My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Guards Inferno Dragon
Giant Snowball
Bats Hog Rider Guards Inferno Dragon
Zap
Bats Guards Inferno Dragon
Barbarian Barrel
Wizard Guards
The Log
Hog Rider Guards
Earthquake
Hog Rider Guards
Arrows
Bats Guards
Royal Delivery
Bats Hog Rider Wizard Guards Inferno Dragon
Fireball
Hog Rider Wizard Inferno Dragon
Poison
Bats Wizard Guards
Lightning
Wizard Inferno Dragon
Rocket
Hog Rider Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Guards Poison Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Guards Hog Rider Poison Inferno Dragon Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Guards Hog Rider

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Mega Knight Zap Inferno Dragon
Zap
Hog Rider Bats Guards Poison Mega Knight
Hog Rider
Bats Zap Wizard Guards Poison Mega Knight
Wizard
Hog Rider Mega Knight
Guards
Zap Hog Rider
Poison
Zap Hog Rider Mega Knight
Inferno Dragon
Mega Knight Bats
Mega Knight
Bats Inferno Dragon Zap Hog Rider Wizard Poison

Defense Synergies 1 11

Bats
Zap Inferno Dragon Mega Knight
Zap
Mega Knight Bats Guards Poison Inferno Dragon
Hog Rider
Wizard
Guards Mega Knight
Guards
Zap Wizard Poison
Poison
Zap Guards Mega Knight
Inferno Dragon
Bats Zap Mega Knight
Mega Knight
Zap Bats Wizard Poison Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard
Inferno Dragon Bats Zap Mega Knight
Mega Knight Bats Inferno Dragon
Inferno Dragon Bats Guards Mega Knight
Poison Mega Knight
Bats Zap Guards Mega Knight
Bats Inferno Dragon Zap Wizard Poison
Zap Poison Mega Knight
Inferno Dragon
Guards Mega Knight
Bats Guards Poison Zap Wizard Mega Knight
Inferno Dragon Bats Zap Wizard Poison
Mega Knight Bats Zap Wizard Guards
Wizard Mega Knight Bats Zap Guards Poison
Inferno Dragon Mega Knight
Zap Inferno Dragon Mega Knight
Wizard Mega Knight Bats Poison
Mega Knight Bats Zap Wizard Guards
Zap Wizard Poison Bats Guards Inferno Dragon Mega Knight
Inferno Dragon
Wizard Mega Knight Bats Guards Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Zap
Poison Zap Wizard Inferno Dragon Mega Knight
Guards Mega Knight Bats Zap
Guards Mega Knight Bats Zap
Guards Inferno Dragon Mega Knight
Wizard Poison Bats Zap
Guards Bats
Mega Knight Inferno Dragon
Zap Mega Knight Bats Poison Inferno Dragon
Guards Inferno Dragon
Inferno Dragon Mega Knight Bats Guards
Mega Knight Zap Guards Poison
Mega Knight Wizard Guards
Wizard Mega Knight
Guards Bats Zap Poison Inferno Dragon
Bats Poison Mega Knight Zap Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Guards
Poison Zap
Poison
Guards Poison
Wizard Poison Zap Mega Knight
Wizard Poison Bats Zap
Wizard Poison
Poison Zap Wizard
Poison Zap Wizard
Bats Guards Poison
Poison Zap Wizard
Poison Zap Wizard
Poison
Poison
Zap Poison
Zap Wizard Poison
Wizard Poison Mega Knight
Poison
Bats
Zap Wizard Poison Mega Knight
Zap Wizard Poison Mega Knight
Poison Mega Knight
Wizard Poison
Zap Poison
Zap Poison Wizard Mega Knight
Inferno Dragon
Poison Zap Wizard
Zap Wizard Poison Mega Knight
Poison Zap
Poison Bats Zap Wizard
Zap Bats Wizard Guards Poison
Poison Zap Wizard Mega Knight
Zap Poison
Mega Knight
Wizard Poison
Zap Bats Guards
Poison Zap Wizard
Poison Wizard Mega Knight
Zap Wizard Poison
Zap Poison
Mega Knight
Zap Bats Guards Poison
Bats Zap Poison
Poison Zap Mega Knight

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