My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Knight Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Hog Rider
Giant Snowball
Bats Archers Hog Rider
Zap
Bats Archers Inferno Tower
Barbarian Barrel
Archers Knight Inferno Tower
The Log
Archers Hog Rider
Earthquake
Archers Hog Rider Inferno Tower
Arrows
Bats Archers
Royal Delivery
Bats Archers Knight Hog Rider
Fireball
Archers Hog Rider Inferno Tower
Poison
Bats Archers Inferno Tower
Lightning
Knight Inferno Tower
Rocket
Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Knight Inferno Tower Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Archers Arrows Knight Hog Rider Inferno Tower Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Archers Arrows

Attack Synergies 8 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Hog Rider Mega Knight Zap
Zap
Arrows Hog Rider Bats Archers Knight Mega Knight
Archers
Knight Zap Arrows Hog Rider Mega Knight
Arrows
Zap Hog Rider Archers Knight Mega Knight
Knight
Bats Archers Hog Rider Zap Arrows
Hog Rider
Bats Zap Arrows Knight Archers Mega Knight
Inferno Tower
Mega Knight
Bats Zap Archers Arrows Hog Rider

Defense Synergies 5 12

Bats
Knight Zap Inferno Tower Mega Knight
Zap
Mega Knight Bats Archers Arrows Knight Inferno Tower
Archers
Knight Zap Inferno Tower Mega Knight
Arrows
Mega Knight Zap Knight Inferno Tower
Knight
Bats Archers Inferno Tower Zap Arrows
Hog Rider
Inferno Tower
Knight Bats Zap Archers Arrows Mega Knight
Mega Knight
Zap Arrows Bats Archers Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Inferno Tower
Inferno Tower Bats Zap Knight Mega Knight
Inferno Tower Mega Knight Bats Archers Knight
Inferno Tower Bats Knight Mega Knight
Arrows Mega Knight
Arrows Bats Zap Archers Mega Knight
Bats Inferno Tower Zap Archers Arrows
Zap Arrows Inferno Tower Mega Knight
Inferno Tower
Knight Archers Inferno Tower Mega Knight
Bats Archers Zap Arrows Knight Mega Knight
Arrows Inferno Tower Bats Zap Archers
Inferno Tower Mega Knight Bats Zap Knight
Mega Knight Bats Zap Arrows
Inferno Tower Knight Mega Knight
Inferno Tower Zap Mega Knight
Mega Knight Bats Arrows Knight Inferno Tower
Arrows Mega Knight Bats Zap Archers Knight
Zap Arrows Bats Archers Knight Mega Knight
Inferno Tower
Mega Knight Bats Archers Arrows Knight

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Zap Archers Inferno Tower
Zap Archers Arrows Knight Mega Knight
Mega Knight Bats Zap Knight Inferno Tower
Mega Knight Bats Zap Knight Inferno Tower
Inferno Tower Knight Mega Knight
Arrows Bats Zap Archers
Bats Archers Knight Inferno Tower
Inferno Tower Mega Knight Knight
Zap Mega Knight Bats Knight Inferno Tower
Inferno Tower
Mega Knight Bats Knight Inferno Tower
Mega Knight Zap Arrows
Mega Knight Knight Inferno Tower
Archers Mega Knight
Inferno Tower Bats Zap Archers Knight
Bats Arrows Mega Knight Zap Archers Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight
Arrows Zap
Arrows
Arrows Knight
Zap Arrows Mega Knight
Arrows Bats Zap
Archers Arrows
Arrows Zap
Arrows Zap
Bats
Zap Arrows Knight
Zap Archers Arrows
Knight
Arrows
Zap Arrows
Zap Arrows
Arrows Mega Knight
Arrows
Bats
Zap Archers Arrows Mega Knight
Zap Arrows Mega Knight
Mega Knight
Arrows
Zap Arrows
Zap Arrows Mega Knight
Arrows Zap
Zap Arrows Mega Knight
Zap Arrows
Bats Zap Archers Arrows
Zap Bats
Zap Arrows Mega Knight
Zap Arrows
Mega Knight
Arrows
Zap Bats Archers
Zap Archers Arrows
Arrows
Knight Mega Knight
Arrows Zap
Zap Arrows
Mega Knight
Zap Bats
Bats Zap
Zap Mega Knight

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