My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Battle Ram Inferno Dragon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie Battle Ram Hog Rider Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Hog Rider Inferno Dragon
Giant Snowball
Barbarians Battle Ram Hog Rider Inferno Dragon
Zap
Battle Ram Inferno Dragon
Barbarian Barrel
Barbarians Valkyrie Battle Ram Magic Archer
The Log
Barbarians Battle Ram Hog Rider
Earthquake
Barbarians Hog Rider
Arrows
Royal Delivery
Barbarians Valkyrie Battle Ram Hog Rider Inferno Dragon Magic Archer
Fireball
Barbarians Battle Ram Hog Rider Inferno Dragon Magic Archer
Poison
Barbarians Magic Archer
Lightning
Valkyrie Battle Ram Inferno Dragon Magic Archer
Rocket
Barbarians Valkyrie Hog Rider Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Battle Ram Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Valkyrie Battle Ram Hog Rider Inferno Dragon Magic Archer Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap The Log Valkyrie Battle Ram

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram Hog Rider Valkyrie The Log Magic Archer
Barbarians
Hog Rider
Valkyrie
Hog Rider Zap Battle Ram Magic Archer
Battle Ram
Zap The Log Magic Archer Valkyrie
Hog Rider
Zap Valkyrie The Log Barbarians Magic Archer
The Log
Battle Ram Hog Rider Zap Magic Archer
Inferno Dragon
Magic Archer
Battle Ram Zap Valkyrie Hog Rider The Log

Defense Synergies 0 9

Zap
Barbarians Valkyrie The Log Inferno Dragon Magic Archer
Barbarians
Zap
Valkyrie
Zap The Log Magic Archer
Battle Ram
Hog Rider
The Log
Zap Valkyrie Inferno Dragon Magic Archer
Inferno Dragon
Zap The Log
Magic Archer
Zap Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie The Log Magic Archer
Barbarians Inferno Dragon Zap Valkyrie The Log
Barbarians Valkyrie Inferno Dragon
Barbarians Inferno Dragon Valkyrie
Barbarians Valkyrie The Log
The Log Zap Valkyrie Magic Archer
Inferno Dragon Zap Magic Archer
Zap Barbarians Valkyrie The Log Magic Archer
Barbarians Inferno Dragon
Barbarians Valkyrie
Barbarians Valkyrie Zap The Log Magic Archer
Inferno Dragon Zap Magic Archer
Barbarians Zap Valkyrie The Log
Valkyrie Zap Barbarians The Log Magic Archer
Barbarians Inferno Dragon
Barbarians Zap The Log Inferno Dragon
Barbarians Valkyrie
Zap Barbarians Valkyrie The Log Magic Archer
Zap Valkyrie The Log Barbarians Inferno Dragon Magic Archer
Barbarians Inferno Dragon
Valkyrie Barbarians The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Zap
Zap Valkyrie The Log Inferno Dragon Magic Archer
Barbarians Zap Valkyrie The Log
Valkyrie Zap Barbarians The Log
Barbarians Valkyrie Inferno Dragon
Zap Magic Archer
Barbarians Valkyrie
Barbarians Valkyrie Inferno Dragon
Zap Barbarians Valkyrie The Log Inferno Dragon Magic Archer
Barbarians Inferno Dragon
Inferno Dragon Barbarians Valkyrie
Zap Barbarians Valkyrie The Log
Barbarians Valkyrie
Barbarians Valkyrie Magic Archer
Barbarians Zap Valkyrie The Log Inferno Dragon Magic Archer
Valkyrie Zap Barbarians The Log Inferno Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Valkyrie The Log
Zap The Log Magic Archer
The Log Magic Archer
Barbarians Valkyrie The Log
Zap Valkyrie The Log Magic Archer
Zap Magic Archer
The Log Magic Archer
The Log Zap Magic Archer
The Log Zap
Zap Valkyrie The Log Magic Archer
Zap Magic Archer
The Log Magic Archer
Magic Archer
Zap The Log Magic Archer
Zap The Log Magic Archer
Magic Archer The Log
Zap The Log Magic Archer
Zap Valkyrie The Log Magic Archer
The Log Magic Archer
The Log
Zap Barbarians The Log
Zap The Log Valkyrie Magic Archer
Inferno Dragon
The Log Zap Magic Archer
Zap The Log Magic Archer
Zap The Log Magic Archer
Zap Magic Archer
Zap
Zap The Log Magic Archer
Zap Magic Archer
The Log Magic Archer
Zap Barbarians Magic Archer
Zap Magic Archer
The Log
Valkyrie Magic Archer
The Log Zap Magic Archer
Zap
Zap The Log Magic Archer
Zap Magic Archer
Zap The Log Magic Archer

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