My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Witch Golem Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Golem Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army
Giant Snowball
Bats Skeleton Army Witch Princess
Zap
Bats Skeleton Army Witch Princess
Barbarian Barrel
Skeleton Army Witch Princess
The Log
Mini P.E.K.K.A Skeleton Army Witch Princess
Earthquake
Skeleton Army Witch
Arrows
Bats Skeleton Army Witch Princess
Royal Delivery
Bats Mini P.E.K.K.A Skeleton Army Witch Princess
Fireball
Skeleton Army Witch Princess
Poison
Bats Skeleton Army Witch Princess
Lightning
Mini P.E.K.K.A Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Skeleton Army Golem Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Zap Skeleton Army Princess Mini P.E.K.K.A Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Bats Zap Skeleton Army

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Mini P.E.K.K.A Golem
Zap
Mirror Bats Mini P.E.K.K.A Witch Golem Princess
Mini P.E.K.K.A
Bats Zap Mirror Golem Princess
Mirror
Zap Mini P.E.K.K.A Skeleton Army Princess
Skeleton Army
Mirror
Witch
Zap Golem
Golem
Bats Zap Mini P.E.K.K.A Witch
Princess
Zap Mini P.E.K.K.A Mirror

Defense Synergies 3 11

Bats
Zap Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Mirror Bats Skeleton Army Witch Princess
Mini P.E.K.K.A
Zap Bats Mirror Skeleton Army Witch Princess
Mirror
Zap Skeleton Army Mini P.E.K.K.A Princess
Skeleton Army
Mirror Zap Mini P.E.K.K.A Princess
Witch
Zap Mini P.E.K.K.A
Golem
Princess
Zap Mini P.E.K.K.A Mirror Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap
Mini P.E.K.K.A Skeleton Army Bats Zap Witch
Mini P.E.K.K.A Skeleton Army Witch Bats
Mini P.E.K.K.A Skeleton Army Witch Bats
Mini P.E.K.K.A Skeleton Army Princess
Skeleton Army Bats Zap
Bats Zap Witch Princess
Zap
Mini P.E.K.K.A Witch Skeleton Army Princess
Skeleton Army Mini P.E.K.K.A
Bats Skeleton Army Witch Zap Princess
Bats Zap Witch Princess
Mini P.E.K.K.A Skeleton Army Bats Zap Witch
Skeleton Army Bats Zap Mini P.E.K.K.A Witch Princess
Mini P.E.K.K.A Skeleton Army
Skeleton Army Zap Mini P.E.K.K.A
Bats Mini P.E.K.K.A Skeleton Army Witch
Bats Zap Skeleton Army Witch
Zap Witch Bats Princess
Mini P.E.K.K.A
Skeleton Army Bats Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Zap Witch
Zap Mini P.E.K.K.A
Skeleton Army Bats Zap Mini P.E.K.K.A Witch
Mini P.E.K.K.A Skeleton Army Bats Zap
Mini P.E.K.K.A Skeleton Army Witch
Bats Zap Witch Princess
Mini P.E.K.K.A Skeleton Army Bats Witch
Mini P.E.K.K.A Skeleton Army
Zap Bats Mini P.E.K.K.A Skeleton Army Witch
Witch Skeleton Army
Bats Mini P.E.K.K.A Witch
Skeleton Army Zap
Mini P.E.K.K.A Skeleton Army Witch
Skeleton Army Witch Princess
Skeleton Army Witch Bats Zap Mini P.E.K.K.A
Bats Zap Mini P.E.K.K.A Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Zap Princess
Zap
Bats Zap Witch Princess
Witch Princess
Zap Princess
Zap
Bats Mini P.E.K.K.A
Zap Princess
Zap Princess
Princess
Princess
Princess Zap
Zap Witch Princess
Princess
Bats Mini P.E.K.K.A
Zap Mini P.E.K.K.A Princess
Zap Witch Princess
Princess
Zap
Zap Witch Princess
Witch
Zap Witch Princess
Zap Witch Princess
Zap
Bats Zap Witch Princess
Zap Bats Witch
Mini P.E.K.K.A
Zap
Zap Princess
Princess
Zap Bats Skeleton Army Witch Princess
Zap Witch Princess
Mini P.E.K.K.A Princess
Zap Princess
Zap
Zap Bats Witch Princess
Bats Zap Witch Princess
Zap Witch Princess

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: