Deck rating Rating

Defense Defensive potential Good
Attack Offensive potential Great!
Versatility Deck versatility Good
Synergy Deck synergy Mediocre

2 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks Similar

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Minion Horde Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Giant Witch Lumberjack Sparky

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Giant Lumberjack

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Lumberjack

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Bats Goblin Gang Minion Horde Giant Sparky
Giant Snowball Bats Goblin Gang Minion Horde Witch Lumberjack
Zap Bats Goblin Gang Minion Horde Witch Sparky
Barbarian Barrel Goblin Gang Witch Lumberjack Sparky
The Log Goblin Gang Witch Lumberjack Sparky
Earthquake Goblin Gang Witch
Arrows Bats Goblin Gang Minion Horde Witch
Royal Delivery Bats Goblin Gang Minion Horde Witch Lumberjack Sparky
Fireball Goblin Gang Minion Horde Witch Lumberjack Sparky
Poison Bats Goblin Gang Minion Horde Witch Sparky
Lightning Witch Lumberjack Sparky
Rocket Minion Horde Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Sparky

Ladder info Ladder

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Bats Goblin Gang Lumberjack Minion Horde Giant Witch Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Bats Goblin Gang Lumberjack

Synergies   3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap + Minion Horde Giant
Bats + Giant Minion Horde
Goblin Gang +
Minion Horde + Giant Zap Lumberjack Bats
+ Minion Horde Witch Lumberjack Zap Sparky Bats
+ Giant
+ Giant Minion Horde
+ Giant

Counters   38 81

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Bats
Bats Witch Zap Minion Horde Goblin Gang
Zap Goblin Gang Witch Lumberjack Minion Horde
Giant Minion Horde Witch Goblin Gang Bats Lumberjack
Minion Horde Sparky
Minion Horde Goblin Gang Zap Witch
Sparky Lumberjack Minion Horde Witch Goblin Gang
Minion Horde Sparky Bats Lumberjack Goblin Gang Witch
Sparky Witch Goblin Gang Minion Horde
Witch Sparky
Witch Bats Goblin Gang Minion Horde Zap
Witch Zap Goblin Gang
Goblin Gang Lumberjack Sparky Witch Minion Horde
Goblin Gang Minion Horde Bats Witch Lumberjack
Lumberjack Minion Horde Goblin Gang Bats
Sparky Minion Horde Witch Bats Lumberjack Goblin Gang
Minion Horde Sparky Bats Goblin Gang
Lumberjack Goblin Gang Minion Horde Sparky Witch Zap
Giant Witch
Bats Witch Minion Horde Goblin Gang
Minion Horde Sparky
Goblin Gang Zap Sparky Minion Horde Witch
Sparky Lumberjack Minion Horde Bats
Witch
Minion Horde Sparky Bats Witch Lumberjack
Giant Witch
Zap Minion Horde Sparky Bats Witch Goblin Gang
Goblin Gang Lumberjack
Minion Horde Goblin Gang
Witch Giant
Minion Horde
Minion Horde Witch Zap Goblin Gang Lumberjack
Zap Witch Bats Minion Horde
Goblin Gang Lumberjack Bats Minion Horde Zap
Lumberjack Witch Bats Goblin Gang
Zap Minion Horde
Minion Horde Witch Goblin Gang
Witch
Minion Horde Lumberjack Witch Zap
Minion Horde Goblin Gang Witch Zap
Lumberjack Sparky Witch
Minion Horde Zap Bats Witch
Minion Horde Bats Goblin Gang
Goblin Gang Sparky Minion Horde
Minion Horde
Lumberjack
Minion Horde Goblin Gang Witch
Giant Minion Horde Sparky
Lumberjack Witch Minion Horde Sparky
Minion Horde Goblin Gang Sparky Witch Bats
Minion Horde Bats Witch Lumberjack Sparky
Lumberjack Goblin Gang Witch Bats
Lumberjack Goblin Gang Bats
Goblin Gang Bats Minion Horde Zap Witch Lumberjack
Zap Bats Sparky Lumberjack Goblin Gang Minion Horde Witch
Sparky Lumberjack Goblin Gang Witch
Lumberjack Zap Goblin Gang
Goblin Gang Zap Lumberjack Minion Horde Witch
Minion Horde Zap Witch Bats Goblin Gang
Minion Horde Goblin Gang Lumberjack Witch
Goblin Gang Minion Horde Lumberjack
Sparky Zap Lumberjack Minion Horde Goblin Gang
Minion Horde Lumberjack Goblin Gang Zap Bats Witch
Zap Minion Horde Goblin Gang Witch Lumberjack
Minion Horde Witch Bats Zap
Lumberjack Goblin Gang Sparky Minion Horde Bats Witch

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Witch Zap Goblin Gang Sparky Bats
Witch Goblin Gang Bats
Zap Goblin Gang Bats Witch Lumberjack Minion Horde
Zap Lumberjack Witch Goblin Gang
Zap Witch Bats Minion Horde Goblin Gang
Zap Witch
Witch Goblin Gang Lumberjack
Lumberjack Goblin Gang Minion Horde Sparky Witch Bats
Goblin Gang Minion Horde Witch
Minion Horde
Lumberjack Witch Goblin Gang
Witch Zap
Goblin Gang Witch