My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minion Horde Rascals Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Rascals Battle Ram P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Minion Horde Rascals Dart Goblin Battle Ram P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minion Horde Battle Ram
Giant Snowball
Bats Minion Horde Dart Goblin Battle Ram
Zap
Bats Minion Horde Dart Goblin Battle Ram
Barbarian Barrel
Knight Rascals Dart Goblin Battle Ram
The Log
Rascals Dart Goblin Battle Ram
Earthquake
Arrows
Bats Minion Horde Rascals Dart Goblin
Royal Delivery
Bats Knight Minion Horde Rascals Dart Goblin Battle Ram P.E.K.K.A
Fireball
Minion Horde Rascals Dart Goblin Battle Ram
Poison
Bats Minion Horde Rascals Dart Goblin
Lightning
Knight Battle Ram
Rocket
Minion Horde Rascals

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Battle Ram P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Knight Dart Goblin Battle Ram Minion Horde Rascals P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Knight Dart Goblin

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Zap Rascals Battle Ram P.E.K.K.A
Zap
Battle Ram P.E.K.K.A Bats Knight Minion Horde Dart Goblin
Knight
Bats Dart Goblin Battle Ram Zap Minion Horde
Minion Horde
Zap Knight Rascals Battle Ram
Rascals
Bats Minion Horde Dart Goblin Battle Ram
Dart Goblin
Knight Zap Rascals Battle Ram P.E.K.K.A
Battle Ram
Zap Knight Bats Minion Horde Rascals Dart Goblin P.E.K.K.A
P.E.K.K.A
Zap Bats Dart Goblin Battle Ram

Defense Synergies 2 12

Bats
Knight Zap Rascals Dart Goblin P.E.K.K.A
Zap
Bats Knight Minion Horde Rascals Dart Goblin P.E.K.K.A
Knight
Bats Dart Goblin Zap Minion Horde
Minion Horde
Zap Knight
Rascals
Bats Zap Dart Goblin
Dart Goblin
Knight Bats Zap Rascals P.E.K.K.A
Battle Ram
P.E.K.K.A
Bats Zap Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minion Horde Dart Goblin
Minion Horde P.E.K.K.A Bats Zap Knight Rascals Dart Goblin
Minion Horde P.E.K.K.A Bats Knight Rascals Dart Goblin
Minion Horde P.E.K.K.A Bats Knight Rascals Dart Goblin
P.E.K.K.A
Bats Zap Rascals Dart Goblin
Bats Minion Horde Dart Goblin Zap Rascals
Zap Rascals Dart Goblin P.E.K.K.A
Minion Horde P.E.K.K.A Rascals
Knight Minion Horde Rascals Dart Goblin
Bats Minion Horde Dart Goblin Zap Knight Rascals
Minion Horde Bats Zap Rascals Dart Goblin
Minion Horde P.E.K.K.A Bats Zap Knight Rascals
Bats Zap Minion Horde Rascals Dart Goblin P.E.K.K.A
P.E.K.K.A Knight Minion Horde Rascals
Minion Horde Zap Rascals P.E.K.K.A
Minion Horde Bats Knight Rascals P.E.K.K.A
Bats Zap Knight Minion Horde Rascals Dart Goblin
Zap Bats Knight Rascals Dart Goblin
P.E.K.K.A Dart Goblin
Rascals Bats Knight Minion Horde Dart Goblin P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Rascals Zap P.E.K.K.A
Zap Knight
P.E.K.K.A Bats Zap Knight Minion Horde Rascals
P.E.K.K.A Bats Zap Knight Minion Horde Rascals
P.E.K.K.A Knight Minion Horde Rascals
Bats Zap Minion Horde Rascals Dart Goblin
Rascals P.E.K.K.A Bats Knight Minion Horde Dart Goblin
P.E.K.K.A Knight Minion Horde Rascals
Zap Minion Horde P.E.K.K.A Bats Knight
P.E.K.K.A Minion Horde Dart Goblin
P.E.K.K.A Bats Knight Minion Horde Rascals Dart Goblin
P.E.K.K.A Zap
Rascals P.E.K.K.A Knight Minion Horde
Minion Horde Rascals Dart Goblin
Rascals Bats Zap Knight Minion Horde Dart Goblin P.E.K.K.A
Bats Zap Minion Horde Rascals Dart Goblin P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Minion Horde Rascals Dart Goblin
Zap Dart Goblin
Minion Horde Dart Goblin
Knight Rascals Dart Goblin
Zap Minion Horde
Bats Zap Minion Horde Dart Goblin
Minion Horde Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
Bats Minion Horde
Zap Knight Minion Horde Dart Goblin
Zap Dart Goblin
Knight Dart Goblin
Minion Horde Dart Goblin
Zap Dart Goblin
Zap Minion Horde Dart Goblin
Minion Horde Dart Goblin
Bats Minion Horde
Zap Dart Goblin
Zap Dart Goblin
Minion Horde
Zap Minion Horde
Zap
Minion Horde
Zap Dart Goblin
Zap
Zap Dart Goblin
Bats Zap Minion Horde Dart Goblin
Zap Bats Minion Horde Dart Goblin
Minion Horde
Zap Minion Horde Dart Goblin
Zap Minion Horde
P.E.K.K.A Minion Horde
Zap Minion Horde Bats Dart Goblin
Zap Dart Goblin
Knight Minion Horde Rascals Dart Goblin
Zap Dart Goblin
Zap
Minion Horde Dart Goblin P.E.K.K.A
Zap Bats Minion Horde Rascals Dart Goblin
Bats Zap Dart Goblin
Zap Dart Goblin

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