My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Executioner Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Inferno Dragon
Giant Snowball
Bats Hog Rider Inferno Dragon
Zap
Bats Inferno Dragon
Barbarian Barrel
Executioner
The Log
Mini P.E.K.K.A Hog Rider
Earthquake
Hog Rider
Arrows
Bats
Royal Delivery
Bats Mini P.E.K.K.A Hog Rider Executioner Inferno Dragon
Fireball
Hog Rider Executioner Inferno Dragon
Poison
Bats Executioner
Lightning
Mini P.E.K.K.A Executioner Inferno Dragon
Rocket
Hog Rider Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Executioner Inferno Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Arrows Mini P.E.K.K.A Hog Rider Inferno Dragon Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Arrows Mini P.E.K.K.A

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Mega Knight Zap Mini P.E.K.K.A Inferno Dragon
Zap
Arrows Hog Rider Bats Mini P.E.K.K.A Executioner Mega Knight
Arrows
Zap Hog Rider Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Bats Zap Arrows Hog Rider Mega Knight
Hog Rider
Bats Zap Arrows Mini P.E.K.K.A Executioner Mega Knight
Executioner
Zap Hog Rider Mega Knight
Inferno Dragon
Mega Knight Bats
Mega Knight
Bats Inferno Dragon Zap Arrows Mini P.E.K.K.A Hog Rider Executioner

Defense Synergies 3 11

Bats
Zap Mini P.E.K.K.A Inferno Dragon Mega Knight
Zap
Mini P.E.K.K.A Mega Knight Bats Arrows Executioner Inferno Dragon
Arrows
Mega Knight Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Bats Arrows Executioner
Hog Rider
Executioner
Zap Mini P.E.K.K.A Mega Knight
Inferno Dragon
Bats Zap Mega Knight
Mega Knight
Zap Arrows Bats Executioner Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Executioner
Mini P.E.K.K.A Inferno Dragon Bats Zap Executioner Mega Knight
Mini P.E.K.K.A Mega Knight Bats Executioner Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Bats Mega Knight
Arrows Mini P.E.K.K.A Mega Knight
Arrows Bats Zap Executioner Mega Knight
Bats Inferno Dragon Zap Arrows Executioner
Zap Arrows Mega Knight
Mini P.E.K.K.A Inferno Dragon
Mini P.E.K.K.A Mega Knight
Bats Executioner Zap Arrows Mega Knight
Arrows Executioner Inferno Dragon Bats Zap
Mini P.E.K.K.A Mega Knight Bats Zap
Executioner Mega Knight Bats Zap Arrows Mini P.E.K.K.A
Mini P.E.K.K.A Inferno Dragon Mega Knight
Zap Mini P.E.K.K.A Inferno Dragon Mega Knight
Mega Knight Bats Arrows Mini P.E.K.K.A Executioner
Arrows Mega Knight Bats Zap Executioner
Zap Arrows Executioner Bats Inferno Dragon Mega Knight
Mini P.E.K.K.A Inferno Dragon
Mega Knight Bats Arrows Mini P.E.K.K.A Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Zap
Zap Arrows Mini P.E.K.K.A Executioner Inferno Dragon Mega Knight
Mega Knight Bats Zap Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight Bats Zap
Mini P.E.K.K.A Executioner Inferno Dragon Mega Knight
Arrows Executioner Bats Zap
Mini P.E.K.K.A Bats
Mini P.E.K.K.A Mega Knight Inferno Dragon
Zap Mega Knight Bats Mini P.E.K.K.A Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Bats Mini P.E.K.K.A
Mega Knight Zap Arrows
Mini P.E.K.K.A Mega Knight Executioner
Executioner Mega Knight
Bats Zap Mini P.E.K.K.A Executioner Inferno Dragon
Bats Arrows Executioner Mega Knight Zap Mini P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Zap Executioner
Arrows
Arrows
Executioner Zap Arrows Mega Knight
Arrows Executioner Bats Zap
Arrows Executioner
Arrows Zap Executioner
Arrows Zap
Bats Mini P.E.K.K.A
Zap Arrows
Zap Arrows Executioner
Executioner
Arrows
Zap Arrows
Zap Arrows Executioner
Arrows Executioner Mega Knight
Arrows
Bats Mini P.E.K.K.A
Zap Arrows Mini P.E.K.K.A Executioner Mega Knight
Zap Arrows Mega Knight
Mega Knight
Arrows
Zap Arrows
Zap Arrows Executioner Mega Knight
Inferno Dragon
Arrows Zap Executioner
Zap Arrows Mega Knight
Zap Arrows
Bats Zap Arrows Executioner
Zap Bats
Mini P.E.K.K.A
Zap Arrows Mega Knight
Zap Arrows
Mega Knight
Arrows
Zap Bats
Zap Arrows Executioner
Arrows
Mini P.E.K.K.A Executioner Mega Knight
Arrows Zap Executioner
Zap Arrows
Executioner Mega Knight
Zap Bats
Bats Zap Executioner
Zap Executioner Mega Knight

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