My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker Dart Goblin Flying Machine Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Firecracker Flying Machine Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Dart Goblin Flying Machine Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang
Giant Snowball
Bats Goblin Gang Dart Goblin Flying Machine Baby Dragon
Zap
Bats Goblin Gang Firecracker Dart Goblin Flying Machine
Barbarian Barrel
Knight Goblin Gang Firecracker Dart Goblin
The Log
Goblin Gang Firecracker Dart Goblin
Earthquake
Goblin Gang Firecracker
Arrows
Bats Goblin Gang Firecracker Dart Goblin Flying Machine
Royal Delivery
Bats Knight Goblin Gang Firecracker Dart Goblin Flying Machine Baby Dragon
Fireball
Goblin Gang Firecracker Dart Goblin Flying Machine Baby Dragon
Poison
Bats Goblin Gang Firecracker Dart Goblin Flying Machine
Lightning
Knight Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Knight Goblin Gang Firecracker Dart Goblin Flying Machine Baby Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Knight Goblin Gang

Attack Synergies 6 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Zap Firecracker Flying Machine Baby Dragon
Zap
Firecracker Bats Knight Dart Goblin Flying Machine Baby Dragon
Knight
Bats Goblin Gang Firecracker Dart Goblin Baby Dragon Zap Flying Machine
Goblin Gang
Knight Firecracker Dart Goblin Baby Dragon
Firecracker
Zap Knight Bats Goblin Gang Dart Goblin Flying Machine Baby Dragon
Dart Goblin
Knight Zap Goblin Gang Firecracker Baby Dragon
Flying Machine
Bats Zap Knight Firecracker Baby Dragon
Baby Dragon
Knight Bats Zap Goblin Gang Firecracker Dart Goblin Flying Machine

Defense Synergies 4 21

Bats
Knight Zap Firecracker Dart Goblin Baby Dragon
Zap
Bats Knight Goblin Gang Firecracker Dart Goblin Flying Machine Baby Dragon
Knight
Bats Goblin Gang Firecracker Dart Goblin Zap Flying Machine Baby Dragon
Goblin Gang
Knight Zap Firecracker Dart Goblin Flying Machine
Firecracker
Knight Bats Zap Goblin Gang Dart Goblin Flying Machine Baby Dragon
Dart Goblin
Knight Bats Zap Goblin Gang Firecracker Flying Machine Baby Dragon
Flying Machine
Zap Knight Goblin Gang Firecracker Dart Goblin Baby Dragon
Baby Dragon
Bats Zap Knight Firecracker Dart Goblin Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker Dart Goblin Flying Machine Baby Dragon
Bats Zap Knight Goblin Gang Firecracker Dart Goblin Flying Machine
Goblin Gang Bats Knight Dart Goblin
Bats Knight Goblin Gang Firecracker Dart Goblin
Firecracker
Goblin Gang Bats Zap Firecracker Dart Goblin Flying Machine Baby Dragon
Bats Dart Goblin Zap Goblin Gang Firecracker Flying Machine Baby Dragon
Zap Dart Goblin Flying Machine Baby Dragon
Goblin Gang
Knight Goblin Gang Firecracker Dart Goblin
Bats Goblin Gang Dart Goblin Zap Knight Firecracker Flying Machine Baby Dragon
Bats Zap Goblin Gang Firecracker Dart Goblin Flying Machine Baby Dragon
Bats Zap Knight Goblin Gang Flying Machine
Bats Zap Goblin Gang Firecracker Dart Goblin Baby Dragon
Knight Goblin Gang
Zap Goblin Gang
Bats Knight Goblin Gang Firecracker
Bats Zap Knight Goblin Gang Firecracker Dart Goblin Flying Machine Baby Dragon
Zap Baby Dragon Bats Knight Firecracker Dart Goblin Flying Machine
Dart Goblin
Goblin Gang Bats Knight Firecracker Dart Goblin Flying Machine Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap
Zap Knight Goblin Gang Firecracker Flying Machine Baby Dragon
Goblin Gang Bats Zap Knight
Goblin Gang Bats Zap Knight
Knight Goblin Gang
Firecracker Bats Zap Goblin Gang Dart Goblin Flying Machine Baby Dragon
Goblin Gang Bats Knight Dart Goblin Flying Machine
Knight
Zap Bats Knight Firecracker Flying Machine Baby Dragon
Goblin Gang Dart Goblin
Bats Knight Dart Goblin Flying Machine
Zap
Knight Goblin Gang
Firecracker Dart Goblin Flying Machine Baby Dragon
Goblin Gang Bats Zap Knight Firecracker Dart Goblin Flying Machine Baby Dragon
Bats Zap Firecracker Dart Goblin Flying Machine Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Dart Goblin Flying Machine Baby Dragon
Firecracker Zap Dart Goblin Flying Machine Baby Dragon
Dart Goblin Flying Machine Baby Dragon
Knight Firecracker Dart Goblin Flying Machine
Zap Firecracker Baby Dragon
Firecracker Bats Zap Dart Goblin Flying Machine Baby Dragon
Firecracker Dart Goblin Flying Machine Baby Dragon
Zap Firecracker Dart Goblin Flying Machine Baby Dragon
Zap Firecracker Dart Goblin Flying Machine
Bats Goblin Gang
Firecracker Zap Knight Dart Goblin Flying Machine
Zap Firecracker Dart Goblin Flying Machine Baby Dragon
Flying Machine Knight Firecracker Dart Goblin Baby Dragon
Firecracker Dart Goblin Flying Machine Baby Dragon
Zap Firecracker Dart Goblin Flying Machine Baby Dragon
Zap Firecracker Dart Goblin Flying Machine Baby Dragon
Firecracker Dart Goblin Flying Machine Baby Dragon
Bats
Zap Firecracker Dart Goblin Flying Machine Baby Dragon
Zap Firecracker Dart Goblin Flying Machine Baby Dragon
Baby Dragon
Zap Flying Machine Baby Dragon
Zap Firecracker Baby Dragon
Firecracker Zap Dart Goblin Flying Machine Baby Dragon
Zap Flying Machine Baby Dragon
Zap Firecracker Dart Goblin Baby Dragon
Bats Zap Firecracker Dart Goblin Flying Machine Baby Dragon
Zap Bats Firecracker Dart Goblin Flying Machine
Zap Dart Goblin
Zap Firecracker
Firecracker
Zap Bats Goblin Gang Dart Goblin Flying Machine
Zap Firecracker Dart Goblin Flying Machine Baby Dragon
Knight Goblin Gang Firecracker Dart Goblin Flying Machine Baby Dragon
Zap Firecracker Dart Goblin Flying Machine Baby Dragon
Zap
Firecracker Dart Goblin Flying Machine
Zap Bats Goblin Gang Firecracker Dart Goblin Flying Machine Baby Dragon
Firecracker Bats Zap Dart Goblin Flying Machine
Zap Firecracker Dart Goblin Flying Machine Baby Dragon

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