My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Furnace Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Furnace Giant Hunter Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant Guards Sparky
Giant Snowball
Bats Furnace Guards
Zap
Bats Furnace Guards Sparky
Barbarian Barrel
Furnace Guards Hunter Sparky
The Log
Furnace Guards Hunter Sparky
Earthquake
Furnace Guards
Arrows
Bats Furnace Guards
Royal Delivery
Bats Guards Hunter Sparky
Fireball
Furnace Hunter Sparky
Poison
Bats Furnace Guards Hunter Sparky
Lightning
Furnace Hunter Sparky
Rocket
Furnace Hunter Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Poison Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Poison Hunter Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Guards Poison Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Guards Furnace Poison Hunter Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Guards Furnace

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Zap Sparky
Zap
Giant Sparky Bats Furnace Guards Poison Hunter
Furnace
Zap Giant Sparky
Giant
Bats Zap Poison Hunter Sparky Furnace Guards
Guards
Zap Giant
Poison
Giant Zap
Hunter
Giant Zap Sparky
Sparky
Zap Giant Bats Furnace Hunter

Defense Synergies 1 12

Bats
Zap Hunter Sparky
Zap
Bats Furnace Guards Poison Hunter Sparky
Furnace
Zap Guards
Giant
Guards
Hunter Zap Furnace Poison Sparky
Poison
Zap Guards Sparky
Hunter
Guards Bats Zap
Sparky
Bats Zap Guards Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Sparky
Hunter Sparky Bats Zap Furnace
Furnace Hunter Sparky Bats
Hunter Sparky Bats Furnace Guards
Poison Sparky
Bats Zap Furnace Guards Hunter
Bats Furnace Hunter Zap Poison
Zap Poison Sparky
Hunter Sparky Furnace
Guards Hunter Sparky
Bats Guards Poison Zap Furnace Hunter
Hunter Bats Zap Furnace Poison
Furnace Hunter Sparky Bats Zap Guards
Sparky Bats Zap Furnace Guards Poison Hunter
Sparky Furnace Hunter
Zap Furnace Hunter Sparky
Sparky Bats Furnace Poison Hunter
Bats Zap Furnace Guards Hunter
Zap Furnace Poison Hunter Bats Guards
Sparky Hunter
Bats Furnace Guards Poison Hunter Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Furnace Sparky
Poison Zap Hunter
Guards Bats Zap Furnace Hunter Sparky
Guards Hunter Bats Zap Sparky
Guards Hunter Sparky
Furnace Poison Bats Zap Hunter
Guards Sparky Bats Furnace Hunter
Hunter Sparky
Zap Bats Poison Sparky
Guards Sparky
Bats Guards Hunter Sparky
Zap Guards Poison
Guards Hunter Sparky
Furnace Sparky
Guards Sparky Bats Zap Furnace Poison Hunter
Bats Poison Zap Hunter Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Guards Sparky
Poison Zap
Poison Sparky
Guards Poison Sparky
Poison Zap Furnace Sparky
Poison Bats Zap Furnace Hunter
Furnace Poison Sparky
Poison Zap Hunter
Poison Zap
Bats Guards Poison Sparky
Poison Zap Sparky
Poison Zap
Poison Hunter Sparky
Poison
Zap Furnace Poison Sparky
Zap Furnace Poison Hunter Sparky
Furnace Poison Sparky
Poison Sparky
Bats Sparky
Zap Poison Hunter Sparky
Zap Poison
Poison Sparky
Poison
Sparky
Zap Poison
Zap Poison Furnace Hunter Sparky
Poison Zap Hunter Sparky
Zap Poison Sparky
Poison Zap Sparky
Poison Bats Zap Furnace Hunter Sparky
Zap Bats Guards Poison
Sparky
Poison Zap Hunter Sparky
Zap Poison Sparky
Sparky
Poison Sparky
Zap Bats Guards
Poison Zap Hunter
Poison Hunter Sparky
Zap Poison
Zap Poison Sparky
Sparky
Zap Bats Guards Poison Sparky
Bats Zap Poison
Poison Zap Sparky

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