My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Knight Witch Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Balloon
Giant Snowball
Bats Archers Witch Balloon Lumberjack
Zap
Bats Archers Witch Balloon
Barbarian Barrel
Archers Knight Witch Lumberjack
The Log
Archers Witch Lumberjack
Earthquake
Archers Witch
Arrows
Bats Archers Witch
Royal Delivery
Bats Archers Knight Witch Balloon Lumberjack
Fireball
Archers Witch Balloon Lumberjack
Poison
Bats Archers Witch Balloon
Lightning
Knight Witch Balloon Lumberjack
Rocket
Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Archers Knight Fireball Lumberjack Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Archers Knight

Attack Synergies 7 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Balloon Zap Lumberjack
Zap
Fireball Balloon Bats Archers Knight Witch Lumberjack
Archers
Knight Zap Balloon Lumberjack
Knight
Bats Archers Balloon Zap Fireball Witch Lumberjack
Fireball
Zap Knight
Witch
Zap Knight Lumberjack
Balloon
Bats Zap Knight Lumberjack Archers
Lumberjack
Balloon Bats Zap Archers Knight Witch

Defense Synergies 3 13

Bats
Knight Zap Lumberjack
Zap
Fireball Bats Archers Knight Witch Lumberjack
Archers
Knight Zap Witch Lumberjack
Knight
Bats Archers Zap Fireball Witch Lumberjack
Fireball
Zap Knight Lumberjack
Witch
Zap Archers Knight Lumberjack
Balloon
Lumberjack
Bats Zap Archers Knight Fireball Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Fireball
Lumberjack Bats Zap Knight Witch
Witch Lumberjack Bats Archers Knight
Witch Lumberjack Bats Knight
Fireball Lumberjack
Fireball Bats Zap Archers Lumberjack
Bats Zap Archers Fireball Witch
Zap Fireball
Witch Lumberjack
Knight Archers Lumberjack
Bats Archers Witch Zap Knight Fireball Lumberjack
Bats Zap Archers Fireball Witch
Lumberjack Bats Zap Knight Fireball Witch
Fireball Bats Zap Witch Lumberjack
Knight Lumberjack
Zap Fireball Lumberjack
Bats Knight Fireball Witch Lumberjack
Fireball Bats Zap Archers Knight Witch Lumberjack
Zap Witch Bats Archers Knight Fireball Lumberjack
Lumberjack
Bats Archers Knight Fireball Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Zap Archers Fireball Witch
Fireball Zap Archers Knight Lumberjack
Lumberjack Bats Zap Knight Witch
Lumberjack Bats Zap Knight Fireball
Knight Witch Lumberjack
Fireball Bats Zap Archers Witch
Bats Archers Knight Fireball Witch Lumberjack
Knight Lumberjack
Zap Bats Knight Fireball Witch
Witch
Bats Knight Witch Lumberjack
Zap Fireball
Knight Fireball Witch Lumberjack
Archers Fireball Witch
Witch Bats Zap Archers Knight Fireball Lumberjack
Bats Zap Archers Fireball Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight
Fireball Zap
Fireball
Knight Fireball
Fireball Zap
Fireball Bats Zap Witch
Archers Witch
Fireball Zap
Fireball Zap
Bats Fireball Lumberjack
Zap Knight Fireball
Fireball Zap Archers
Knight Fireball
Fireball
Zap Fireball
Zap Fireball Witch
Fireball
Fireball
Bats
Zap Archers Fireball
Zap Fireball Witch
Fireball
Fireball
Zap Fireball
Zap Fireball Witch
Witch
Fireball Zap Witch
Fireball Zap Witch
Fireball Zap
Bats Zap Archers Fireball Witch
Zap Bats Fireball Witch
Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Bats Archers Fireball Witch
Fireball Zap Archers Witch
Fireball
Fireball Knight Lumberjack
Zap Fireball
Zap Fireball
Zap Bats Fireball Witch
Bats Zap Fireball Witch
Zap Fireball Witch

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