My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Great!

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Skeleton Dragons Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Dragons Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Fire Spirit Bats Skeleton Dragons
Zap
Fire Spirit Bats
Barbarian Barrel
Fire Spirit Wizard
The Log
Fire Spirit
Earthquake
Arrows
Fire Spirit Bats Skeleton Dragons
Royal Delivery
Fire Spirit Bats Skeleton Dragons Wizard P.E.K.K.A
Fireball
Skeleton Dragons Wizard
Poison
Bats Skeleton Dragons Wizard
Lightning
Skeleton Dragons Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Skeleton Dragons Fireball Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Skeleton Dragons Fireball Wizard Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Poison P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Zap Skeleton Dragons Fireball Poison Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Bats Zap Skeleton Dragons

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A Zap
Bats
Zap Skeleton Dragons P.E.K.K.A
Zap
Fireball P.E.K.K.A Fire Spirit Bats Skeleton Dragons Poison
Skeleton Dragons
Bats Zap P.E.K.K.A
Fireball
Zap
Wizard
P.E.K.K.A
Poison
P.E.K.K.A Zap
P.E.K.K.A
Fire Spirit Zap Poison Bats Skeleton Dragons Wizard

Defense Synergies 2 9

Fire Spirit
Zap P.E.K.K.A
Bats
Zap P.E.K.K.A
Zap
Skeleton Dragons Fireball Fire Spirit Bats Poison P.E.K.K.A
Skeleton Dragons
Zap Fireball P.E.K.K.A
Fireball
Zap Skeleton Dragons
Wizard
P.E.K.K.A
Poison
Zap
P.E.K.K.A
Fire Spirit Bats Zap Skeleton Dragons Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Skeleton Dragons Fireball Wizard
P.E.K.K.A Bats Zap Skeleton Dragons
P.E.K.K.A Fire Spirit Bats Skeleton Dragons
P.E.K.K.A Bats Skeleton Dragons
Fireball Poison P.E.K.K.A
Fireball Fire Spirit Bats Zap Skeleton Dragons
Bats Skeleton Dragons Fire Spirit Zap Fireball Wizard Poison
Zap Skeleton Dragons Fireball Poison P.E.K.K.A
P.E.K.K.A
Fire Spirit
Bats Skeleton Dragons Poison Zap Fireball Wizard
Skeleton Dragons Bats Zap Fireball Wizard Poison
P.E.K.K.A Fire Spirit Bats Zap Skeleton Dragons Fireball Wizard
Fire Spirit Fireball Wizard Bats Zap Skeleton Dragons Poison P.E.K.K.A
P.E.K.K.A
Zap Fireball P.E.K.K.A
Wizard Bats Skeleton Dragons Fireball Poison P.E.K.K.A
Fire Spirit Fireball Bats Zap Skeleton Dragons Wizard
Zap Wizard Poison Fire Spirit Bats Skeleton Dragons Fireball
P.E.K.K.A
Skeleton Dragons Wizard Fire Spirit Bats Fireball Poison P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball P.E.K.K.A
Fireball Poison Zap Skeleton Dragons Wizard
P.E.K.K.A Bats Zap
P.E.K.K.A Bats Zap Fireball
P.E.K.K.A
Fire Spirit Skeleton Dragons Fireball Wizard Poison Bats Zap
P.E.K.K.A Bats Fireball
P.E.K.K.A
Zap P.E.K.K.A Bats Skeleton Dragons Fireball Poison
P.E.K.K.A Skeleton Dragons
P.E.K.K.A Bats
P.E.K.K.A Zap Fireball Poison
P.E.K.K.A Fireball Wizard
Wizard Skeleton Dragons Fireball
Bats Zap Skeleton Dragons Fireball Poison P.E.K.K.A
Bats Poison Zap Skeleton Dragons Fireball Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Skeleton Dragons
Fireball Poison Zap Skeleton Dragons
Skeleton Dragons Fireball Poison
Skeleton Dragons Fireball Poison
Fireball Wizard Poison Fire Spirit Zap Skeleton Dragons
Skeleton Dragons Fireball Wizard Poison Fire Spirit Bats Zap
Fire Spirit Skeleton Dragons Wizard Poison
Fireball Poison Fire Spirit Zap Skeleton Dragons Wizard
Fireball Poison Zap Skeleton Dragons Wizard
Fire Spirit Bats Fireball Poison
Poison Zap Skeleton Dragons Fireball Wizard
Fireball Poison Fire Spirit Zap Skeleton Dragons Wizard
Poison Fire Spirit Skeleton Dragons Fireball
Skeleton Dragons Fireball Poison
Zap Skeleton Dragons Fireball Poison
Zap Skeleton Dragons Fireball Wizard Poison
Skeleton Dragons Fireball Wizard Poison
Fireball Poison
Bats Skeleton Dragons
Fire Spirit Zap Skeleton Dragons Fireball Wizard Poison
Fire Spirit Zap Skeleton Dragons Fireball Wizard Poison
Skeleton Dragons Fireball Poison
Skeleton Dragons Fireball Wizard Poison
Zap Skeleton Dragons Fireball Poison
Zap Poison Fire Spirit Skeleton Dragons Fireball Wizard
Fireball Poison Zap Skeleton Dragons Wizard
Fireball Zap Skeleton Dragons Wizard Poison
Fireball Poison Zap Skeleton Dragons
Poison Fire Spirit Bats Zap Skeleton Dragons Fireball Wizard
Zap Bats Skeleton Dragons Fireball Wizard Poison
Fireball
Poison Zap Skeleton Dragons Fireball Wizard
Zap Skeleton Dragons Fireball Poison
P.E.K.K.A
Fireball Wizard Poison
Zap Fire Spirit Bats Fireball
Fireball Poison Fire Spirit Zap Skeleton Dragons Wizard
Fireball
Fireball Poison Skeleton Dragons Wizard
Zap Skeleton Dragons Fireball Wizard Poison
Zap Fireball Poison
Skeleton Dragons P.E.K.K.A
Zap Bats Skeleton Dragons Fireball Poison
Bats Zap Skeleton Dragons Fireball Poison
Poison Zap Fireball

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