My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minion Horde Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Flying Machine Giant Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Flying Machine Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minion Horde Giant Sparky
Giant Snowball
Bats Barbarians Minion Horde Flying Machine
Zap
Bats Minion Horde Flying Machine Sparky
Barbarian Barrel
Barbarians Sparky
The Log
Barbarians Sparky
Earthquake
Barbarians
Arrows
Bats Minion Horde Flying Machine
Royal Delivery
Bats Barbarians Minion Horde Flying Machine Sparky
Fireball
Barbarians Minion Horde Flying Machine Sparky
Poison
Bats Barbarians Minion Horde Flying Machine Sparky
Lightning
Sparky
Rocket
Barbarians Minion Horde Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Fireball Flying Machine Barbarians Minion Horde Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Zap Fireball Flying Machine

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Zap Flying Machine Sparky
Zap
Fireball Giant Sparky Bats Minion Horde Flying Machine
Barbarians
Minion Horde
Zap Giant Sparky
Fireball
Zap Giant Sparky
Flying Machine
Bats Zap Giant
Giant
Bats Zap Sparky Minion Horde Fireball Flying Machine
Sparky
Zap Giant Bats Minion Horde Fireball

Defense Synergies 1 8

Bats
Zap Sparky
Zap
Fireball Bats Barbarians Minion Horde Flying Machine Sparky
Barbarians
Zap Minion Horde
Minion Horde
Zap Barbarians Sparky
Fireball
Zap
Flying Machine
Zap
Giant
Sparky
Bats Zap Minion Horde

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Fireball Flying Machine Sparky
Barbarians Minion Horde Sparky Bats Zap Flying Machine
Barbarians Minion Horde Sparky Bats
Barbarians Minion Horde Sparky Bats
Barbarians Fireball Sparky
Fireball Bats Zap Flying Machine
Bats Minion Horde Zap Fireball Flying Machine
Zap Barbarians Fireball Flying Machine Sparky
Barbarians Minion Horde Sparky
Barbarians Minion Horde Sparky
Bats Barbarians Minion Horde Zap Fireball Flying Machine
Minion Horde Bats Zap Fireball Flying Machine
Barbarians Minion Horde Sparky Bats Zap Fireball Flying Machine
Fireball Sparky Bats Zap Barbarians Minion Horde
Barbarians Sparky Minion Horde
Barbarians Minion Horde Zap Fireball Sparky
Barbarians Minion Horde Sparky Bats Fireball
Fireball Bats Zap Barbarians Minion Horde Flying Machine
Zap Bats Barbarians Fireball Flying Machine
Barbarians Sparky
Bats Barbarians Minion Horde Fireball Flying Machine Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Fireball Sparky
Fireball Zap Flying Machine
Barbarians Bats Zap Minion Horde Sparky
Bats Zap Barbarians Minion Horde Fireball Sparky
Barbarians Minion Horde Sparky
Fireball Bats Zap Minion Horde Flying Machine
Sparky Bats Barbarians Minion Horde Fireball Flying Machine
Barbarians Minion Horde Sparky
Zap Minion Horde Bats Barbarians Fireball Flying Machine Sparky
Barbarians Minion Horde Sparky
Bats Barbarians Minion Horde Flying Machine Sparky
Zap Barbarians Fireball
Barbarians Minion Horde Fireball Sparky
Barbarians Minion Horde Fireball Flying Machine Sparky
Barbarians Sparky Bats Zap Minion Horde Fireball Flying Machine
Bats Zap Barbarians Minion Horde Fireball Flying Machine Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Flying Machine Sparky
Fireball Zap Flying Machine
Minion Horde Fireball Flying Machine Sparky
Barbarians Fireball Flying Machine Sparky
Fireball Zap Minion Horde Sparky
Fireball Bats Zap Minion Horde Flying Machine
Minion Horde Flying Machine Sparky
Fireball Zap Flying Machine
Fireball Zap Flying Machine
Bats Minion Horde Fireball Sparky
Zap Minion Horde Fireball Flying Machine Sparky
Fireball Zap Flying Machine
Flying Machine Fireball Sparky
Minion Horde Fireball Flying Machine
Zap Fireball Flying Machine Sparky
Zap Minion Horde Fireball Flying Machine Sparky
Minion Horde Fireball Flying Machine Sparky
Fireball Sparky
Bats Minion Horde Sparky
Zap Fireball Flying Machine Sparky
Zap Fireball Flying Machine
Minion Horde Fireball Sparky
Fireball
Sparky
Zap Barbarians Minion Horde Fireball Flying Machine
Zap Fireball Sparky
Minion Horde
Fireball Zap Flying Machine Sparky
Fireball Zap Flying Machine Sparky
Fireball Zap Sparky
Bats Zap Minion Horde Fireball Flying Machine Sparky
Zap Bats Minion Horde Fireball Flying Machine
Minion Horde Fireball Sparky
Zap Minion Horde Fireball Sparky
Zap Minion Horde Fireball Sparky
Minion Horde Sparky
Fireball Sparky
Zap Minion Horde Bats Barbarians Fireball Flying Machine
Fireball Zap Flying Machine
Fireball
Fireball Minion Horde Flying Machine Sparky
Zap Fireball Flying Machine
Zap Fireball Sparky
Minion Horde Flying Machine Sparky
Zap Bats Minion Horde Fireball Flying Machine Sparky
Bats Zap Fireball Flying Machine
Zap Fireball Flying Machine Sparky

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