My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Rascals Mega Minion Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Rascals Mega Minion Furnace Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Guards
Giant Snowball
Bats Mega Minion Hog Rider Furnace Guards
Zap
Bats Furnace Guards
Barbarian Barrel
Rascals Furnace Guards
The Log
Rascals Hog Rider Furnace Guards
Earthquake
Hog Rider Furnace Guards
Arrows
Bats Rascals Furnace Guards
Royal Delivery
Bats Rascals Mega Minion Hog Rider Guards
Fireball
Rascals Mega Minion Hog Rider Furnace
Poison
Bats Rascals Mega Minion Furnace Guards
Lightning
Mega Minion Furnace
Rocket
Rascals Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mega Minion Guards Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Mega Minion Guards Hog Rider Furnace Rascals Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Mega Minion Guards

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Mega Knight Zap Rascals Mega Minion
Zap
Mega Minion Hog Rider Bats Furnace Guards Mega Knight
Rascals
Bats Mega Minion Hog Rider
Mega Minion
Zap Bats Rascals Furnace Mega Knight
Hog Rider
Bats Zap Rascals Furnace Guards Mega Knight
Furnace
Zap Mega Minion Hog Rider
Guards
Zap Hog Rider
Mega Knight
Bats Zap Mega Minion Hog Rider

Defense Synergies 2 10

Bats
Zap Rascals Mega Knight
Zap
Mega Minion Mega Knight Bats Rascals Furnace Guards
Rascals
Bats Zap
Mega Minion
Zap Furnace Guards Mega Knight
Hog Rider
Furnace
Zap Mega Minion Guards
Guards
Zap Mega Minion Furnace
Mega Knight
Zap Bats Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion
Bats Zap Rascals Mega Minion Furnace Mega Knight
Furnace Mega Knight Bats Rascals Mega Minion
Bats Rascals Mega Minion Furnace Guards Mega Knight
Mega Knight
Bats Zap Rascals Mega Minion Furnace Guards Mega Knight
Bats Mega Minion Furnace Zap Rascals
Zap Rascals Mega Knight
Rascals Furnace
Guards Rascals Mega Knight
Bats Guards Zap Rascals Mega Minion Furnace Mega Knight
Mega Minion Bats Zap Rascals Furnace
Furnace Mega Knight Bats Zap Rascals Guards
Mega Knight Bats Zap Rascals Mega Minion Furnace Guards
Rascals Furnace Mega Knight
Zap Rascals Furnace Mega Knight
Mega Knight Bats Rascals Furnace
Mega Knight Bats Zap Rascals Mega Minion Furnace Guards
Zap Furnace Bats Rascals Mega Minion Guards Mega Knight
Rascals Mega Knight Bats Furnace Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Guards Mega Knight Zap Furnace
Zap Mega Minion Mega Knight
Guards Mega Knight Bats Zap Rascals Furnace
Guards Mega Knight Bats Zap Rascals
Rascals Guards Mega Knight
Furnace Bats Zap Rascals
Rascals Guards Bats Mega Minion Furnace
Mega Knight Rascals
Zap Mega Knight Bats Mega Minion
Mega Minion Guards
Mega Knight Bats Rascals Mega Minion Guards
Mega Knight Zap Guards
Rascals Mega Knight Guards
Rascals Furnace Mega Knight
Rascals Guards Bats Zap Mega Minion Furnace
Bats Mega Knight Zap Rascals Mega Minion

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Guards
Zap
Rascals Guards
Zap Furnace Mega Knight
Bats Zap Mega Minion Furnace
Furnace
Zap
Zap
Bats Guards
Zap
Zap
Zap Furnace
Zap Furnace
Furnace Mega Knight
Bats
Zap Mega Minion Mega Knight
Zap Mega Knight
Mega Knight
Zap
Zap Furnace Mega Knight
Mega Minion
Zap
Zap Mega Knight
Zap
Bats Zap Furnace
Zap Bats Mega Minion Guards
Mega Minion
Zap Mega Knight
Zap
Mega Knight
Zap Bats Guards
Zap Mega Minion
Rascals Mega Minion Mega Knight
Zap
Zap
Mega Minion Mega Knight
Zap Bats Rascals Guards
Bats Zap
Zap Mega Knight

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