Deck 3.6


Deck rating Rating

Defense Defensive potential Great!
Attack Offensive potential Good
Versatility Deck versatility Great!
Synergy Deck synergy Great!

2 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks Similar

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Dart Goblin Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Executioner Mega Knight

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Mega Knight

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Hog Rider Mega Knight

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Hog Rider

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Bats Goblin Gang Hog Rider
Giant Snowball Bats Goblin Gang Hog Rider
Zap Bats Goblin Gang Dart Goblin
Barbarian Barrel Goblin Gang Dart Goblin Executioner
The Log Goblin Gang Dart Goblin Hog Rider
Earthquake Goblin Gang Hog Rider
Arrows Bats Goblin Gang Dart Goblin
Royal Delivery Bats Goblin Gang Dart Goblin Hog Rider Executioner
Fireball Goblin Gang Dart Goblin Hog Rider Executioner
Poison Bats Goblin Gang Dart Goblin Executioner
Lightning Executioner
Rocket Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Executioner Mega Knight

Ladder info Ladder

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tornado Executioner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Bats Goblin Gang Dart Goblin Tornado Hog Rider Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Bats Goblin Gang Dart Goblin

Synergies   7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap + Hog Rider Tornado Dart Goblin Executioner Mega Knight
Bats + Hog Rider Mega Knight
Goblin Gang + Dart Goblin
Dart Goblin + Hog Rider Goblin Gang Zap Executioner Mega Knight
+ Zap Dart Goblin Bats Tornado Mega Knight
+ Zap Executioner Hog Rider Mega Knight
+ Tornado Dart Goblin Mega Knight Zap
+ Executioner Tornado Zap Dart Goblin Bats Hog Rider

Counters   45 82

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Mega Knight Executioner Dart Goblin Tornado Bats
Executioner Tornado Dart Goblin Zap Goblin Gang Bats
Zap Executioner Mega Knight Goblin Gang Tornado
Dart Goblin
Dart Goblin Hog Rider Goblin Gang Bats Mega Knight Executioner
Executioner Dart Goblin
Executioner Mega Knight Tornado
Executioner Zap Goblin Gang Tornado
Mega Knight Goblin Gang Executioner
Bats Goblin Gang
Tornado Mega Knight Executioner Goblin Gang
Mega Knight Executioner
Dart Goblin Executioner Tornado Bats Zap Goblin Gang
Tornado Dart Goblin Goblin Gang Mega Knight Zap Executioner
Executioner Goblin Gang Mega Knight
Goblin Gang Tornado Bats Dart Goblin Mega Knight
Executioner Bats Tornado Mega Knight Dart Goblin Goblin Gang
Tornado Mega Knight Executioner Goblin Gang Bats
Bats Executioner Mega Knight Goblin Gang
Goblin Gang Mega Knight Executioner Zap Dart Goblin Tornado
Dart Goblin Executioner Hog Rider
Dart Goblin Executioner Bats Goblin Gang Tornado
Dart Goblin
Mega Knight Zap Executioner Goblin Gang Tornado
Bats
Tornado Bats
Executioner Hog Rider
Dart Goblin Zap Bats Goblin Gang
Mega Knight Executioner Tornado Goblin Gang
Mega Knight Executioner Tornado Goblin Gang
Executioner Dart Goblin
Tornado Mega Knight
Mega Knight Goblin Gang Tornado Executioner Zap
Mega Knight Tornado Zap Bats Executioner Dart Goblin
Tornado Mega Knight Goblin Gang Dart Goblin Executioner Bats Zap
Executioner Tornado Goblin Gang Mega Knight Dart Goblin Bats
Zap Tornado Executioner
Tornado Dart Goblin Executioner Goblin Gang
Executioner Mega Knight
Mega Knight Zap Tornado
Goblin Gang Zap Mega Knight
Executioner Mega Knight Dart Goblin Tornado
Executioner Dart Goblin Zap Bats Tornado
Goblin Gang Mega Knight Bats
Goblin Gang Mega Knight Executioner
Dart Goblin Executioner
Mega Knight Executioner Dart Goblin
Executioner Tornado Goblin Gang Mega Knight
Hog Rider Mega Knight Executioner
Executioner Mega Knight
Goblin Gang Tornado Bats
Tornado Bats
Tornado Executioner Mega Knight Bats Goblin Gang Dart Goblin
Dart Goblin Mega Knight Executioner Bats Goblin Gang Tornado
Goblin Gang Mega Knight Zap Executioner Bats
Mega Knight Goblin Gang Executioner Bats Zap
Goblin Gang Executioner Mega Knight Tornado
Dart Goblin Mega Knight Goblin Gang Zap Executioner
Executioner Tornado Goblin Gang Zap Mega Knight Dart Goblin
Zap Dart Goblin Tornado Bats Goblin Gang
Goblin Gang Tornado Executioner Mega Knight
Goblin Gang Executioner Dart Goblin Tornado Mega Knight
Goblin Gang Tornado Dart Goblin Mega Knight Zap
Executioner Dart Goblin Tornado Bats Zap Goblin Gang Mega Knight
Zap Mega Knight Goblin Gang
Executioner Bats Tornado Dart Goblin Zap
Goblin Gang Mega Knight Bats

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Executioner Mega Knight Tornado Zap Dart Goblin Bats Goblin Gang
Dart Goblin Goblin Gang Bats Mega Knight Executioner
Mega Knight Executioner Zap Goblin Gang Tornado Dart Goblin Bats
Tornado Mega Knight Zap Executioner Dart Goblin Goblin Gang
Executioner Zap Tornado Dart Goblin Bats Goblin Gang
Tornado Zap Dart Goblin Executioner
Executioner Mega Knight Goblin Gang Tornado Dart Goblin
Goblin Gang Dart Goblin Executioner Tornado Mega Knight Bats
Goblin Gang Executioner Tornado Dart Goblin
Dart Goblin
Dart Goblin
Executioner Dart Goblin Tornado
Mega Knight Goblin Gang Tornado Dart Goblin
Executioner Zap
Goblin Gang Mega Knight Executioner Dart Goblin