My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Wizard Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Barbarians
Zap
Barbarian Barrel
Barbarians Wizard Executioner
The Log
Barbarians Mini P.E.K.K.A
Earthquake
Barbarians
Arrows
Royal Delivery
Barbarians Mini P.E.K.K.A Wizard Executioner
Fireball
Barbarians Wizard Executioner
Poison
Barbarians Wizard Executioner
Lightning
Mini P.E.K.K.A Wizard Executioner
Rocket
Barbarians Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Freeze Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard Freeze Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Freeze Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Fireball Mini P.E.K.K.A Freeze Barbarians Giant Wizard Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Fireball Mini P.E.K.K.A Freeze

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Giant Mini P.E.K.K.A Freeze Executioner
Barbarians
Fireball
Zap Giant Freeze
Mini P.E.K.K.A
Giant Zap Wizard
Giant
Zap Mini P.E.K.K.A Fireball Wizard Executioner
Wizard
Mini P.E.K.K.A Giant
Freeze
Zap Fireball
Executioner
Zap Giant

Defense Synergies 2 8

Zap
Fireball Mini P.E.K.K.A Barbarians Executioner
Barbarians
Zap
Fireball
Zap Mini P.E.K.K.A Freeze
Mini P.E.K.K.A
Zap Fireball Wizard Freeze Executioner
Giant
Wizard
Mini P.E.K.K.A Freeze
Freeze
Fireball Mini P.E.K.K.A Wizard
Executioner
Zap Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Wizard Executioner
Barbarians Mini P.E.K.K.A Zap Executioner
Barbarians Mini P.E.K.K.A Freeze Executioner
Barbarians Mini P.E.K.K.A
Barbarians Fireball Mini P.E.K.K.A
Fireball Freeze Zap Executioner
Zap Fireball Wizard Freeze Executioner
Zap Barbarians Fireball
Barbarians Mini P.E.K.K.A
Barbarians Mini P.E.K.K.A
Barbarians Executioner Zap Fireball Wizard Freeze
Executioner Zap Fireball Wizard
Barbarians Mini P.E.K.K.A Zap Fireball Wizard Freeze
Fireball Wizard Executioner Zap Barbarians Mini P.E.K.K.A Freeze
Barbarians Mini P.E.K.K.A
Barbarians Zap Fireball Mini P.E.K.K.A Freeze
Barbarians Wizard Fireball Mini P.E.K.K.A Executioner
Fireball Zap Barbarians Wizard Executioner
Zap Wizard Freeze Executioner Barbarians Fireball
Barbarians Mini P.E.K.K.A
Wizard Barbarians Fireball Mini P.E.K.K.A Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Zap Fireball
Fireball Zap Mini P.E.K.K.A Wizard Executioner
Barbarians Zap Mini P.E.K.K.A
Mini P.E.K.K.A Zap Barbarians Fireball
Barbarians Mini P.E.K.K.A Executioner
Fireball Wizard Executioner Zap Freeze
Mini P.E.K.K.A Barbarians Fireball
Mini P.E.K.K.A Barbarians
Zap Freeze Barbarians Fireball Mini P.E.K.K.A
Barbarians
Barbarians Mini P.E.K.K.A
Zap Barbarians Fireball
Barbarians Mini P.E.K.K.A Fireball Wizard Executioner
Wizard Barbarians Fireball Executioner
Barbarians Zap Fireball Mini P.E.K.K.A Freeze Executioner
Executioner Zap Barbarians Fireball Mini P.E.K.K.A Wizard Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Freeze
Fireball Zap Executioner
Fireball
Barbarians Fireball Freeze
Fireball Wizard Executioner Zap
Fireball Wizard Executioner Zap Freeze
Wizard Executioner
Fireball Zap Wizard Freeze Executioner
Fireball Zap Wizard
Fireball Mini P.E.K.K.A
Zap Fireball Wizard
Fireball Zap Wizard Executioner
Fireball Executioner
Fireball Freeze
Zap Fireball
Zap Fireball Wizard Executioner
Fireball Wizard Executioner
Fireball Freeze
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Wizard Executioner
Zap Fireball Wizard
Fireball
Fireball Wizard
Zap Barbarians Fireball
Zap Freeze Fireball Wizard Executioner
Fireball Zap Wizard Executioner
Fireball Zap Wizard
Fireball Zap
Zap Fireball Wizard Executioner
Zap Fireball Wizard Freeze
Fireball Mini P.E.K.K.A
Zap Fireball Wizard
Zap Fireball Freeze
Fireball Wizard
Zap Barbarians Fireball Freeze
Fireball Zap Wizard Executioner
Freeze
Fireball
Fireball Mini P.E.K.K.A Wizard Executioner
Zap Fireball Wizard Executioner
Zap Fireball
Executioner
Zap Fireball Freeze
Zap Fireball Executioner
Zap Fireball Freeze Executioner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: