla Valkyrie Barbarian Barrel Baby Dragon Lumberjack
Zap
Mega Minion Bats Tesla Valkyrie Barbarian Barrel Baby Dragon Lumberjack
Tesla
Bats Zap Mega Minion Valkyrie Barbarian Barrel Baby Dragon
Mega Minion
Zap Tesla Valkyrie Barbarian Barrel Baby Dragon Lumberjack
Valkyrie
Bats Zap Tesla Mega Minion Baby Dragon Lumberjack
Barbarian Barrel
Bats Zap Tesla Mega Minion Baby Dragon Lumberjack
Baby Dragon
Bats Zap Tesla Mega Minion Valkyrie Barbarian Barrel Lumberjack
Lumberjack
Bats Zap Mega Minion Valkyrie Barbarian Barrel Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Mega Minion Valkyrie Barbarian Barrel Baby Dragon
Lumberjack Bats Zap Tesla Mega Minion Valkyrie
Tesla Lumberjack Bats Mega Minion Valkyrie
Tesla Lumberjack Bats Mega Minion Valkyrie
Valkyrie Barbarian Barrel Lumberjack
Barbarian Barrel Bats Zap Tesla Mega Minion Valkyrie Baby Dragon Lumberjack
Bats Tesla Mega Minion Zap Baby Dragon
Zap Tesla Valkyrie Barbarian Barrel Baby Dragon
Tesla Lumberjack
Tesla Valkyrie Barbarian Barrel Lumberjack
Bats Valkyrie Zap Tesla Mega Minion Barbarian Barrel Baby Dragon Lumberjack
Tesla Mega Minion Bats Zap Baby Dragon
Tesla Lumberjack Bats Zap Valkyrie
Valkyrie Bats Zap Tesla Mega Minion Barbarian Barrel Baby Dragon Lumberjack
Tesla Lumberjack
Zap Tesla Lumberjack
Tesla Bats Valkyrie Lumberjack
Tesla Bats Zap Mega Minion Valkyrie Barbarian Barrel Baby Dragon Lumberjack
Zap Valkyrie Barbarian Barrel Baby Dragon Bats Tesla Mega Minion Lumberjack
Tesla Lumberjack
Valkyrie Bats Tesla Barbarian Barrel Baby Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Zap Tesla Barbarian Barrel
Zap Tesla Mega Minion Valkyrie Barbarian Barrel Baby Dragon Lumberjack
Lumberjack Bats Zap Valkyrie
Valkyrie Lumberjack Bats Zap Tesla Barbarian Barrel
Tesla Valkyrie Lumberjack
Bats Zap Tesla Baby Dragon
Bats Tesla Mega Minion Valkyrie Lumberjack
Tesla Valkyrie Lumberjack
Zap Bats Mega Minion Valkyrie Barbarian Barrel Baby Dragon
Tesla Mega Minion
Bats Tesla Mega Minion Valkyrie Lumberjack
Zap Valkyrie
Tesla Valkyrie Lumberjack
Tesla Valkyrie Baby Dragon
Tesla Bats Zap Mega Minion Valkyrie Barbarian Barrel Baby Dragon Lumberjack
Bats Valkyrie Zap Tesla Mega Minion Barbarian Barrel Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Barbarian Barrel Baby Dragon
Zap Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon
Valkyrie Barbarian Barrel
Zap Valkyrie Barbarian Barrel Baby Dragon
Bats Zap Mega Minion Baby Dragon
Baby Dragon
Zap Barbarian Barrel Baby Dragon
Zap
Bats Lumberjack
Zap Valkyrie Barbarian Barrel
Zap Baby Dragon
Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon
Zap Barbarian Barrel Baby Dragon
Zap Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon
Barbarian Barrel
Bats
Zap Mega Minion Barbarian Barrel Baby Dragon
Zap Valkyrie Barbarian Barrel Baby Dragon
Baby Dragon
Zap Barbarian Barrel Baby Dragon
Zap Valkyrie Barbarian Barrel Baby Dragon
Mega Minion
Zap Barbarian Barrel Baby Dragon
Zap Baby Dragon
Zap Barbarian Barrel Baby Dragon
Bats Zap Baby Dragon
Zap Bats Mega Minion
Mega Minion
Zap
Zap
Zap Bats Barbarian Barrel
Zap Mega Minion Baby Dragon
Barbarian Barrel
Mega Minion Valkyrie Baby Dragon Lumberjack
Zap Baby Dragon
Zap
Mega Minion
Zap Bats Baby Dragon
Bats Zap
Zap Barbarian Barrel Baby Dragon

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