My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Flying Machine Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Flying Machine Wizard Princess Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Lumberjack Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Graveyard
Giant Snowball
Bats Flying Machine Princess Lumberjack Graveyard
Zap
Bats Flying Machine Princess Graveyard
Barbarian Barrel
Wizard Princess Lumberjack Graveyard
The Log
Princess Lumberjack Graveyard
Earthquake
Graveyard
Arrows
Bats Flying Machine Princess Graveyard
Royal Delivery
Bats Flying Machine Wizard Princess Lumberjack Graveyard
Fireball
Flying Machine Wizard Princess Lumberjack
Poison
Bats Flying Machine Wizard Princess Graveyard
Lightning
Wizard Lumberjack
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Freeze Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Freeze Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Princess Flying Machine Freeze Lumberjack Wizard Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Princess Flying Machine

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Flying Machine Lumberjack Graveyard
Zap
Graveyard Bats Flying Machine Freeze Princess Lumberjack
Flying Machine
Bats Zap Lumberjack Graveyard
Wizard
Lumberjack
Freeze
Graveyard Zap
Princess
Zap
Lumberjack
Bats Zap Flying Machine Wizard Graveyard
Graveyard
Zap Freeze Bats Flying Machine Lumberjack

Defense Synergies 0 10

Bats
Zap Freeze Lumberjack
Zap
Bats Flying Machine Princess Lumberjack
Flying Machine
Zap Lumberjack
Wizard
Freeze Lumberjack
Freeze
Bats Wizard Lumberjack
Princess
Zap
Lumberjack
Bats Zap Flying Machine Wizard Freeze
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Flying Machine Wizard
Lumberjack Bats Zap Flying Machine
Lumberjack Bats Freeze
Lumberjack Bats
Princess Lumberjack
Freeze Bats Zap Flying Machine Lumberjack
Bats Zap Flying Machine Wizard Freeze Princess
Zap Flying Machine
Princess Lumberjack
Lumberjack
Bats Zap Flying Machine Wizard Freeze Princess Lumberjack
Bats Zap Flying Machine Wizard Princess
Lumberjack Bats Zap Flying Machine Wizard Freeze
Wizard Bats Zap Freeze Princess Lumberjack
Lumberjack
Zap Freeze Lumberjack
Wizard Bats Lumberjack
Bats Zap Flying Machine Wizard Lumberjack
Zap Wizard Freeze Bats Flying Machine Princess Lumberjack
Lumberjack
Wizard Bats Flying Machine Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap
Zap Flying Machine Wizard Lumberjack
Lumberjack Bats Zap
Lumberjack Bats Zap
Lumberjack
Wizard Bats Zap Flying Machine Freeze Princess
Bats Flying Machine Lumberjack
Lumberjack
Zap Freeze Bats Flying Machine
Bats Flying Machine Lumberjack
Zap
Wizard Lumberjack
Wizard Flying Machine Princess
Bats Zap Flying Machine Freeze Lumberjack
Bats Zap Flying Machine Wizard Freeze Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Flying Machine Freeze
Zap Flying Machine Princess
Flying Machine
Flying Machine Freeze
Wizard Zap
Wizard Bats Zap Flying Machine Freeze Princess
Flying Machine Wizard Princess
Zap Flying Machine Wizard Freeze Princess
Zap Flying Machine Wizard
Bats Lumberjack
Zap Flying Machine Wizard Princess
Zap Flying Machine Wizard Princess
Flying Machine Princess
Flying Machine Freeze Princess
Princess Zap Flying Machine
Zap Flying Machine Wizard Princess
Flying Machine Wizard Princess
Freeze
Bats
Zap Flying Machine Wizard Princess
Zap Flying Machine Wizard Princess
Wizard Princess
Zap Flying Machine
Zap Freeze Wizard Princess
Zap Flying Machine Wizard Princess
Zap Flying Machine Wizard Princess
Zap
Bats Zap Flying Machine Wizard Princess
Zap Bats Flying Machine Wizard Freeze
Zap Wizard
Zap Freeze Princess
Wizard Princess
Zap Bats Flying Machine Freeze Princess
Zap Flying Machine Wizard Princess
Freeze
Flying Machine Wizard Princess Lumberjack
Zap Flying Machine Wizard Princess
Zap
Flying Machine
Zap Bats Flying Machine Freeze Princess
Bats Zap Flying Machine Princess
Zap Flying Machine Freeze Princess

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