My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Goblin Gang Musketeer Furnace Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Musketeer Furnace Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarian Barrel Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Goblin Gang
Giant Snowball
Bats Archers Goblin Gang Musketeer Furnace
Zap
Bats Archers Goblin Gang Furnace Goblin Giant
Barbarian Barrel
Archers Goblin Gang Musketeer Furnace
The Log
Archers Goblin Gang Musketeer Furnace
Earthquake
Archers Goblin Gang Furnace
Arrows
Bats Archers Goblin Gang Furnace
Royal Delivery
Bats Archers Goblin Gang Musketeer
Fireball
Archers Goblin Gang Musketeer Furnace
Poison
Bats Archers Goblin Gang Musketeer Furnace
Lightning
Musketeer Furnace
Rocket
Musketeer Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Barbarian Barrel Archers Goblin Gang Musketeer Furnace Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap Barbarian Barrel Archers

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Barbarian Barrel Goblin Giant
Zap
Goblin Giant Bats Archers Musketeer Furnace Barbarian Barrel
Archers
Zap Barbarian Barrel Goblin Giant
Goblin Gang
Goblin Giant
Musketeer
Zap Barbarian Barrel Goblin Giant
Furnace
Zap Barbarian Barrel Goblin Giant
Barbarian Barrel
Bats Zap Archers Musketeer Furnace Goblin Giant
Goblin Giant
Zap Bats Archers Goblin Gang Musketeer Furnace Barbarian Barrel

Defense Synergies 3 17

Bats
Zap Musketeer Barbarian Barrel Goblin Giant
Zap
Goblin Giant Bats Archers Goblin Gang Musketeer Furnace Barbarian Barrel
Archers
Barbarian Barrel Zap Goblin Gang Furnace Goblin Giant
Goblin Gang
Musketeer Zap Archers Furnace Barbarian Barrel
Musketeer
Goblin Gang Bats Zap Furnace Barbarian Barrel
Furnace
Zap Archers Goblin Gang Musketeer Barbarian Barrel
Barbarian Barrel
Archers Bats Zap Goblin Gang Musketeer Furnace
Goblin Giant
Zap Bats Archers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer Barbarian Barrel Goblin Giant
Bats Zap Goblin Gang Musketeer Furnace
Goblin Gang Furnace Bats Archers Musketeer
Bats Goblin Gang Musketeer Furnace
Barbarian Barrel
Goblin Gang Barbarian Barrel Bats Zap Archers Musketeer Furnace
Bats Musketeer Furnace Zap Archers Goblin Gang
Zap Musketeer Barbarian Barrel Goblin Giant
Goblin Gang Musketeer Furnace
Goblin Gang Archers Musketeer Barbarian Barrel
Bats Archers Goblin Gang Zap Musketeer Furnace Barbarian Barrel Goblin Giant
Musketeer Bats Zap Archers Goblin Gang Furnace
Furnace Bats Zap Goblin Gang Musketeer
Bats Zap Goblin Gang Furnace Barbarian Barrel
Goblin Gang Furnace
Zap Goblin Gang Furnace
Bats Goblin Gang Musketeer Furnace
Bats Zap Archers Goblin Gang Musketeer Furnace Barbarian Barrel
Zap Furnace Barbarian Barrel Bats Archers Musketeer
Musketeer
Goblin Gang Bats Archers Musketeer Furnace Barbarian Barrel Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Archers Furnace Barbarian Barrel
Zap Archers Goblin Gang Musketeer Barbarian Barrel
Goblin Gang Bats Zap Musketeer Furnace Goblin Giant
Goblin Gang Bats Zap Musketeer Barbarian Barrel Goblin Giant
Goblin Gang Musketeer Goblin Giant
Furnace Bats Zap Archers Goblin Gang Musketeer Goblin Giant
Goblin Gang Bats Archers Musketeer Furnace Goblin Giant
Goblin Giant
Zap Bats Barbarian Barrel
Goblin Gang Musketeer Goblin Giant
Bats Musketeer
Zap Goblin Giant
Goblin Gang Goblin Giant
Archers Musketeer Furnace
Goblin Gang Bats Zap Archers Musketeer Furnace Barbarian Barrel Goblin Giant
Bats Zap Archers Musketeer Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Barbarian Barrel
Zap Musketeer Barbarian Barrel
Barbarian Barrel Goblin Giant
Musketeer Barbarian Barrel
Zap Furnace Barbarian Barrel
Bats Zap Musketeer Furnace Goblin Giant
Archers Musketeer Furnace
Zap Barbarian Barrel
Zap
Bats Goblin Gang Musketeer
Zap Musketeer Barbarian Barrel
Zap Archers Musketeer
Musketeer Barbarian Barrel
Musketeer Barbarian Barrel
Zap Musketeer Furnace Barbarian Barrel
Zap Musketeer Furnace Barbarian Barrel
Musketeer Furnace Barbarian Barrel
Barbarian Barrel
Bats
Zap Archers Musketeer Barbarian Barrel
Zap Barbarian Barrel
Musketeer
Musketeer
Zap Musketeer Barbarian Barrel
Zap Furnace Barbarian Barrel
Zap Musketeer Barbarian Barrel
Zap Musketeer
Zap Musketeer Barbarian Barrel
Bats Zap Archers Musketeer Furnace
Zap Bats Musketeer
Zap Musketeer
Zap
Zap Bats Archers Goblin Gang Musketeer Barbarian Barrel
Zap Archers Musketeer
Barbarian Barrel
Goblin Gang Musketeer
Zap Musketeer
Zap
Musketeer
Zap Bats Goblin Gang Musketeer
Bats Zap Musketeer
Zap Musketeer Barbarian Barrel Goblin Giant

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