My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Goblin Gang Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Witch Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Valkyrie Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Hog Rider
Giant Snowball
Fire Spirit Bats Goblin Gang Hog Rider Witch Princess
Zap
Fire Spirit Bats Goblin Gang Witch Princess
Barbarian Barrel
Fire Spirit Goblin Gang Valkyrie Witch Princess
The Log
Fire Spirit Goblin Gang Hog Rider Witch Princess
Earthquake
Goblin Gang Hog Rider Witch
Arrows
Fire Spirit Bats Goblin Gang Witch Princess
Royal Delivery
Fire Spirit Bats Goblin Gang Valkyrie Hog Rider Witch Princess
Fireball
Goblin Gang Hog Rider Witch Princess
Poison
Bats Goblin Gang Witch Princess
Lightning
Valkyrie Witch
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Valkyrie Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Valkyrie Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Zap Goblin Gang Princess Valkyrie Hog Rider Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bats Zap Goblin Gang

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Hog Rider Zap
Bats
Valkyrie Hog Rider Zap
Zap
Hog Rider Fire Spirit Bats Valkyrie Witch Princess
Goblin Gang
Hog Rider Valkyrie Princess
Valkyrie
Fire Spirit Bats Hog Rider Zap Goblin Gang Witch
Hog Rider
Fire Spirit Bats Zap Goblin Gang Valkyrie Witch Princess
Witch
Zap Valkyrie Hog Rider
Princess
Zap Goblin Gang Hog Rider

Defense Synergies 0 12

Fire Spirit
Zap Valkyrie
Bats
Zap Valkyrie
Zap
Fire Spirit Bats Goblin Gang Valkyrie Witch Princess
Goblin Gang
Zap Valkyrie Princess
Valkyrie
Fire Spirit Bats Zap Goblin Gang Witch Princess
Hog Rider
Witch
Zap Valkyrie
Princess
Zap Goblin Gang Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie
Bats Zap Goblin Gang Valkyrie Witch
Goblin Gang Witch Fire Spirit Bats Valkyrie
Witch Bats Goblin Gang Valkyrie
Valkyrie Princess
Goblin Gang Fire Spirit Bats Zap Valkyrie
Bats Fire Spirit Zap Goblin Gang Witch Princess
Zap Valkyrie
Witch Goblin Gang Princess
Goblin Gang Fire Spirit Valkyrie
Bats Goblin Gang Valkyrie Witch Zap Princess
Bats Zap Goblin Gang Witch Princess
Fire Spirit Bats Zap Goblin Gang Valkyrie Witch
Fire Spirit Valkyrie Bats Zap Goblin Gang Witch Princess
Goblin Gang
Zap Goblin Gang
Bats Goblin Gang Valkyrie Witch
Fire Spirit Bats Zap Goblin Gang Valkyrie Witch
Zap Valkyrie Witch Fire Spirit Bats Princess
Goblin Gang Valkyrie Fire Spirit Bats Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap Witch
Zap Goblin Gang Valkyrie
Goblin Gang Bats Zap Valkyrie Witch
Goblin Gang Valkyrie Bats Zap
Goblin Gang Valkyrie Witch
Fire Spirit Bats Zap Goblin Gang Witch Princess
Goblin Gang Bats Valkyrie Witch
Valkyrie
Zap Bats Valkyrie Witch
Witch Goblin Gang
Bats Valkyrie Witch
Zap Valkyrie
Goblin Gang Valkyrie Witch
Valkyrie Witch Princess
Goblin Gang Witch Bats Zap Valkyrie
Bats Valkyrie Zap Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie
Zap Princess
Valkyrie
Fire Spirit Zap Valkyrie
Fire Spirit Bats Zap Witch Princess
Fire Spirit Witch Princess
Fire Spirit Zap Princess
Zap
Fire Spirit Bats Goblin Gang
Zap Valkyrie Princess
Fire Spirit Zap Princess
Fire Spirit Princess
Princess
Princess Zap
Zap Witch Princess
Princess
Bats
Fire Spirit Zap Princess
Fire Spirit Zap Valkyrie Witch Princess
Princess
Zap
Zap Fire Spirit Valkyrie Witch Princess
Witch
Zap Witch Princess
Zap Witch Princess
Zap
Fire Spirit Bats Zap Witch Princess
Zap Bats Witch
Zap
Zap Princess
Princess
Zap Fire Spirit Bats Goblin Gang Witch Princess
Fire Spirit Zap Witch Princess
Goblin Gang Valkyrie Princess
Zap Princess
Zap
Zap Bats Goblin Gang Witch Princess
Bats Zap Witch Princess
Zap Witch Princess

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