My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Inferno Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Golem Inferno Dragon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Inferno Dragon Night Witch
Giant Snowball
Bats Goblin Gang Inferno Dragon Night Witch
Zap
Bats Goblin Gang Inferno Dragon Night Witch
Barbarian Barrel
Goblin Gang Night Witch
The Log
Goblin Gang
Earthquake
Goblin Gang
Arrows
Bats Goblin Gang Night Witch
Royal Delivery
Bats Goblin Gang Inferno Dragon Night Witch
Fireball
Goblin Gang Inferno Dragon Night Witch
Poison
Bats Goblin Gang Night Witch
Lightning
Inferno Dragon Night Witch
Rocket
Inferno Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Golem Inferno Dragon Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Arrows Goblin Gang Inferno Dragon Night Witch Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Arrows Goblin Gang

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Golem Inferno Dragon
Zap
Arrows Bats Golem Night Witch
Arrows
Zap Golem Lightning Night Witch
Goblin Gang
Golem
Lightning
Golem Arrows
Golem
Arrows Lightning Night Witch Bats Zap Goblin Gang
Inferno Dragon
Bats
Night Witch
Golem Zap Arrows

Defense Synergies 0 8

Bats
Zap Inferno Dragon
Zap
Bats Arrows Goblin Gang Inferno Dragon Night Witch
Arrows
Zap Lightning
Goblin Gang
Zap Inferno Dragon
Lightning
Arrows
Golem
Inferno Dragon
Bats Zap Goblin Gang
Night Witch
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap
Inferno Dragon Bats Zap Goblin Gang Night Witch
Goblin Gang Bats Lightning Inferno Dragon Night Witch
Inferno Dragon Night Witch Bats Goblin Gang
Lightning Arrows
Arrows Goblin Gang Bats Zap Night Witch
Bats Lightning Inferno Dragon Zap Arrows Goblin Gang Night Witch
Lightning Zap Arrows
Inferno Dragon Goblin Gang Night Witch
Goblin Gang Night Witch
Bats Goblin Gang Zap Arrows Night Witch
Arrows Inferno Dragon Bats Zap Goblin Gang Night Witch
Night Witch Bats Zap Goblin Gang Lightning
Bats Zap Arrows Goblin Gang Night Witch
Inferno Dragon Goblin Gang
Zap Goblin Gang Lightning Inferno Dragon
Bats Arrows Goblin Gang Night Witch
Arrows Bats Zap Goblin Gang Night Witch
Zap Arrows Bats Inferno Dragon
Inferno Dragon
Goblin Gang Bats Arrows Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap
Zap Arrows Goblin Gang Lightning Inferno Dragon
Goblin Gang Bats Zap Lightning
Goblin Gang Lightning Bats Zap Night Witch
Goblin Gang Inferno Dragon Night Witch
Arrows Bats Zap Goblin Gang
Goblin Gang Bats Lightning Night Witch
Inferno Dragon
Zap Lightning Bats Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Bats
Lightning Zap Arrows
Lightning Goblin Gang Night Witch
Goblin Gang Bats Zap Lightning Inferno Dragon Night Witch
Bats Arrows Zap Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows
Arrows Zap
Lightning Arrows
Lightning Arrows
Zap Arrows
Arrows Bats Zap
Arrows
Arrows Zap Lightning
Arrows Zap Lightning
Lightning Bats Goblin Gang Night Witch
Lightning Zap Arrows
Lightning Zap Arrows
Lightning
Lightning Arrows
Lightning Zap Arrows
Lightning Zap Arrows
Lightning Arrows
Lightning Arrows
Bats Lightning Night Witch
Lightning Zap Arrows
Lightning Zap Arrows
Lightning Night Witch
Lightning Arrows
Lightning
Lightning Zap Arrows
Zap Arrows
Inferno Dragon
Arrows Zap Lightning
Lightning Zap Arrows
Lightning Zap Arrows
Lightning Bats Zap Arrows Night Witch
Zap Lightning Bats
Lightning Night Witch
Lightning Zap Arrows Night Witch
Zap Lightning Arrows
Arrows Lightning
Zap Lightning Bats Goblin Gang Night Witch
Lightning Zap Arrows
Arrows
Lightning Goblin Gang
Arrows Zap Lightning
Lightning Zap Arrows
Zap Bats Goblin Gang Lightning
Bats Zap Lightning
Lightning Zap

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