My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Golem Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Ice Golem Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Ice Golem Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Hog Rider
Giant Snowball
Bomber Bats Barbarians Hog Rider
Zap
Bomber Bats
Barbarian Barrel
Bomber Barbarians Wizard
The Log
Bomber Barbarians Hog Rider
Earthquake
Bomber Barbarians Hog Rider
Arrows
Bomber Bats
Royal Delivery
Bomber Bats Barbarians Hog Rider Wizard
Fireball
Bomber Barbarians Hog Rider Wizard
Poison
Bomber Bats Barbarians Wizard
Lightning
Ice Golem Wizard
Rocket
Barbarians Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Ice Golem Wizard Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Ice Golem Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Ice Golem Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Zap Ice Golem Hog Rider Freeze Barbarians Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Bomber Bats Zap Ice Golem

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Zap Ice Golem Hog Rider
Bats
Ice Golem Hog Rider Bomber Zap
Zap
Hog Rider Bomber Bats Ice Golem Freeze
Barbarians
Hog Rider
Ice Golem
Bats Hog Rider Bomber Zap
Hog Rider
Bats Zap Ice Golem Freeze Bomber Barbarians Wizard
Wizard
Hog Rider
Freeze
Hog Rider Zap

Defense Synergies 1 9

Bomber
Ice Golem Bats Zap
Bats
Bomber Zap Ice Golem Freeze
Zap
Bomber Bats Barbarians Ice Golem
Barbarians
Zap
Ice Golem
Bomber Bats Zap Wizard
Hog Rider
Wizard
Ice Golem Freeze
Freeze
Bats Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Ice Golem Wizard
Barbarians Bomber Bats Zap
Barbarians Bomber Bats Freeze
Barbarians Bomber Bats
Bomber Barbarians
Freeze Bomber Bats Zap
Bats Zap Wizard Freeze
Zap Barbarians Ice Golem
Barbarians
Bomber Barbarians Ice Golem
Bats Barbarians Bomber Zap Ice Golem Wizard Freeze
Bats Zap Wizard
Barbarians Bomber Bats Zap Wizard Freeze
Bomber Wizard Bats Zap Barbarians Freeze
Barbarians
Barbarians Zap Freeze
Barbarians Wizard Bomber Bats
Bomber Bats Zap Barbarians Wizard
Zap Wizard Freeze Bomber Bats Barbarians Ice Golem
Barbarians
Bomber Wizard Bats Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Ice Golem
Bomber Zap Ice Golem Wizard
Barbarians Bats Zap Ice Golem
Bats Zap Barbarians Ice Golem
Barbarians
Wizard Bats Zap Ice Golem Freeze
Bats Barbarians Ice Golem
Barbarians
Zap Freeze Bats Barbarians Ice Golem
Barbarians
Bats Barbarians
Zap Barbarians
Barbarians Ice Golem Wizard
Wizard Bomber Barbarians
Barbarians Bomber Bats Zap Ice Golem Freeze
Bats Bomber Zap Barbarians Ice Golem Wizard Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Freeze
Zap
Barbarians Ice Golem Freeze
Bomber Wizard Zap
Wizard Bats Zap Ice Golem Freeze
Bomber Wizard
Zap Ice Golem Wizard Freeze
Zap Wizard
Bats
Zap Wizard
Zap Wizard
Ice Golem
Freeze
Zap Ice Golem
Bomber Zap Wizard
Wizard
Freeze
Bomber Bats
Bomber Zap Wizard
Bomber Zap Wizard
Wizard
Zap Barbarians
Zap Ice Golem Freeze Bomber Wizard
Zap Wizard
Zap Wizard
Zap
Bats Zap Ice Golem Wizard
Zap Bats Wizard Freeze
Bomber Zap Wizard
Zap Freeze
Wizard
Zap Bats Barbarians Freeze
Zap Wizard
Freeze
Wizard
Bomber Zap Ice Golem Wizard
Zap
Zap Bats Freeze
Bats Zap
Zap Freeze

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