My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Executioner Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Mega Minion Executioner Princess Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Giant Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Barbarians Mega Minion Princess Lumberjack
Zap
Royal Giant Princess
Barbarian Barrel
Barbarians Executioner Princess Lumberjack
The Log
Barbarians Royal Giant Princess Lumberjack
Earthquake
Barbarians
Arrows
Princess
Royal Delivery
Barbarians Mega Minion Executioner Princess Lumberjack
Fireball
Barbarians Mega Minion Executioner Princess Lumberjack
Poison
Barbarians Mega Minion Executioner Princess
Lightning
Mega Minion Executioner Lumberjack
Rocket
Barbarians Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Executioner The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Executioner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Mega Minion Princess Lumberjack Barbarians Executioner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Mega Minion Princess

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Royal Giant Executioner The Log Princess Lumberjack
Barbarians
Royal Giant
Zap Mega Minion Executioner The Log Princess Lumberjack
Mega Minion
Zap Royal Giant
Executioner
Zap Royal Giant The Log
The Log
Zap Royal Giant Executioner Princess Lumberjack
Princess
Zap Royal Giant The Log
Lumberjack
Zap Royal Giant The Log

Defense Synergies 1 12

Zap
Mega Minion Barbarians Executioner The Log Princess Lumberjack
Barbarians
Zap
Royal Giant
Mega Minion
Zap The Log Princess Lumberjack
Executioner
Zap The Log Lumberjack
The Log
Zap Mega Minion Executioner Princess Lumberjack
Princess
Zap Mega Minion The Log
Lumberjack
Zap Mega Minion Executioner The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Executioner The Log
Barbarians Lumberjack Zap Mega Minion Executioner The Log
Barbarians Lumberjack Mega Minion Executioner
Barbarians Lumberjack Mega Minion
Barbarians The Log Princess Lumberjack
The Log Zap Mega Minion Executioner Lumberjack
Mega Minion Zap Executioner Princess
Zap Barbarians The Log
Barbarians Princess Lumberjack
Barbarians Lumberjack
Barbarians Executioner Zap Mega Minion The Log Princess Lumberjack
Mega Minion Executioner Zap Princess
Barbarians Lumberjack Zap The Log
Executioner Zap Barbarians Mega Minion The Log Princess Lumberjack
Barbarians Lumberjack
Barbarians Zap The Log Lumberjack
Barbarians Executioner Lumberjack
Zap Barbarians Mega Minion Executioner The Log Lumberjack
Zap Executioner The Log Barbarians Mega Minion Princess Lumberjack
Barbarians Lumberjack
Barbarians Executioner The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Lumberjack Zap
Zap Mega Minion Executioner The Log Lumberjack
Barbarians Lumberjack Zap The Log
Lumberjack Zap Barbarians The Log
Barbarians Executioner Lumberjack
Executioner Zap Princess
Barbarians Mega Minion Lumberjack
Barbarians Lumberjack
Zap Barbarians Mega Minion The Log
Barbarians Mega Minion
Barbarians Mega Minion Lumberjack
Zap Barbarians The Log
Barbarians Executioner Lumberjack
Barbarians Executioner Princess
Barbarians Zap Mega Minion Executioner The Log Lumberjack
Executioner Zap Barbarians Mega Minion The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log
Zap Executioner The Log Princess
The Log
Barbarians The Log
Executioner Zap The Log
Executioner Zap Mega Minion Princess
Executioner The Log Princess
The Log Zap Executioner Princess
The Log Zap
Lumberjack
Zap The Log Princess
Zap Executioner Princess
Executioner The Log Princess
Princess
Princess Zap The Log
Zap Executioner The Log Princess
Executioner The Log Princess
Zap Mega Minion Executioner The Log Princess
Zap The Log Princess
The Log
Princess
The Log
Zap Barbarians The Log
Zap The Log Executioner Princess
Mega Minion
The Log Zap Executioner Princess
Zap The Log Princess
Zap The Log
Zap Executioner Princess
Zap Mega Minion
Mega Minion
Zap The Log
Zap Princess
The Log Princess
Zap Barbarians Princess
Zap Mega Minion Executioner Princess
The Log
Mega Minion Executioner Princess Lumberjack
The Log Zap Executioner Princess
Zap
Mega Minion Executioner
Zap The Log Princess
Zap Executioner Princess
Zap Executioner The Log Princess

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