My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Rascals

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Rascals Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar Rascals Hog Rider Barbarian Barrel Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Hog Rider Prince
Giant Snowball
Bats Goblin Gang Hog Rider
Zap
Bats Goblin Gang Mortar Prince
Barbarian Barrel
Goblin Gang Mortar Rascals
The Log
Goblin Gang Rascals Hog Rider Prince
Earthquake
Goblin Gang Mortar Hog Rider
Arrows
Bats Goblin Gang Rascals
Royal Delivery
Bats Goblin Gang Rascals Hog Rider Prince
Fireball
Goblin Gang Mortar Rascals Hog Rider
Poison
Bats Goblin Gang Mortar Rascals
Lightning
Mortar Prince
Rocket
Mortar Rascals Hog Rider Prince

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Barbarian Barrel Goblin Gang Mortar Hog Rider Rascals Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap Barbarian Barrel Goblin Gang

Attack Synergies 4 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Zap Mortar Rascals Barbarian Barrel Prince
Zap
Hog Rider Prince Bats Mortar Barbarian Barrel
Goblin Gang
Hog Rider Mortar Prince
Mortar
Bats Zap Goblin Gang Hog Rider Barbarian Barrel
Rascals
Bats Hog Rider Prince
Hog Rider
Bats Zap Goblin Gang Mortar Rascals Barbarian Barrel Prince
Barbarian Barrel
Bats Zap Mortar Hog Rider Prince
Prince
Zap Bats Goblin Gang Rascals Hog Rider Barbarian Barrel

Defense Synergies 0 17

Bats
Zap Mortar Rascals Barbarian Barrel Prince
Zap
Bats Goblin Gang Mortar Rascals Barbarian Barrel Prince
Goblin Gang
Zap Mortar Rascals Barbarian Barrel Prince
Mortar
Bats Zap Goblin Gang Barbarian Barrel
Rascals
Bats Zap Goblin Gang Barbarian Barrel
Hog Rider
Barbarian Barrel
Bats Zap Goblin Gang Mortar Rascals Prince
Prince
Bats Zap Goblin Gang Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mortar Barbarian Barrel
Bats Zap Goblin Gang Mortar Rascals Prince
Goblin Gang Mortar Prince Bats Rascals
Prince Bats Goblin Gang Mortar Rascals
Barbarian Barrel Prince
Goblin Gang Barbarian Barrel Bats Zap Rascals
Bats Zap Goblin Gang Mortar Rascals
Zap Rascals Barbarian Barrel
Goblin Gang Mortar Rascals Prince
Goblin Gang Rascals Barbarian Barrel Prince
Bats Goblin Gang Zap Rascals Barbarian Barrel
Bats Zap Goblin Gang Rascals
Mortar Prince Bats Zap Goblin Gang Rascals
Bats Zap Goblin Gang Mortar Rascals Barbarian Barrel Prince
Goblin Gang Mortar Rascals Prince
Zap Goblin Gang Mortar Rascals Prince
Bats Goblin Gang Mortar Rascals Prince
Mortar Bats Zap Goblin Gang Rascals Barbarian Barrel Prince
Zap Mortar Barbarian Barrel Bats Rascals
Mortar Prince
Goblin Gang Rascals Bats Barbarian Barrel Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Rascals Zap Barbarian Barrel Prince
Zap Goblin Gang Mortar Barbarian Barrel Prince
Goblin Gang Bats Zap Rascals Prince
Goblin Gang Prince Bats Zap Rascals Barbarian Barrel
Goblin Gang Rascals Prince
Bats Zap Goblin Gang Rascals
Goblin Gang Rascals Prince Bats
Rascals Prince
Zap Bats Mortar Barbarian Barrel Prince
Goblin Gang
Bats Rascals Prince
Zap Prince
Rascals Prince Goblin Gang
Rascals
Goblin Gang Rascals Bats Zap Mortar Barbarian Barrel Prince
Bats Zap Rascals Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Rascals Barbarian Barrel
Mortar Zap Barbarian Barrel
Barbarian Barrel
Rascals Barbarian Barrel Prince
Zap Mortar Barbarian Barrel
Bats Zap
Mortar
Zap Barbarian Barrel
Zap Mortar
Bats Goblin Gang Prince
Zap Mortar Barbarian Barrel Prince
Zap
Mortar Barbarian Barrel
Mortar Barbarian Barrel
Zap Mortar Barbarian Barrel Prince
Zap Mortar Barbarian Barrel
Mortar Barbarian Barrel
Mortar Barbarian Barrel
Bats
Zap Mortar Barbarian Barrel Prince
Zap Mortar Barbarian Barrel
Prince
Prince
Zap Mortar Barbarian Barrel
Zap Mortar Barbarian Barrel
Mortar Zap Barbarian Barrel
Zap Mortar Prince
Zap Mortar Barbarian Barrel
Bats Zap
Zap Bats
Zap Mortar
Zap
Prince
Zap Bats Goblin Gang Barbarian Barrel Prince
Zap
Barbarian Barrel
Goblin Gang Rascals Prince
Zap Mortar
Zap
Prince
Zap Bats Goblin Gang Rascals
Bats Zap
Zap Mortar Barbarian Barrel Prince

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