Deck 3.5


Deck rating Rating

Defense Defensive potential Good
Attack Offensive potential Good
Versatility Deck versatility Good
Synergy Deck synergy Good

Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks Similar

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Ice Golem Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Ice Golem Inferno Dragon Mega Knight

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Mega Knight

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Ice Golem Hog Rider Mega Knight

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Hog Rider

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Bats Goblin Gang Hog Rider Inferno Dragon
Giant Snowball Bats Goblin Gang Hog Rider Inferno Dragon
Zap Bats Goblin Gang Inferno Dragon
Barbarian Barrel Goblin Gang
The Log Goblin Gang Hog Rider
Earthquake Goblin Gang Hog Rider
Arrows Bats Goblin Gang
Royal Delivery Bats Goblin Gang Hog Rider Inferno Dragon
Fireball Goblin Gang Hog Rider Inferno Dragon
Poison Bats Goblin Gang
Lightning Ice Golem Inferno Dragon
Rocket Hog Rider Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem Poison Mega Knight

Ladder info Ladder

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Ice Golem Poison Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Bats Ice Golem Goblin Gang Hog Rider Poison Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Zap Bats Ice Golem Goblin Gang

Synergies   5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap + Hog Rider Ice Golem Poison Mega Knight
Bats + Hog Rider Ice Golem Mega Knight
Goblin Gang +
Ice Golem + Hog Rider Zap Bats
+ Zap Ice Golem Poison Bats Mega Knight
+ Hog Rider Zap
+ Mega Knight
+ Hog Rider Zap Bats Inferno Dragon

Counters   50 82

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Mega Knight Bats Poison Ice Golem
Poison Goblin Gang Zap Ice Golem Bats
Goblin Gang Poison Mega Knight Zap Ice Golem
Poison
Ice Golem Goblin Gang Hog Rider Mega Knight Bats Poison Inferno Dragon
Inferno Dragon Poison
Poison Mega Knight Ice Golem
Poison Zap Goblin Gang Ice Golem
Poison Mega Knight Ice Golem Goblin Gang
Inferno Dragon Goblin Gang Bats
Ice Golem Mega Knight Goblin Gang
Mega Knight Poison
Ice Golem Poison Bats Goblin Gang Inferno Dragon Zap
Poison Ice Golem Goblin Gang Zap Mega Knight
Mega Knight Goblin Gang
Goblin Gang Inferno Dragon Mega Knight Bats Ice Golem
Poison Ice Golem Bats Mega Knight Goblin Gang
Inferno Dragon Bats Mega Knight Goblin Gang
Inferno Dragon Ice Golem Goblin Gang Mega Knight Bats
Mega Knight Goblin Gang Zap
Poison Ice Golem Hog Rider
Poison Goblin Gang Bats
Poison
Poison Mega Knight Zap Goblin Gang
Inferno Dragon Bats
Poison
Inferno Dragon Bats
Poison Hog Rider Ice Golem
Zap Bats Goblin Gang Ice Golem
Ice Golem Poison Mega Knight Goblin Gang
Mega Knight Poison Goblin Gang
Poison
Poison
Poison Ice Golem Mega Knight
Mega Knight Goblin Gang Zap Poison
Poison Ice Golem Mega Knight Zap Bats
Goblin Gang Mega Knight Bats Zap
Poison Mega Knight Bats Goblin Gang Ice Golem
Ice Golem Zap Poison
Inferno Dragon Ice Golem Goblin Gang Poison
Poison Mega Knight
Ice Golem Mega Knight Zap Inferno Dragon
Mega Knight Goblin Gang Zap Ice Golem
Poison Mega Knight Ice Golem
Bats Poison Zap Inferno Dragon
Ice Golem Goblin Gang Mega Knight Bats Inferno Dragon
Ice Golem Goblin Gang Mega Knight
Poison
Ice Golem Mega Knight Inferno Dragon
Ice Golem Goblin Gang Mega Knight Inferno Dragon
Mega Knight Poison Hog Rider Ice Golem Inferno Dragon
Inferno Dragon Mega Knight
Inferno Dragon Ice Golem Goblin Gang Bats
Inferno Dragon Bats
Ice Golem Goblin Gang Mega Knight Bats
Ice Golem Mega Knight Goblin Gang Poison Bats
Ice Golem Goblin Gang Bats Mega Knight Zap Poison
Mega Knight Poison Goblin Gang Inferno Dragon Bats Zap
Mega Knight Poison Ice Golem Goblin Gang
Poison Ice Golem Mega Knight Zap Goblin Gang
Poison Mega Knight Zap Ice Golem Goblin Gang
Zap Goblin Gang Bats Ice Golem Poison
Ice Golem Goblin Gang Mega Knight
Goblin Gang Mega Knight Poison Ice Golem
Goblin Gang Mega Knight Zap
Poison Ice Golem Mega Knight Zap Bats Goblin Gang
Zap Mega Knight Goblin Gang Ice Golem
Inferno Dragon Bats Zap Poison Ice Golem
Mega Knight Ice Golem Goblin Gang Bats Inferno Dragon

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Zap Poison Mega Knight Goblin Gang Bats Ice Golem
Ice Golem Bats Poison Mega Knight Goblin Gang
Mega Knight Zap Goblin Gang Poison Ice Golem Bats
Zap Mega Knight Ice Golem Poison Goblin Gang
Poison Zap Ice Golem Bats Goblin Gang
Ice Golem Zap Poison
Poison Mega Knight Ice Golem Goblin Gang
Goblin Gang Ice Golem Bats Mega Knight Inferno Dragon
Goblin Gang Poison Ice Golem
Ice Golem Poison
Ice Golem Inferno Dragon
Mega Knight Goblin Gang
Poison Zap Ice Golem
Poison Goblin Gang Mega Knight