My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Witch Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Dart Goblin Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Miner Bandit
Giant Snowball
Bats Dart Goblin Witch Miner
Zap
Bats Dart Goblin Witch Bandit
Barbarian Barrel
Knight Elite Barbarians Dart Goblin Witch Bandit
The Log
Elite Barbarians Dart Goblin Witch Bandit
Earthquake
Witch
Arrows
Bats Dart Goblin Witch
Royal Delivery
Bats Knight Elite Barbarians Dart Goblin Witch Miner Bandit
Fireball
Elite Barbarians Dart Goblin Witch Bandit
Poison
Bats Dart Goblin Witch
Lightning
Knight Elite Barbarians Witch Bandit
Rocket
Elite Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Knight Dart Goblin Miner Bandit Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Knight Dart Goblin

Attack Synergies 6 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Miner Zap Elite Barbarians Bandit
Zap
Elite Barbarians Miner Bats Knight Dart Goblin Witch Bandit
Knight
Bats Dart Goblin Zap Elite Barbarians Witch Miner
Elite Barbarians
Zap Bats Knight Dart Goblin Bandit
Dart Goblin
Knight Miner Zap Elite Barbarians Bandit
Witch
Zap Knight Miner Bandit
Miner
Bats Zap Dart Goblin Knight Witch Bandit
Bandit
Bats Zap Elite Barbarians Dart Goblin Witch Miner

Defense Synergies 2 14

Bats
Knight Zap Dart Goblin Bandit
Zap
Bats Knight Elite Barbarians Dart Goblin Witch Miner Bandit
Knight
Bats Dart Goblin Zap Witch
Elite Barbarians
Zap Dart Goblin
Dart Goblin
Knight Bats Zap Elite Barbarians Miner Bandit
Witch
Zap Knight Bandit
Miner
Zap Dart Goblin
Bandit
Bats Zap Dart Goblin Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Dart Goblin
Elite Barbarians Bats Zap Knight Dart Goblin Witch Bandit
Witch Bats Knight Elite Barbarians Dart Goblin Bandit
Elite Barbarians Witch Bats Knight Dart Goblin Bandit
Elite Barbarians
Bats Zap Dart Goblin Bandit
Bats Dart Goblin Zap Witch
Zap Dart Goblin Bandit
Witch Elite Barbarians
Knight Elite Barbarians Dart Goblin Miner Bandit
Bats Dart Goblin Witch Zap Knight Bandit
Bats Zap Dart Goblin Witch
Bats Zap Knight Elite Barbarians Witch Bandit
Bats Zap Dart Goblin Witch
Elite Barbarians Knight Bandit
Zap Elite Barbarians Bandit
Bats Knight Elite Barbarians Witch
Bats Zap Knight Elite Barbarians Dart Goblin Witch Bandit
Zap Witch Bats Knight Dart Goblin Bandit
Elite Barbarians Dart Goblin
Bats Knight Elite Barbarians Dart Goblin Witch Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Elite Barbarians Witch Bandit
Bandit Zap Knight Elite Barbarians Miner
Bandit Bats Zap Knight Elite Barbarians Witch
Bats Zap Knight Elite Barbarians Bandit
Knight Elite Barbarians Witch Bandit
Bats Zap Dart Goblin Witch
Bats Knight Elite Barbarians Dart Goblin Witch Bandit
Knight Elite Barbarians
Zap Bats Knight Elite Barbarians Witch Bandit
Witch Dart Goblin
Bats Knight Elite Barbarians Dart Goblin Witch
Zap Elite Barbarians
Elite Barbarians Knight Witch Bandit
Dart Goblin Witch
Elite Barbarians Witch Bats Zap Knight Dart Goblin
Bats Zap Elite Barbarians Dart Goblin Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Dart Goblin Bandit
Zap Dart Goblin Miner Bandit
Dart Goblin Miner Bandit
Knight Dart Goblin
Zap
Bats Zap Dart Goblin Witch
Dart Goblin Witch
Zap Dart Goblin
Miner Zap Dart Goblin Bandit
Bats Elite Barbarians
Miner Zap Knight Dart Goblin Bandit
Zap Dart Goblin
Knight Elite Barbarians Dart Goblin Miner Bandit
Dart Goblin Bandit
Zap Elite Barbarians Dart Goblin
Zap Dart Goblin Witch Bandit
Dart Goblin Bandit
Bats
Zap Dart Goblin Bandit
Zap Dart Goblin Witch Miner
Zap
Zap Witch
Witch
Miner Zap Dart Goblin Witch Bandit
Zap Witch Miner Bandit
Miner Zap Dart Goblin Bandit
Elite Barbarians Bats Zap Dart Goblin Witch
Zap Bats Dart Goblin Witch
Elite Barbarians
Zap Dart Goblin Miner Bandit
Zap
Zap Bats Dart Goblin Witch Bandit
Zap Dart Goblin Witch
Miner Knight Dart Goblin
Zap Dart Goblin
Zap
Elite Barbarians Dart Goblin
Zap Bats Elite Barbarians Dart Goblin Witch
Bats Zap Dart Goblin Witch
Zap Dart Goblin Witch Miner Bandit

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