My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Giant Valkyrie Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant Skeleton Army
Giant Snowball
Bats Skeleton Army
Zap
Bats Royal Giant Skeleton Army
Barbarian Barrel
Valkyrie Skeleton Army Ice Wizard
The Log
Royal Giant Skeleton Army
Earthquake
Skeleton Army
Arrows
Bats Skeleton Army
Royal Delivery
Bats Valkyrie Skeleton Army Ice Wizard
Fireball
Skeleton Army Ice Wizard
Poison
Bats Skeleton Army Ice Wizard
Lightning
Valkyrie Ice Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Skeleton Army Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Zap Skeleton Army Ice Wizard Fireball Valkyrie Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Bats Zap Skeleton Army

Attack Synergies 7 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Valkyrie Zap
Zap
Fireball Mirror Bats Royal Giant Valkyrie Ice Wizard
Royal Giant
Bats Fireball Ice Wizard Zap Mirror
Fireball
Zap Royal Giant Mirror
Valkyrie
Bats Zap
Mirror
Zap Fireball Royal Giant Skeleton Army
Skeleton Army
Mirror
Ice Wizard
Royal Giant Zap

Defense Synergies 4 12

Bats
Zap Valkyrie Ice Wizard
Zap
Fireball Mirror Bats Valkyrie Skeleton Army Ice Wizard
Royal Giant
Fireball
Zap Mirror Valkyrie Ice Wizard
Valkyrie
Bats Zap Fireball Mirror Ice Wizard
Mirror
Zap Fireball Skeleton Army Valkyrie Ice Wizard
Skeleton Army
Mirror Zap Ice Wizard
Ice Wizard
Bats Zap Fireball Valkyrie Mirror Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie
Skeleton Army Bats Zap Valkyrie Ice Wizard
Skeleton Army Bats Valkyrie Ice Wizard
Skeleton Army Bats Valkyrie Ice Wizard
Fireball Valkyrie Skeleton Army
Fireball Skeleton Army Bats Zap Valkyrie Ice Wizard
Bats Zap Fireball Ice Wizard
Zap Fireball Valkyrie
Skeleton Army Ice Wizard
Skeleton Army Valkyrie Ice Wizard
Bats Valkyrie Skeleton Army Ice Wizard Zap Fireball
Bats Zap Fireball Ice Wizard
Skeleton Army Bats Zap Fireball Valkyrie Ice Wizard
Fireball Valkyrie Skeleton Army Bats Zap
Skeleton Army
Skeleton Army Zap Fireball
Bats Fireball Valkyrie Skeleton Army
Fireball Bats Zap Valkyrie Skeleton Army Ice Wizard
Zap Valkyrie Bats Fireball Ice Wizard
Valkyrie Skeleton Army Bats Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Zap Fireball
Fireball Zap Valkyrie
Skeleton Army Bats Zap Valkyrie
Valkyrie Skeleton Army Bats Zap Fireball
Valkyrie Skeleton Army
Fireball Bats Zap Ice Wizard
Skeleton Army Bats Fireball Valkyrie Ice Wizard
Valkyrie Skeleton Army
Zap Bats Fireball Valkyrie Skeleton Army
Skeleton Army
Bats Valkyrie
Skeleton Army Zap Fireball Valkyrie
Skeleton Army Fireball Valkyrie
Fireball Valkyrie Skeleton Army
Skeleton Army Bats Zap Fireball Valkyrie
Bats Valkyrie Zap Fireball Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Zap Ice Wizard
Fireball
Fireball Valkyrie
Fireball Zap Valkyrie
Fireball Bats Zap Ice Wizard
Fireball Zap Ice Wizard
Fireball Zap
Bats Fireball
Zap Fireball Valkyrie
Fireball Zap
Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball
Fireball
Bats
Zap Fireball
Zap Fireball Valkyrie
Fireball
Fireball
Zap Fireball
Zap Fireball Valkyrie Ice Wizard
Fireball Zap Ice Wizard
Fireball Zap
Fireball Zap
Bats Zap Fireball Ice Wizard
Zap Bats Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Bats Fireball Skeleton Army
Fireball Zap Ice Wizard
Fireball
Fireball Valkyrie
Zap Fireball
Zap Fireball
Zap Bats Fireball
Bats Zap Fireball
Zap Fireball

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