My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough threat cards in your deck.

It is good to have cards that are considered a threat and must be addressed by your opponent. Threat may mean more things, but in any case, it is something, that can't be left ignored.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Archers Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Hog Rider
Giant Snowball
Bats Archers Cannon Hog Rider
Zap
Bats Archers Cannon
Barbarian Barrel
Ice Spirit Archers Knight Cannon
The Log
Ice Spirit Archers Cannon Hog Rider
Earthquake
Archers Cannon Hog Rider
Arrows
Ice Spirit Bats Archers
Royal Delivery
Ice Spirit Bats Archers Knight Hog Rider
Fireball
Archers Cannon Hog Rider
Poison
Bats Archers Cannon
Lightning
Knight Cannon
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Zap Archers Knight Cannon Hog Rider Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bats Zap Archers

Attack Synergies 9 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Knight Hog Rider Bats Archers
Bats
Knight Hog Rider Ice Spirit Zap
Zap
Ice Spirit Hog Rider Bats Archers Knight
Archers
Knight Ice Spirit Zap Hog Rider
Knight
Ice Spirit Bats Archers Hog Rider Zap
Cannon
Hog Rider
Ice Spirit Bats Zap Knight Lightning Archers
Lightning
Hog Rider

Defense Synergies 5 9

Ice Spirit
Zap Bats Archers Knight Cannon
Bats
Knight Ice Spirit Zap Cannon
Zap
Ice Spirit Cannon Bats Archers Knight
Archers
Knight Ice Spirit Zap Cannon
Knight
Bats Archers Cannon Ice Spirit Zap
Cannon
Zap Knight Ice Spirit Bats Archers
Hog Rider
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Knight Cannon
Ice Spirit Bats Zap Knight Cannon
Cannon Bats Archers Knight Lightning
Cannon Bats Knight
Lightning
Bats Zap Archers Cannon
Bats Lightning Ice Spirit Zap Archers Cannon
Lightning Zap Cannon
Cannon
Knight Ice Spirit Archers Cannon
Bats Archers Zap Knight Cannon
Bats Zap Archers
Cannon Ice Spirit Bats Zap Knight Lightning
Ice Spirit Bats Zap Cannon
Knight Cannon
Ice Spirit Zap Cannon Lightning
Bats Knight Cannon
Ice Spirit Cannon Bats Zap Archers Knight
Zap Ice Spirit Bats Archers Knight Cannon
Cannon
Bats Archers Knight Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Archers
Zap Archers Knight Lightning
Ice Spirit Bats Zap Knight Lightning
Lightning Bats Zap Knight
Knight Cannon
Ice Spirit Bats Zap Archers
Bats Archers Knight Lightning
Knight
Zap Lightning Ice Spirit Bats Knight
Cannon
Bats Knight
Lightning Zap
Lightning Knight Cannon
Archers Cannon
Ice Spirit Bats Zap Archers Knight Lightning
Bats Zap Archers Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight
Zap
Lightning
Lightning Knight
Zap
Ice Spirit Bats Zap
Archers
Ice Spirit Zap Lightning
Zap Lightning
Lightning Bats
Lightning Zap Knight
Lightning Zap Archers
Lightning Knight
Lightning
Lightning Zap
Lightning Zap
Lightning
Lightning
Bats Lightning
Lightning Zap Archers
Lightning Zap
Lightning
Lightning
Lightning
Lightning Zap
Zap Ice Spirit
Zap Lightning
Lightning Zap
Lightning Zap
Lightning Bats Zap Archers
Zap Lightning Ice Spirit Bats
Lightning
Lightning Zap
Zap Lightning Ice Spirit
Lightning
Zap Lightning Ice Spirit Bats Archers
Lightning Zap Archers
Lightning Knight
Zap Lightning
Lightning Zap
Zap Ice Spirit Bats Lightning
Bats Zap Lightning
Lightning Zap

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