My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Barbarian Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Lightning Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians Graveyard
Giant Snowball
Minions Graveyard
Zap
Minions Graveyard
Barbarian Barrel
Elite Barbarians Wizard Barbarian Hut Graveyard
The Log
Elite Barbarians Barbarian Hut Graveyard
Earthquake
Barbarian Hut Graveyard
Arrows
Minions Graveyard
Royal Delivery
Minions Elite Barbarians Wizard Graveyard
Fireball
Minions Elite Barbarians Wizard Barbarian Hut
Poison
Minions Wizard Barbarian Hut Graveyard
Lightning
Elite Barbarians Wizard Barbarian Hut
Rocket
Elite Barbarians Wizard Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard

Ladder info

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Fireball Wizard Graveyard Elite Barbarians Barbarian Hut Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Minions Fireball Wizard

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Graveyard Minions Barbarian Hut
Minions
Zap Elite Barbarians Barbarian Hut Graveyard
Elite Barbarians
Zap Minions Fireball Wizard Graveyard
Fireball
Zap Graveyard Elite Barbarians
Wizard
Elite Barbarians
Barbarian Hut
Graveyard Zap Minions
Lightning
Graveyard
Zap Fireball Barbarian Hut Minions Elite Barbarians

Defense Synergies 2 5

Zap
Fireball Minions Elite Barbarians Barbarian Hut
Minions
Barbarian Hut Zap
Elite Barbarians
Zap Wizard
Fireball
Zap Barbarian Hut
Wizard
Elite Barbarians
Barbarian Hut
Minions Zap Fireball
Lightning
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Lightning Zap Minions Fireball Wizard
Elite Barbarians Barbarian Hut Zap Minions
Barbarian Hut Minions Elite Barbarians Lightning
Elite Barbarians Barbarian Hut Minions
Lightning Elite Barbarians Fireball
Fireball Zap Minions
Minions Lightning Zap Fireball Wizard Barbarian Hut
Barbarian Hut Lightning Zap Fireball
Barbarian Hut Minions Elite Barbarians
Elite Barbarians
Minions Zap Fireball Wizard
Minions Zap Fireball Wizard Barbarian Hut
Barbarian Hut Zap Minions Elite Barbarians Fireball Wizard Lightning
Fireball Wizard Barbarian Hut Zap Minions
Elite Barbarians Barbarian Hut
Barbarian Hut Zap Elite Barbarians Fireball Lightning
Wizard Barbarian Hut Minions Elite Barbarians Fireball
Fireball Zap Minions Elite Barbarians Wizard Barbarian Hut
Zap Wizard Minions Fireball Barbarian Hut
Barbarian Hut Elite Barbarians
Wizard Minions Elite Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Zap Elite Barbarians Fireball
Fireball Zap Elite Barbarians Wizard Lightning
Zap Minions Elite Barbarians Barbarian Hut Lightning
Lightning Zap Elite Barbarians Fireball Barbarian Hut
Barbarian Hut Elite Barbarians
Fireball Wizard Zap Minions
Minions Elite Barbarians Fireball Barbarian Hut Lightning
Elite Barbarians Barbarian Hut
Zap Lightning Minions Elite Barbarians Fireball Barbarian Hut
Barbarian Hut
Minions Elite Barbarians
Lightning Zap Elite Barbarians Fireball
Elite Barbarians Lightning Fireball Wizard Barbarian Hut
Wizard Fireball Barbarian Hut
Elite Barbarians Zap Minions Fireball Barbarian Hut Lightning
Minions Zap Elite Barbarians Fireball Wizard Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Lightning Barbarian Hut
Fireball Zap
Lightning Fireball Barbarian Hut
Lightning Fireball Barbarian Hut
Fireball Wizard Zap
Fireball Wizard Zap Minions
Wizard
Fireball Zap Wizard Barbarian Hut Lightning
Fireball Zap Wizard Lightning
Lightning Minions Elite Barbarians Fireball
Lightning Zap Fireball Wizard
Fireball Lightning Zap Wizard
Lightning Elite Barbarians Fireball Barbarian Hut
Lightning Minions Fireball
Lightning Zap Elite Barbarians Fireball Barbarian Hut
Lightning Zap Fireball Wizard Barbarian Hut
Lightning Fireball Wizard Barbarian Hut
Lightning Fireball
Minions Lightning
Lightning Zap Fireball Wizard
Lightning Zap Fireball Wizard
Lightning Minions Fireball
Lightning Fireball Wizard
Lightning
Lightning Zap Fireball Barbarian Hut
Zap Fireball Wizard
Fireball Zap Wizard Lightning
Fireball Lightning Zap Wizard
Fireball Lightning Zap
Elite Barbarians Lightning Zap Fireball Wizard
Zap Lightning Minions Fireball Wizard
Lightning Elite Barbarians Fireball
Lightning Zap Fireball Wizard
Zap Lightning Fireball
Fireball Wizard Lightning
Zap Lightning Minions Fireball Barbarian Hut
Fireball Lightning Zap Wizard
Fireball
Fireball Lightning Wizard
Zap Fireball Wizard Lightning
Lightning Zap Fireball
Elite Barbarians
Zap Minions Elite Barbarians Fireball Lightning
Zap Fireball Lightning
Lightning Zap Fireball

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