My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Musketeer Valkyrie X-Bow Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Fisherman
Giant Snowball
Bats Musketeer Skeleton Army Fisherman
Zap
Bats Skeleton Army X-Bow Fisherman
Barbarian Barrel
Musketeer Valkyrie Skeleton Army X-Bow
The Log
Musketeer Skeleton Army X-Bow Fisherman
Earthquake
Skeleton Army X-Bow
Arrows
Bats Skeleton Army
Royal Delivery
Bats Musketeer Valkyrie Skeleton Army Fisherman
Fireball
Musketeer Skeleton Army X-Bow Fisherman
Poison
Bats Musketeer Skeleton Army X-Bow Fisherman
Lightning
Musketeer Valkyrie X-Bow Fisherman
Rocket
Musketeer Valkyrie X-Bow

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Rage Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Rage Skeleton Army Fisherman Musketeer Valkyrie X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap Rage Skeleton Army

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Zap Rage X-Bow Fisherman
Zap
X-Bow Bats Musketeer Valkyrie Fisherman
Musketeer
Valkyrie Zap X-Bow Fisherman
Valkyrie
Bats Musketeer Zap X-Bow Fisherman
Rage
Bats
Skeleton Army
X-Bow
X-Bow
Zap Bats Musketeer Valkyrie Skeleton Army
Fisherman
Bats Zap Musketeer Valkyrie

Defense Synergies 1 16

Bats
Zap Musketeer Valkyrie X-Bow Fisherman
Zap
Bats Musketeer Valkyrie Skeleton Army X-Bow Fisherman
Musketeer
Valkyrie Bats Zap Skeleton Army Fisherman
Valkyrie
Musketeer Bats Zap X-Bow Fisherman
Rage
Skeleton Army
Zap Musketeer X-Bow
X-Bow
Bats Zap Valkyrie Skeleton Army Fisherman
Fisherman
Bats Zap Musketeer Valkyrie X-Bow

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer Valkyrie X-Bow
Skeleton Army Bats Zap Musketeer Valkyrie X-Bow Fisherman
Skeleton Army Fisherman Bats Musketeer Valkyrie
Skeleton Army Bats Musketeer Valkyrie Fisherman
Valkyrie Skeleton Army X-Bow
Skeleton Army Bats Zap Musketeer Valkyrie X-Bow
Bats Musketeer Zap X-Bow
Zap Musketeer Valkyrie X-Bow
Musketeer Skeleton Army X-Bow Fisherman
Skeleton Army Musketeer Valkyrie Fisherman
Bats Valkyrie Skeleton Army Zap Musketeer X-Bow Fisherman
Musketeer Bats Zap
Skeleton Army Bats Zap Musketeer Valkyrie X-Bow
Valkyrie Skeleton Army Bats Zap X-Bow
Skeleton Army X-Bow
Skeleton Army Zap X-Bow Fisherman
Bats Musketeer Valkyrie Skeleton Army X-Bow Fisherman
Bats Zap Musketeer Valkyrie Skeleton Army X-Bow Fisherman
Zap Valkyrie Bats Musketeer Fisherman
Musketeer Fisherman
Valkyrie Skeleton Army Bats Musketeer Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Zap X-Bow Fisherman
Zap Musketeer Valkyrie X-Bow Fisherman
Skeleton Army Bats Zap Musketeer Valkyrie Fisherman
Valkyrie Skeleton Army Bats Zap Musketeer X-Bow Fisherman
Musketeer Valkyrie Skeleton Army Fisherman
Bats Zap Musketeer
Skeleton Army Bats Musketeer Valkyrie
Valkyrie Skeleton Army Fisherman
Zap Bats Valkyrie Skeleton Army X-Bow
Musketeer Skeleton Army
Bats Musketeer Valkyrie
Skeleton Army Zap Valkyrie
Skeleton Army Valkyrie
Musketeer Valkyrie Skeleton Army
Skeleton Army Bats Zap Musketeer Valkyrie X-Bow Fisherman
Bats Valkyrie Zap Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie X-Bow
Zap Musketeer X-Bow Fisherman
X-Bow
Musketeer Valkyrie
Zap Valkyrie
Bats Zap Musketeer
Musketeer
X-Bow Zap
Zap X-Bow Fisherman
Bats Musketeer X-Bow Fisherman
Zap Musketeer Valkyrie X-Bow Fisherman
Zap Musketeer
Musketeer Fisherman
Musketeer X-Bow Fisherman
Zap Musketeer X-Bow Fisherman
X-Bow Zap Musketeer
Musketeer X-Bow
Bats Fisherman
Zap Musketeer X-Bow Fisherman
Zap Valkyrie X-Bow
Musketeer X-Bow
Musketeer X-Bow Fisherman
Zap Musketeer X-Bow
Zap Valkyrie
Fisherman
X-Bow Zap Musketeer Fisherman
Zap Musketeer X-Bow Fisherman
Zap Musketeer X-Bow Fisherman
Bats Zap Musketeer X-Bow
Zap Bats Musketeer
Zap Musketeer X-Bow
Zap
Zap Bats Musketeer Skeleton Army X-Bow
Zap Musketeer
Musketeer Valkyrie
Zap Musketeer
Zap
Musketeer
Zap Bats Musketeer
Bats Zap Musketeer
Zap Musketeer X-Bow

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