My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers
Giant Snowball
Bats Archers
Zap
Bats Archers
Barbarian Barrel
Archers Wizard
The Log
Archers Mini P.E.K.K.A
Earthquake
Archers
Arrows
Bats Archers
Royal Delivery
Bats Archers Mini P.E.K.K.A Wizard P.E.K.K.A
Fireball
Archers Wizard
Poison
Bats Archers Wizard
Lightning
Mini P.E.K.K.A Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap The Log Archers Mini P.E.K.K.A Wizard Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap The Log Archers

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Mini P.E.K.K.A P.E.K.K.A
Zap
P.E.K.K.A Bats Archers Mini P.E.K.K.A The Log
Archers
Zap Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A
Bats Zap Archers Wizard Lightning The Log
Wizard
Mini P.E.K.K.A P.E.K.K.A
Lightning
Mini P.E.K.K.A
P.E.K.K.A
Zap Bats Archers Wizard The Log
The Log
Zap Mini P.E.K.K.A P.E.K.K.A

Defense Synergies 3 14

Bats
Zap Mini P.E.K.K.A P.E.K.K.A The Log
Zap
Mini P.E.K.K.A Bats Archers P.E.K.K.A The Log
Archers
Zap Mini P.E.K.K.A P.E.K.K.A The Log
Mini P.E.K.K.A
Zap The Log Bats Archers Wizard
Wizard
Mini P.E.K.K.A P.E.K.K.A The Log
Lightning
The Log
P.E.K.K.A
The Log Bats Zap Archers Wizard
The Log
Mini P.E.K.K.A P.E.K.K.A Bats Zap Archers Wizard Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Wizard The Log
Mini P.E.K.K.A P.E.K.K.A Bats Zap The Log
Mini P.E.K.K.A P.E.K.K.A Bats Archers Lightning
Mini P.E.K.K.A P.E.K.K.A Bats
Lightning Mini P.E.K.K.A P.E.K.K.A The Log
The Log Bats Zap Archers
Bats Lightning Zap Archers Wizard
Lightning Zap P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A
Archers Mini P.E.K.K.A
Bats Archers Zap Wizard The Log
Bats Zap Archers Wizard
Mini P.E.K.K.A P.E.K.K.A Bats Zap Wizard Lightning The Log
Wizard Bats Zap Mini P.E.K.K.A P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A
Zap Mini P.E.K.K.A Lightning P.E.K.K.A The Log
Wizard Bats Mini P.E.K.K.A P.E.K.K.A
Bats Zap Archers Wizard The Log
Zap Wizard The Log Bats Archers
Mini P.E.K.K.A P.E.K.K.A
Wizard Bats Archers Mini P.E.K.K.A P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Archers P.E.K.K.A
Zap Archers Mini P.E.K.K.A Wizard Lightning The Log
P.E.K.K.A Bats Zap Mini P.E.K.K.A Lightning The Log
Mini P.E.K.K.A Lightning P.E.K.K.A Bats Zap The Log
P.E.K.K.A Mini P.E.K.K.A
Wizard Bats Zap Archers
Mini P.E.K.K.A P.E.K.K.A Bats Archers Lightning
Mini P.E.K.K.A P.E.K.K.A
Zap Lightning P.E.K.K.A Bats Mini P.E.K.K.A The Log
P.E.K.K.A
P.E.K.K.A Bats Mini P.E.K.K.A
Lightning P.E.K.K.A Zap The Log
Mini P.E.K.K.A Lightning P.E.K.K.A Wizard
Wizard Archers
Bats Zap Archers Mini P.E.K.K.A Lightning P.E.K.K.A The Log
Bats Zap Archers Mini P.E.K.K.A Wizard P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning The Log
Zap The Log
Lightning The Log
Lightning The Log
Wizard Zap The Log
Wizard Bats Zap
Archers Wizard The Log
The Log Zap Wizard Lightning
The Log Zap Wizard Lightning
Lightning Bats Mini P.E.K.K.A
Lightning Zap Wizard The Log
Lightning Zap Archers Wizard
Lightning The Log
Lightning
Lightning Zap The Log
Lightning Zap Wizard The Log
Lightning Wizard The Log
Lightning
Bats Mini P.E.K.K.A Lightning
Lightning Zap Archers Mini P.E.K.K.A Wizard The Log
Lightning Zap Wizard The Log
Lightning The Log
Lightning Wizard
Lightning The Log
Lightning Zap The Log
Zap The Log Wizard
The Log Zap Wizard Lightning
Lightning Zap Wizard The Log
Lightning Zap The Log
Lightning Bats Zap Archers Wizard
Zap Lightning Bats Wizard
Lightning Mini P.E.K.K.A
Lightning Zap Wizard The Log
Zap Lightning
P.E.K.K.A
Wizard Lightning The Log
Zap Lightning Bats Archers
Lightning Zap Archers Wizard
The Log
Lightning Mini P.E.K.K.A Wizard
The Log Zap Wizard Lightning
Lightning Zap
P.E.K.K.A
Zap Bats Lightning The Log
Bats Zap Lightning
Lightning Zap The Log

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