My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Flying Machine Furnace Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Flying Machine Furnace Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel
Giant Snowball
Bats Flying Machine Furnace Goblin Barrel
Zap
Bats Flying Machine Furnace Goblin Barrel
Barbarian Barrel
Furnace Goblin Barrel Executioner
The Log
Furnace Goblin Barrel
Earthquake
Furnace Goblin Barrel
Arrows
Bats Flying Machine Furnace Goblin Barrel
Royal Delivery
Bats Flying Machine Goblin Barrel Executioner
Fireball
Flying Machine Furnace Goblin Barrel Executioner
Poison
Bats Flying Machine Furnace Executioner
Lightning
Furnace Executioner
Rocket
Furnace Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Executioner The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap The Log Goblin Barrel Flying Machine Furnace Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap The Log Goblin Barrel

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Zap Flying Machine Goblin Barrel
Zap
Bats Flying Machine Furnace Executioner The Log Mega Knight
Flying Machine
Bats Zap Furnace Mega Knight
Furnace
Zap Flying Machine Goblin Barrel
Goblin Barrel
Bats Furnace Mega Knight
Executioner
Zap The Log Mega Knight
The Log
Zap Executioner Mega Knight
Mega Knight
Bats Zap Flying Machine Goblin Barrel Executioner The Log

Defense Synergies 1 13

Bats
Zap The Log Mega Knight
Zap
Mega Knight Bats Flying Machine Furnace Executioner The Log
Flying Machine
Zap Furnace The Log Mega Knight
Furnace
Zap Flying Machine
Goblin Barrel
Executioner
Zap The Log Mega Knight
The Log
Bats Zap Flying Machine Executioner Mega Knight
Mega Knight
Zap Bats Flying Machine Executioner The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Flying Machine Executioner The Log
Bats Zap Flying Machine Furnace Executioner The Log Mega Knight
Furnace Mega Knight Bats Executioner
Bats Furnace Mega Knight
The Log Mega Knight
The Log Bats Zap Flying Machine Furnace Executioner Mega Knight
Bats Furnace Zap Flying Machine Executioner
Zap Flying Machine The Log Mega Knight
Furnace
Mega Knight
Bats Executioner Zap Flying Machine Furnace The Log Mega Knight
Executioner Bats Zap Flying Machine Furnace
Furnace Mega Knight Bats Zap Flying Machine The Log
Executioner Mega Knight Bats Zap Furnace The Log
Furnace Mega Knight
Zap Furnace The Log Mega Knight
Mega Knight Bats Furnace Executioner
Mega Knight Bats Zap Flying Machine Furnace Executioner The Log
Zap Furnace Executioner The Log Bats Flying Machine Mega Knight
Mega Knight Bats Flying Machine Furnace Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Furnace
Zap Flying Machine Executioner The Log Mega Knight
Mega Knight Bats Zap Furnace The Log
Mega Knight Bats Zap The Log
Executioner Mega Knight
Furnace Executioner Bats Zap Flying Machine
Bats Flying Machine Furnace
Mega Knight
Zap Mega Knight Bats Flying Machine The Log
Mega Knight Bats Flying Machine
Mega Knight Zap The Log
Mega Knight Executioner
Flying Machine Furnace Executioner Mega Knight
Bats Zap Flying Machine Furnace Executioner The Log
Bats Executioner Mega Knight Zap Flying Machine The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine The Log
Zap Flying Machine Executioner The Log
Flying Machine The Log
Flying Machine The Log
Executioner Zap Furnace The Log Mega Knight
Executioner Bats Zap Flying Machine Furnace
Flying Machine Furnace Executioner The Log
The Log Zap Flying Machine Executioner
The Log Zap Flying Machine
Bats
Zap Flying Machine The Log
Zap Flying Machine Executioner
Flying Machine Executioner The Log
Flying Machine
Zap Flying Machine Furnace The Log
Zap Flying Machine Furnace Executioner The Log
Flying Machine Furnace Executioner The Log Mega Knight
Bats
Zap Flying Machine Executioner The Log Mega Knight
Zap Flying Machine The Log Mega Knight
The Log Mega Knight
The Log
Zap Flying Machine The Log
Zap The Log Furnace Executioner Mega Knight
The Log Zap Flying Machine Executioner
Zap Flying Machine The Log Mega Knight
Zap The Log
Bats Zap Flying Machine Furnace Executioner
Zap Bats Flying Machine
Zap The Log Mega Knight
Zap
Mega Knight
The Log
Zap Bats Flying Machine
Zap Flying Machine Executioner
The Log
Flying Machine Executioner Mega Knight
The Log Zap Flying Machine Executioner
Zap
Flying Machine Executioner Mega Knight
Zap Bats Flying Machine The Log
Bats Zap Flying Machine Executioner
Zap Flying Machine Executioner The Log Mega Knight

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