My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Rascals Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Rascals Musketeer Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Rascals Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant
Giant Snowball
Bats Barbarians Musketeer
Zap
Bats
Barbarian Barrel
Barbarians Rascals Musketeer Bomb Tower
The Log
Barbarians Rascals Musketeer
Earthquake
Barbarians Bomb Tower
Arrows
Bats Rascals
Royal Delivery
Bats Barbarians Rascals Musketeer
Fireball
Barbarians Rascals Musketeer Bomb Tower
Poison
Bats Barbarians Rascals Musketeer Bomb Tower
Lightning
Musketeer Bomb Tower
Rocket
Barbarians Rascals Musketeer Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Bomb Tower Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Tornado Musketeer Bomb Tower Barbarians Rascals Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Tornado Musketeer

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Zap Rascals
Zap
Giant Tornado Bats Musketeer
Barbarians
Rascals
Bats Musketeer
Musketeer
Giant Zap Rascals
Bomb Tower
Giant
Bats Zap Musketeer Tornado
Tornado
Zap Giant

Defense Synergies 2 12

Bats
Zap Rascals Musketeer Bomb Tower
Zap
Bomb Tower Bats Barbarians Rascals Musketeer Tornado
Barbarians
Zap
Rascals
Bats Zap Musketeer Tornado
Musketeer
Bats Zap Rascals Bomb Tower Tornado
Bomb Tower
Zap Tornado Bats Musketeer
Giant
Tornado
Bomb Tower Zap Rascals Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer
Barbarians Bomb Tower Bats Zap Rascals Musketeer
Barbarians Bomb Tower Tornado Bats Rascals Musketeer
Barbarians Bomb Tower Bats Rascals Musketeer
Barbarians Bomb Tower Tornado
Tornado Bats Zap Rascals Musketeer Bomb Tower
Bats Musketeer Tornado Zap Rascals Bomb Tower
Zap Barbarians Rascals Musketeer Bomb Tower
Barbarians Rascals Musketeer Bomb Tower Tornado
Tornado Barbarians Rascals Musketeer
Bats Barbarians Zap Rascals Musketeer Bomb Tower Tornado
Musketeer Bats Zap Rascals Tornado
Barbarians Bomb Tower Bats Zap Rascals Musketeer
Bomb Tower Bats Zap Barbarians Rascals Tornado
Barbarians Rascals Bomb Tower
Barbarians Bomb Tower Tornado Zap Rascals
Barbarians Bomb Tower Bats Rascals Musketeer Tornado
Bomb Tower Bats Zap Barbarians Rascals Musketeer Tornado
Zap Bomb Tower Tornado Bats Barbarians Rascals Musketeer
Barbarians Musketeer Bomb Tower Tornado
Rascals Bats Barbarians Musketeer Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Rascals Zap
Zap Musketeer Bomb Tower
Barbarians Bats Zap Rascals Musketeer Bomb Tower
Bats Zap Barbarians Rascals Musketeer Tornado
Barbarians Rascals Musketeer
Bats Zap Rascals Musketeer Bomb Tower Tornado
Rascals Bats Barbarians Musketeer Bomb Tower
Barbarians Rascals Bomb Tower
Zap Bats Barbarians Bomb Tower Tornado
Barbarians Musketeer
Bats Barbarians Rascals Musketeer Bomb Tower
Zap Barbarians Tornado
Barbarians Rascals Bomb Tower
Barbarians Rascals Musketeer Bomb Tower
Barbarians Rascals Bats Zap Musketeer Bomb Tower Tornado
Bats Zap Barbarians Rascals Musketeer Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Musketeer
Zap Musketeer Tornado
Barbarians Rascals Musketeer
Zap
Bats Zap Musketeer Tornado
Musketeer Tornado
Zap Tornado
Zap Tornado
Bats Musketeer Tornado
Zap Musketeer Tornado
Zap Musketeer Tornado
Musketeer
Musketeer
Zap Musketeer
Zap Musketeer
Musketeer
Tornado
Bats
Zap Musketeer
Zap Tornado
Musketeer
Tornado
Musketeer Tornado
Zap Barbarians Musketeer
Zap Tornado
Zap Musketeer Tornado
Zap Musketeer Tornado
Zap Musketeer Tornado
Bats Zap Musketeer Tornado
Zap Bats Musketeer
Zap Musketeer
Zap
Zap Bats Barbarians Musketeer
Zap Musketeer Tornado
Rascals Musketeer
Zap Musketeer
Zap Tornado
Musketeer
Zap Bats Rascals Musketeer Tornado
Bats Zap Musketeer Tornado
Zap Musketeer Tornado

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: