My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Witch Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Miner
Giant Snowball
Barbarians Witch Miner
Zap
Royal Giant Witch
Barbarian Barrel
Barbarians Valkyrie Witch Ice Wizard
The Log
Barbarians Royal Giant Witch
Earthquake
Barbarians Witch
Arrows
Witch
Royal Delivery
Barbarians Valkyrie Witch Miner Ice Wizard
Fireball
Barbarians Witch Ice Wizard
Poison
Barbarians Witch Ice Wizard
Lightning
Valkyrie Witch Ice Wizard
Rocket
Barbarians Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Miner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Miner Ice Wizard Valkyrie Barbarians Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Miner Ice Wizard

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Miner Royal Giant Valkyrie Witch The Log Ice Wizard
Barbarians
Royal Giant
Miner Ice Wizard Zap Witch The Log
Valkyrie
Zap Witch
Witch
Zap Royal Giant Valkyrie Miner
The Log
Zap Royal Giant Miner
Miner
Zap Royal Giant Witch The Log
Ice Wizard
Royal Giant Zap

Defense Synergies 0 13

Zap
Barbarians Valkyrie Witch The Log Miner Ice Wizard
Barbarians
Zap
Royal Giant
Valkyrie
Zap Witch The Log Ice Wizard
Witch
Zap Valkyrie The Log Ice Wizard
The Log
Zap Valkyrie Witch Miner Ice Wizard
Miner
Zap The Log
Ice Wizard
Zap Valkyrie Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie The Log
Barbarians Zap Valkyrie Witch The Log Ice Wizard
Barbarians Witch Valkyrie Ice Wizard
Barbarians Witch Valkyrie Ice Wizard
Barbarians Valkyrie The Log
The Log Zap Valkyrie Ice Wizard
Zap Witch Ice Wizard
Zap Barbarians Valkyrie The Log
Barbarians Witch Ice Wizard
Barbarians Valkyrie Miner Ice Wizard
Barbarians Valkyrie Witch Ice Wizard Zap The Log
Zap Witch Ice Wizard
Barbarians Zap Valkyrie Witch The Log Ice Wizard
Valkyrie Zap Barbarians Witch The Log
Barbarians
Barbarians Zap The Log
Barbarians Valkyrie Witch
Zap Barbarians Valkyrie Witch The Log Ice Wizard
Zap Valkyrie Witch The Log Barbarians Ice Wizard
Barbarians
Valkyrie Barbarians Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Zap Witch
Zap Valkyrie The Log Miner
Barbarians Zap Valkyrie Witch The Log
Valkyrie Zap Barbarians The Log
Barbarians Valkyrie Witch
Zap Witch Ice Wizard
Barbarians Valkyrie Witch Ice Wizard
Barbarians Valkyrie
Zap Barbarians Valkyrie Witch The Log
Witch Barbarians
Barbarians Valkyrie Witch
Zap Barbarians Valkyrie The Log
Barbarians Valkyrie Witch
Barbarians Valkyrie Witch
Barbarians Witch Zap Valkyrie The Log
Valkyrie Zap Barbarians Witch The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
Zap The Log Miner Ice Wizard
The Log Miner
Barbarians Valkyrie The Log
Zap Valkyrie The Log
Zap Witch Ice Wizard
Witch The Log
The Log Zap Ice Wizard
The Log Miner Zap
Miner Zap Valkyrie The Log
Zap
The Log Miner
Zap The Log
Zap Witch The Log
The Log
Zap The Log
Zap Valkyrie Witch The Log Miner
The Log
The Log
Zap Barbarians The Log
Zap The Log Valkyrie Witch Ice Wizard
Witch
The Log Miner Zap Witch Ice Wizard
Zap Witch The Log Miner
Miner Zap The Log
Zap Witch Ice Wizard
Zap Witch
Zap The Log Miner
Zap
The Log
Zap Barbarians Witch
Zap Witch Ice Wizard
The Log
Miner Valkyrie
The Log Zap
Zap
Zap Witch The Log
Zap Witch
Zap Witch The Log Miner

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