My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minion Horde Executioner Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Dark Prince Executioner P.E.K.K.A Ice Wizard Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Dark Prince P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minion Horde Dark Prince Bandit
Giant Snowball
Bats Minion Horde
Zap
Bats Minion Horde Dark Prince Bandit
Barbarian Barrel
Dark Prince Executioner Ice Wizard Bandit
The Log
Dark Prince Bandit
Earthquake
Arrows
Bats Minion Horde
Royal Delivery
Bats Minion Horde Dark Prince Executioner P.E.K.K.A Ice Wizard Bandit
Fireball
Minion Horde Executioner Ice Wizard Bandit
Poison
Bats Minion Horde Executioner Ice Wizard
Lightning
Dark Prince Executioner Ice Wizard Bandit
Rocket
Minion Horde Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Dark Prince Executioner Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Dark Prince Executioner P.E.K.K.A Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Ice Wizard Bandit Dark Prince Minion Horde Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Ice Wizard Bandit

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Dark Prince P.E.K.K.A Bandit
Zap
P.E.K.K.A Bats Minion Horde Dark Prince Executioner Ice Wizard Bandit
Minion Horde
Zap Dark Prince
Dark Prince
Bats Zap Minion Horde Executioner Ice Wizard Bandit
Executioner
Zap Dark Prince P.E.K.K.A Bandit
P.E.K.K.A
Zap Bats Executioner Ice Wizard
Ice Wizard
Zap Dark Prince P.E.K.K.A Bandit
Bandit
Bats Zap Dark Prince Executioner Ice Wizard

Defense Synergies 0 18

Bats
Zap Dark Prince P.E.K.K.A Ice Wizard Bandit
Zap
Bats Minion Horde Dark Prince Executioner P.E.K.K.A Ice Wizard Bandit
Minion Horde
Zap Ice Wizard
Dark Prince
Bats Zap Executioner Ice Wizard Bandit
Executioner
Zap Dark Prince Bandit
P.E.K.K.A
Bats Zap Ice Wizard
Ice Wizard
Bats Zap Minion Horde Dark Prince P.E.K.K.A Bandit
Bandit
Bats Zap Dark Prince Executioner Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Executioner
Minion Horde P.E.K.K.A Bats Zap Dark Prince Executioner Ice Wizard Bandit
Minion Horde P.E.K.K.A Bats Dark Prince Executioner Ice Wizard Bandit
Minion Horde P.E.K.K.A Bats Dark Prince Ice Wizard Bandit
Dark Prince P.E.K.K.A
Bats Zap Dark Prince Executioner Ice Wizard Bandit
Bats Minion Horde Zap Executioner Ice Wizard
Zap P.E.K.K.A Bandit
Minion Horde P.E.K.K.A Ice Wizard
Minion Horde Dark Prince Ice Wizard Bandit
Bats Minion Horde Executioner Ice Wizard Zap Dark Prince Bandit
Minion Horde Executioner Bats Zap Ice Wizard
Minion Horde P.E.K.K.A Bats Zap Dark Prince Ice Wizard Bandit
Executioner Bats Zap Minion Horde Dark Prince P.E.K.K.A
P.E.K.K.A Minion Horde Bandit
Minion Horde Zap P.E.K.K.A Bandit
Minion Horde Bats Dark Prince Executioner P.E.K.K.A
Bats Zap Minion Horde Dark Prince Executioner Ice Wizard Bandit
Zap Executioner Bats Dark Prince Ice Wizard Bandit
P.E.K.K.A
Dark Prince Bats Minion Horde Executioner P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Dark Prince P.E.K.K.A Bandit
Bandit Zap Executioner
P.E.K.K.A Bandit Bats Zap Minion Horde Dark Prince
Dark Prince P.E.K.K.A Bats Zap Minion Horde Bandit
P.E.K.K.A Minion Horde Dark Prince Executioner Bandit
Executioner Bats Zap Minion Horde Ice Wizard
Dark Prince P.E.K.K.A Bats Minion Horde Ice Wizard Bandit
P.E.K.K.A Minion Horde Dark Prince
Zap Minion Horde P.E.K.K.A Bats Dark Prince Bandit
P.E.K.K.A Minion Horde
P.E.K.K.A Bats Minion Horde Dark Prince
P.E.K.K.A Zap Dark Prince
Dark Prince P.E.K.K.A Minion Horde Executioner Bandit
Minion Horde Executioner
Bats Zap Minion Horde Dark Prince Executioner P.E.K.K.A
Bats Executioner Zap Minion Horde Dark Prince P.E.K.K.A Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Bandit
Zap Executioner Ice Wizard Bandit
Minion Horde Bandit
Dark Prince
Executioner Zap Minion Horde Dark Prince
Executioner Bats Zap Minion Horde Ice Wizard
Minion Horde Executioner
Zap Executioner Ice Wizard
Zap Bandit
Bats Minion Horde
Zap Minion Horde Dark Prince Bandit
Zap Executioner
Executioner Bandit
Minion Horde Bandit
Zap
Zap Minion Horde Executioner Bandit
Minion Horde Executioner Bandit
Bats Minion Horde
Zap Dark Prince Executioner Bandit
Zap
Minion Horde
Zap Minion Horde
Zap Dark Prince Executioner Ice Wizard
Minion Horde
Zap Executioner Ice Wizard Bandit
Zap Bandit
Zap Bandit
Bats Zap Minion Horde Executioner Ice Wizard
Zap Bats Minion Horde
Minion Horde
Zap Minion Horde Bandit
Zap Minion Horde
P.E.K.K.A Minion Horde
Zap Minion Horde Bats Dark Prince Bandit
Zap Executioner Ice Wizard
Minion Horde Dark Prince Executioner
Zap Executioner
Zap
Minion Horde Dark Prince Executioner P.E.K.K.A
Zap Bats Minion Horde
Bats Zap Executioner
Zap Dark Prince Executioner Bandit

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