My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Baby Dragon Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Hog Rider Sparky
Giant Snowball
Bats Goblin Gang Hog Rider Baby Dragon
Zap
Bats Goblin Gang Sparky
Barbarian Barrel
Knight Goblin Gang Sparky
The Log
Goblin Gang Hog Rider Sparky
Earthquake
Goblin Gang Hog Rider
Arrows
Bats Goblin Gang
Royal Delivery
Bats Knight Goblin Gang Hog Rider Baby Dragon Sparky
Fireball
Goblin Gang Hog Rider Baby Dragon Sparky
Poison
Bats Goblin Gang Sparky
Lightning
Knight Baby Dragon Sparky
Rocket
Hog Rider Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon Freeze Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Baby Dragon Freeze Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Knight Goblin Gang Hog Rider Baby Dragon Freeze Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Knight Goblin Gang

Attack Synergies 9 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Hog Rider Zap Baby Dragon Sparky
Zap
Hog Rider Sparky Bats Knight Baby Dragon Freeze
Knight
Bats Goblin Gang Hog Rider Baby Dragon Zap Sparky
Goblin Gang
Knight Hog Rider Baby Dragon Sparky
Hog Rider
Bats Zap Knight Goblin Gang Freeze Baby Dragon
Baby Dragon
Knight Bats Zap Goblin Gang Hog Rider Sparky
Freeze
Hog Rider Zap
Sparky
Zap Bats Knight Goblin Gang Baby Dragon

Defense Synergies 2 12

Bats
Knight Zap Baby Dragon Freeze Sparky
Zap
Bats Knight Goblin Gang Baby Dragon Sparky
Knight
Bats Goblin Gang Zap Baby Dragon Sparky
Goblin Gang
Knight Zap Sparky
Hog Rider
Baby Dragon
Bats Zap Knight
Freeze
Bats Sparky
Sparky
Bats Zap Knight Goblin Gang Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Baby Dragon Sparky
Sparky Bats Zap Knight Goblin Gang
Goblin Gang Sparky Bats Knight Freeze
Sparky Bats Knight Goblin Gang
Sparky
Goblin Gang Freeze Bats Zap Baby Dragon
Bats Zap Goblin Gang Baby Dragon Freeze
Zap Baby Dragon Sparky
Sparky Goblin Gang
Knight Goblin Gang Sparky
Bats Goblin Gang Zap Knight Baby Dragon Freeze
Bats Zap Goblin Gang Baby Dragon
Sparky Bats Zap Knight Goblin Gang Freeze
Sparky Bats Zap Goblin Gang Baby Dragon Freeze
Sparky Knight Goblin Gang
Zap Goblin Gang Freeze Sparky
Sparky Bats Knight Goblin Gang
Bats Zap Knight Goblin Gang Baby Dragon
Zap Baby Dragon Freeze Bats Knight
Sparky
Goblin Gang Bats Knight Baby Dragon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap Sparky
Zap Knight Goblin Gang Baby Dragon
Goblin Gang Bats Zap Knight Sparky
Goblin Gang Bats Zap Knight Sparky
Knight Goblin Gang Sparky
Bats Zap Goblin Gang Baby Dragon Freeze
Goblin Gang Sparky Bats Knight
Knight Sparky
Zap Freeze Bats Knight Baby Dragon Sparky
Goblin Gang Sparky
Bats Knight Sparky
Zap
Knight Goblin Gang Sparky
Baby Dragon Sparky
Goblin Gang Sparky Bats Zap Knight Baby Dragon Freeze
Bats Zap Baby Dragon Freeze Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Baby Dragon Freeze Sparky
Zap Baby Dragon
Baby Dragon Sparky
Knight Freeze Sparky
Zap Baby Dragon Sparky
Bats Zap Baby Dragon Freeze
Baby Dragon Sparky
Zap Baby Dragon Freeze
Zap
Bats Goblin Gang Sparky
Zap Knight Sparky
Zap Baby Dragon
Knight Baby Dragon Sparky
Baby Dragon Freeze
Zap Baby Dragon Sparky
Zap Baby Dragon Sparky
Baby Dragon Sparky
Freeze Sparky
Bats Sparky
Zap Baby Dragon Sparky
Zap Baby Dragon
Baby Dragon Sparky
Sparky
Zap Baby Dragon
Zap Freeze Baby Dragon Sparky
Zap Baby Dragon Sparky
Zap Baby Dragon Sparky
Zap Baby Dragon Sparky
Bats Zap Baby Dragon Sparky
Zap Bats Freeze
Sparky
Zap Sparky
Zap Freeze Sparky
Sparky
Sparky
Zap Bats Goblin Gang Freeze
Zap Baby Dragon
Freeze
Knight Goblin Gang Baby Dragon Sparky
Zap Baby Dragon
Zap Sparky
Sparky
Zap Bats Goblin Gang Baby Dragon Freeze Sparky
Bats Zap
Zap Baby Dragon Freeze Sparky

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