Deck rating Rating

Defense Defensive potential Godly!
Attack Offensive potential Good
Versatility Deck versatility Great!
Synergy Deck synergy Mediocre

1 problems 2 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks Similar

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Night Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Night Witch Inferno Dragon Mega Knight

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Mega Knight

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Mini P.E.K.K.A

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Bats Goblin Gang Skeleton Army Night Witch Inferno Dragon
Giant Snowball Bats Goblin Gang Skeleton Army Night Witch Inferno Dragon
Zap Bats Goblin Gang Skeleton Army Night Witch Inferno Dragon
Barbarian Barrel Goblin Gang Skeleton Army Night Witch
The Log Goblin Gang Mini P.E.K.K.A Skeleton Army
Earthquake Goblin Gang Skeleton Army
Arrows Bats Goblin Gang Skeleton Army Night Witch
Royal Delivery Bats Goblin Gang Mini P.E.K.K.A Skeleton Army Night Witch Inferno Dragon
Fireball Goblin Gang Skeleton Army Night Witch Inferno Dragon
Poison Bats Goblin Gang Skeleton Army Night Witch
Lightning Mini P.E.K.K.A Night Witch Inferno Dragon
Rocket Night Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mega Knight

Ladder info Ladder

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Skeleton Army Night Witch Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Bats Goblin Gang Skeleton Army Mini P.E.K.K.A Night Witch Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Bats Goblin Gang Skeleton Army

Synergies   2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap + Mini P.E.K.K.A Mega Knight
Bats + Mini P.E.K.K.A Mega Knight
Goblin Gang + Skeleton Army
Mini P.E.K.K.A + Zap Skeleton Army Bats
+ Goblin Gang Mini P.E.K.K.A
+ Mega Knight
+ Mega Knight
+ Zap Bats Night Witch Inferno Dragon

Counters   49 74

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Mega Knight Bats Night Witch
Night Witch Bats Zap Skeleton Army Goblin Gang
Skeleton Army Mega Knight Zap Goblin Gang
Mini P.E.K.K.A Bats Mega Knight Inferno Dragon Goblin Gang Skeleton Army
Inferno Dragon
Mega Knight Mini P.E.K.K.A Skeleton Army
Goblin Gang Zap
Mega Knight Skeleton Army Night Witch Goblin Gang Mini P.E.K.K.A
Skeleton Army Mini P.E.K.K.A Goblin Gang Inferno Dragon Bats
Skeleton Army Mega Knight Mini P.E.K.K.A Goblin Gang
Mega Knight Skeleton Army
Zap Goblin Gang Night Witch Inferno Dragon Bats
Goblin Gang Skeleton Army Zap Mega Knight
Mini P.E.K.K.A Mega Knight Goblin Gang Night Witch Skeleton Army
Goblin Gang Mini P.E.K.K.A Skeleton Army Night Witch Inferno Dragon Mega Knight Bats
Skeleton Army Night Witch Mini P.E.K.K.A Goblin Gang Mega Knight Bats
Skeleton Army Mini P.E.K.K.A Inferno Dragon Goblin Gang Bats Night Witch Mega Knight
Bats Inferno Dragon Mega Knight Night Witch Goblin Gang
Mini P.E.K.K.A Mega Knight Skeleton Army Goblin Gang Zap Night Witch
Goblin Gang Bats
Mega Knight Goblin Gang Zap Skeleton Army
Night Witch Inferno Dragon Mini P.E.K.K.A Bats Skeleton Army
Mini P.E.K.K.A Skeleton Army Inferno Dragon Night Witch Bats
Zap Skeleton Army Bats Goblin Gang
Mini P.E.K.K.A Mega Knight Goblin Gang
Mega Knight Mini P.E.K.K.A Night Witch Goblin Gang Skeleton Army
Mega Knight Skeleton Army
Mega Knight Goblin Gang Skeleton Army Zap
Skeleton Army Mega Knight Zap Bats
Goblin Gang Mega Knight Skeleton Army Bats Night Witch Zap
Bats Goblin Gang Skeleton Army Mega Knight Night Witch
Zap
Night Witch Inferno Dragon Goblin Gang
Mega Knight
Skeleton Army Mega Knight Zap Mini P.E.K.K.A Inferno Dragon
Skeleton Army Mega Knight Zap Goblin Gang Mini P.E.K.K.A
Night Witch Mega Knight Mini P.E.K.K.A
Night Witch Inferno Dragon Bats Zap
Skeleton Army Mini P.E.K.K.A Bats Mega Knight Goblin Gang Inferno Dragon Night Witch
Mini P.E.K.K.A Skeleton Army Mega Knight Goblin Gang Night Witch
Mini P.E.K.K.A Mega Knight Skeleton Army Inferno Dragon
Skeleton Army Mini P.E.K.K.A Mega Knight Inferno Dragon Goblin Gang
Skeleton Army Mega Knight Mini P.E.K.K.A Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Mega Knight Night Witch
Inferno Dragon Skeleton Army Bats Night Witch Goblin Gang
Mini P.E.K.K.A Inferno Dragon Skeleton Army Night Witch Bats
Mini P.E.K.K.A Skeleton Army Bats Night Witch Goblin Gang Mega Knight
Bats Mega Knight Goblin Gang Night Witch
Goblin Gang Skeleton Army Mini P.E.K.K.A Zap Bats Night Witch Mega Knight
Skeleton Army Goblin Gang Bats Zap Inferno Dragon Mega Knight Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Goblin Gang Night Witch Mega Knight
Zap Goblin Gang Night Witch Mini P.E.K.K.A Mega Knight
Mega Knight Goblin Gang Zap Night Witch Skeleton Army
Zap Goblin Gang Skeleton Army Bats Night Witch
Skeleton Army Goblin Gang Night Witch Mini P.E.K.K.A Mega Knight
Goblin Gang Skeleton Army Mega Knight Mini P.E.K.K.A Night Witch
Skeleton Army Goblin Gang Mega Knight Zap Night Witch Mini P.E.K.K.A
Skeleton Army Mega Knight Zap Night Witch Goblin Gang Bats
Zap Mini P.E.K.K.A Goblin Gang Mega Knight Skeleton Army
Inferno Dragon Bats Night Witch Zap
Inferno Dragon Mini P.E.K.K.A Night Witch Bats Mega Knight Goblin Gang

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Mega Knight Zap Skeleton Army Bats Night Witch Goblin Gang
Goblin Gang Bats Mega Knight Night Witch
Skeleton Army Zap Mega Knight Night Witch Goblin Gang Bats
Zap Mega Knight Night Witch Goblin Gang
Zap Night Witch Goblin Gang Bats
Zap Mini P.E.K.K.A Night Witch
Mega Knight Goblin Gang
Mini P.E.K.K.A Skeleton Army Goblin Gang Inferno Dragon Bats Mega Knight Night Witch
Goblin Gang
Skeleton Army
Skeleton Army Inferno Dragon
Goblin Gang Mini P.E.K.K.A Mega Knight
Zap
Mini P.E.K.K.A Goblin Gang Mega Knight Night Witch