My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Witch Balloon Giant Skeleton Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards Balloon Giant Skeleton
Giant Snowball
Bats Guards Witch Balloon Lumberjack
Zap
Bats Guards Witch Balloon
Barbarian Barrel
Guards Witch Giant Skeleton Lumberjack
The Log
Guards Witch Giant Skeleton Lumberjack
Earthquake
Guards Witch
Arrows
Bats Guards Witch
Royal Delivery
Bats Guards Witch Balloon Giant Skeleton Lumberjack
Fireball
Witch Balloon Lumberjack
Poison
Bats Guards Witch Balloon
Lightning
Witch Balloon Lumberjack
Rocket
Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Rage Guards Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Rage Guards Lumberjack Witch Balloon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap Rage Guards

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Balloon Giant Skeleton Zap Rage Lumberjack
Zap
Balloon Bats Guards Witch Giant Skeleton Lumberjack
Rage
Witch Balloon Bats Giant Skeleton
Guards
Zap Lumberjack
Witch
Rage Zap Giant Skeleton Lumberjack
Balloon
Bats Zap Rage Lumberjack Giant Skeleton
Giant Skeleton
Bats Zap Rage Witch Balloon Lumberjack
Lumberjack
Balloon Bats Zap Guards Witch Giant Skeleton

Defense Synergies 0 13

Bats
Zap Giant Skeleton Lumberjack
Zap
Bats Guards Witch Giant Skeleton Lumberjack
Rage
Guards
Zap Witch Giant Skeleton Lumberjack
Witch
Zap Guards Giant Skeleton Lumberjack
Balloon
Giant Skeleton
Bats Zap Guards Witch Lumberjack
Lumberjack
Bats Zap Guards Witch Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap
Lumberjack Bats Zap Witch
Witch Lumberjack Bats Giant Skeleton
Witch Lumberjack Bats Guards
Giant Skeleton Lumberjack
Bats Zap Guards Lumberjack
Bats Zap Witch
Zap Giant Skeleton
Witch Lumberjack
Guards Giant Skeleton Lumberjack
Bats Guards Witch Zap Giant Skeleton Lumberjack
Bats Zap Witch
Lumberjack Bats Zap Guards Witch Giant Skeleton
Bats Zap Guards Witch Lumberjack
Lumberjack
Zap Lumberjack
Bats Witch Lumberjack
Bats Zap Guards Witch Lumberjack
Zap Witch Bats Guards Giant Skeleton Lumberjack
Lumberjack
Bats Guards Witch Giant Skeleton Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack Zap Witch Giant Skeleton
Zap Lumberjack
Guards Giant Skeleton Lumberjack Bats Zap Witch
Guards Giant Skeleton Lumberjack Bats Zap
Giant Skeleton Guards Witch Lumberjack
Bats Zap Witch
Guards Bats Witch Giant Skeleton Lumberjack
Giant Skeleton Lumberjack
Zap Giant Skeleton Bats Witch
Witch Guards
Bats Guards Witch Giant Skeleton Lumberjack
Zap Guards Giant Skeleton
Giant Skeleton Guards Witch Lumberjack
Witch
Guards Witch Bats Zap Giant Skeleton Lumberjack
Bats Zap Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards Giant Skeleton
Zap
Giant Skeleton
Guards Giant Skeleton
Zap
Bats Zap Witch
Witch
Zap
Zap
Bats Guards Lumberjack
Zap
Zap
Zap
Zap Witch
Bats
Zap
Zap Witch
Giant Skeleton
Zap
Zap Witch
Witch
Zap Witch
Zap Witch
Zap
Bats Zap Witch
Zap Bats Guards Witch
Zap
Zap
Giant Skeleton
Zap Bats Guards Witch
Zap Witch
Lumberjack
Zap
Zap Giant Skeleton
Zap Bats Guards Witch Giant Skeleton
Bats Zap Witch
Zap Witch Giant Skeleton

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