My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Giant Witch Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elite Barbarians Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant Elite Barbarians Balloon
Giant Snowball
Bats Witch Balloon Lumberjack
Zap
Bats Royal Giant Witch Balloon
Barbarian Barrel
Elite Barbarians Witch Lumberjack
The Log
Royal Giant Elite Barbarians Witch Lumberjack
Earthquake
Witch
Arrows
Bats Witch
Royal Delivery
Bats Elite Barbarians Witch Balloon Lumberjack
Fireball
Elite Barbarians Witch Balloon Lumberjack
Poison
Bats Witch Balloon
Lightning
Elite Barbarians Witch Balloon Lumberjack
Rocket
Elite Barbarians Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Fireball Lumberjack Witch Balloon Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Zap Fireball Lumberjack

Attack Synergies 7 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Balloon Zap Elite Barbarians Lumberjack
Zap
Elite Barbarians Fireball Balloon Bats Royal Giant Witch Lumberjack
Royal Giant
Bats Fireball Zap Elite Barbarians Witch Lumberjack
Elite Barbarians
Zap Bats Royal Giant Fireball Lumberjack
Fireball
Zap Royal Giant Elite Barbarians
Witch
Zap Royal Giant Lumberjack
Balloon
Bats Zap Lumberjack
Lumberjack
Balloon Bats Zap Royal Giant Elite Barbarians Witch

Defense Synergies 1 7

Bats
Zap Lumberjack
Zap
Fireball Bats Elite Barbarians Witch Lumberjack
Royal Giant
Elite Barbarians
Zap
Fireball
Zap Lumberjack
Witch
Zap Lumberjack
Balloon
Lumberjack
Bats Zap Fireball Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball
Elite Barbarians Lumberjack Bats Zap Witch
Witch Lumberjack Bats Elite Barbarians
Elite Barbarians Witch Lumberjack Bats
Elite Barbarians Fireball Lumberjack
Fireball Bats Zap Lumberjack
Bats Zap Fireball Witch
Zap Fireball
Witch Elite Barbarians Lumberjack
Elite Barbarians Lumberjack
Bats Witch Zap Fireball Lumberjack
Bats Zap Fireball Witch
Lumberjack Bats Zap Elite Barbarians Fireball Witch
Fireball Bats Zap Witch Lumberjack
Elite Barbarians Lumberjack
Zap Elite Barbarians Fireball Lumberjack
Bats Elite Barbarians Fireball Witch Lumberjack
Fireball Bats Zap Elite Barbarians Witch Lumberjack
Zap Witch Bats Fireball Lumberjack
Elite Barbarians Lumberjack
Bats Elite Barbarians Fireball Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Elite Barbarians Fireball Witch
Fireball Zap Elite Barbarians Lumberjack
Lumberjack Bats Zap Elite Barbarians Witch
Lumberjack Bats Zap Elite Barbarians Fireball
Elite Barbarians Witch Lumberjack
Fireball Bats Zap Witch
Bats Elite Barbarians Fireball Witch Lumberjack
Elite Barbarians Lumberjack
Zap Bats Elite Barbarians Fireball Witch
Witch
Bats Elite Barbarians Witch Lumberjack
Zap Elite Barbarians Fireball
Elite Barbarians Fireball Witch Lumberjack
Fireball Witch
Elite Barbarians Witch Bats Zap Fireball Lumberjack
Bats Zap Elite Barbarians Fireball Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball
Fireball
Fireball Zap
Fireball Bats Zap Witch
Witch
Fireball Zap
Fireball Zap
Bats Elite Barbarians Fireball Lumberjack
Zap Fireball
Fireball Zap
Elite Barbarians Fireball
Fireball
Zap Elite Barbarians Fireball
Zap Fireball Witch
Fireball
Fireball
Bats
Zap Fireball
Zap Fireball Witch
Fireball
Fireball
Zap Fireball
Zap Fireball Witch
Witch
Fireball Zap Witch
Fireball Zap Witch
Fireball Zap
Elite Barbarians Bats Zap Fireball Witch
Zap Bats Fireball Witch
Elite Barbarians Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Bats Fireball Witch
Fireball Zap Witch
Fireball
Fireball Lumberjack
Zap Fireball
Zap Fireball
Elite Barbarians
Zap Bats Elite Barbarians Fireball Witch
Bats Zap Fireball Witch
Zap Fireball Witch

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