My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Valkyrie Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Guards
Giant Snowball
Bats Archers Guards
Zap
Bats Archers Guards
Barbarian Barrel
Archers Valkyrie Guards Executioner
The Log
Archers Guards
Earthquake
Archers Guards
Arrows
Bats Archers Guards
Royal Delivery
Bats Archers Valkyrie Guards Executioner P.E.K.K.A
Fireball
Archers Executioner
Poison
Bats Archers Guards Executioner
Lightning
Valkyrie Executioner
Rocket
Valkyrie Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Guards Tornado Executioner P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Archers Guards Tornado Valkyrie Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Archers Guards

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Zap P.E.K.K.A
Zap
Tornado P.E.K.K.A Bats Archers Valkyrie Guards Executioner
Archers
Valkyrie Zap P.E.K.K.A
Valkyrie
Bats Archers Zap Tornado Executioner P.E.K.K.A
Guards
Zap
Tornado
Zap Executioner P.E.K.K.A Valkyrie
Executioner
Tornado Zap Valkyrie P.E.K.K.A
P.E.K.K.A
Zap Tornado Bats Archers Valkyrie Executioner

Defense Synergies 3 16

Bats
Zap Valkyrie P.E.K.K.A
Zap
Bats Archers Valkyrie Guards Tornado Executioner P.E.K.K.A
Archers
Valkyrie Zap Guards Tornado P.E.K.K.A
Valkyrie
Archers Bats Zap Tornado Executioner P.E.K.K.A
Guards
Zap Archers Executioner
Tornado
Executioner P.E.K.K.A Zap Archers Valkyrie
Executioner
Tornado Zap Valkyrie Guards
P.E.K.K.A
Tornado Bats Zap Archers Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Executioner
P.E.K.K.A Bats Zap Valkyrie Executioner
Tornado P.E.K.K.A Bats Archers Valkyrie Executioner
P.E.K.K.A Bats Valkyrie Guards
Valkyrie Tornado P.E.K.K.A
Tornado Bats Zap Archers Valkyrie Guards Executioner
Bats Tornado Zap Archers Executioner
Zap Valkyrie P.E.K.K.A
P.E.K.K.A Tornado
Guards Tornado Archers Valkyrie
Bats Archers Valkyrie Guards Executioner Zap Tornado
Executioner Bats Zap Archers Tornado
P.E.K.K.A Bats Zap Valkyrie Guards
Valkyrie Executioner Bats Zap Guards Tornado P.E.K.K.A
P.E.K.K.A
Tornado Zap P.E.K.K.A
Bats Valkyrie Tornado Executioner P.E.K.K.A
Bats Zap Archers Valkyrie Guards Tornado Executioner
Zap Valkyrie Tornado Executioner Bats Archers Guards
P.E.K.K.A Tornado
Valkyrie Bats Archers Guards Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Zap Archers P.E.K.K.A
Zap Archers Valkyrie Executioner
Guards P.E.K.K.A Bats Zap Valkyrie
Valkyrie Guards P.E.K.K.A Bats Zap Tornado
P.E.K.K.A Valkyrie Guards Executioner
Executioner Bats Zap Archers Tornado
Guards P.E.K.K.A Bats Archers Valkyrie
P.E.K.K.A Valkyrie
Zap P.E.K.K.A Bats Valkyrie Tornado
P.E.K.K.A Guards
P.E.K.K.A Bats Valkyrie Guards
P.E.K.K.A Zap Valkyrie Guards Tornado
P.E.K.K.A Valkyrie Guards Executioner
Archers Valkyrie Executioner
Guards Bats Zap Archers Valkyrie Tornado Executioner P.E.K.K.A
Bats Valkyrie Executioner Zap Archers P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Guards
Zap Tornado Executioner
Valkyrie Guards
Executioner Zap Valkyrie
Executioner Bats Zap Tornado
Archers Tornado Executioner
Zap Tornado Executioner
Zap Tornado
Bats Guards Tornado
Zap Valkyrie Tornado
Zap Archers Tornado Executioner
Executioner
Zap
Zap Executioner
Executioner
Tornado
Bats
Zap Archers Executioner
Zap Valkyrie Tornado
Tornado
Tornado
Zap
Zap Tornado Valkyrie Executioner
Zap Tornado Executioner
Zap Tornado
Zap Tornado
Bats Zap Archers Tornado Executioner
Zap Bats Guards
Zap
Zap
P.E.K.K.A
Zap Bats Archers Guards
Zap Archers Tornado Executioner
Valkyrie Executioner
Zap Executioner
Zap Tornado
Executioner P.E.K.K.A
Zap Bats Guards Tornado
Bats Zap Tornado Executioner
Zap Tornado Executioner

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