My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Good
Versatility
Mediocre
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Golem Royal Ghost Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Baby Dragon Golem Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Night Witch
Giant Snowball
Baby Dragon Night Witch
Zap
Night Witch
Barbarian Barrel
Royal Ghost Night Witch
The Log
Earthquake
Arrows
Night Witch
Royal Delivery
Baby Dragon Royal Ghost Night Witch
Fireball
Baby Dragon Night Witch
Poison
Night Witch
Lightning
Baby Dragon Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Barbarian Barrel Tornado Baby Dragon Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Baby Dragon Golem Royal Ghost Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Tornado Royal Ghost Baby Dragon Night Witch Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Barbarian Barrel Tornado Royal Ghost

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado Barbarian Barrel Baby Dragon Golem Royal Ghost Night Witch
Barbarian Barrel
Zap Tornado Baby Dragon Golem
Tornado
Zap Baby Dragon Barbarian Barrel Golem Night Witch
Baby Dragon
Tornado Golem Zap Barbarian Barrel Lightning
Lightning
Golem Baby Dragon
Golem
Baby Dragon Lightning Night Witch Zap Barbarian Barrel Tornado
Royal Ghost
Zap
Night Witch
Golem Zap Tornado

Defense Synergies 0 9

Zap
Barbarian Barrel Tornado Baby Dragon Royal Ghost Night Witch
Barbarian Barrel
Zap Tornado Baby Dragon Night Witch
Tornado
Zap Barbarian Barrel Baby Dragon
Baby Dragon
Zap Barbarian Barrel Tornado
Lightning
Golem
Royal Ghost
Zap
Night Witch
Zap Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Barbarian Barrel Baby Dragon
Zap Night Witch
Tornado Lightning Night Witch
Night Witch
Lightning Barbarian Barrel Tornado
Barbarian Barrel Tornado Zap Baby Dragon Royal Ghost Night Witch
Tornado Lightning Zap Baby Dragon Night Witch
Lightning Zap Barbarian Barrel Baby Dragon
Tornado Night Witch
Tornado Barbarian Barrel Royal Ghost Night Witch
Zap Barbarian Barrel Tornado Baby Dragon Royal Ghost Night Witch
Zap Tornado Baby Dragon Night Witch
Night Witch Zap Lightning
Zap Barbarian Barrel Tornado Baby Dragon Royal Ghost Night Witch
Tornado Zap Lightning
Tornado Night Witch
Zap Barbarian Barrel Tornado Baby Dragon Royal Ghost Night Witch
Zap Barbarian Barrel Tornado Baby Dragon Royal Ghost
Tornado
Royal Ghost Barbarian Barrel Baby Dragon Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Barbarian Barrel Royal Ghost
Zap Barbarian Barrel Baby Dragon Lightning Royal Ghost
Zap Lightning
Lightning Zap Barbarian Barrel Tornado Night Witch
Night Witch
Zap Tornado Baby Dragon
Lightning Night Witch
Zap Lightning Barbarian Barrel Tornado Baby Dragon
Lightning Zap Tornado
Lightning Night Witch
Baby Dragon
Zap Barbarian Barrel Tornado Baby Dragon Lightning Night Witch
Zap Barbarian Barrel Baby Dragon Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Barbarian Barrel Baby Dragon Royal Ghost
Zap Barbarian Barrel Tornado Baby Dragon Royal Ghost
Lightning Barbarian Barrel Baby Dragon
Lightning Barbarian Barrel
Zap Barbarian Barrel Baby Dragon
Zap Tornado Baby Dragon
Tornado Baby Dragon
Zap Barbarian Barrel Tornado Baby Dragon Lightning
Zap Tornado Lightning
Lightning Tornado Night Witch
Lightning Zap Barbarian Barrel Tornado
Lightning Zap Tornado Baby Dragon
Lightning Barbarian Barrel Baby Dragon
Lightning Barbarian Barrel Baby Dragon
Lightning Zap Barbarian Barrel Baby Dragon
Lightning Zap Barbarian Barrel Baby Dragon
Lightning Barbarian Barrel Baby Dragon
Lightning Barbarian Barrel Tornado
Lightning Night Witch
Lightning Zap Barbarian Barrel Baby Dragon
Lightning Zap Barbarian Barrel Tornado Baby Dragon
Lightning Baby Dragon Night Witch
Lightning Tornado
Tornado Lightning
Lightning Zap Barbarian Barrel Baby Dragon
Zap Tornado Barbarian Barrel Baby Dragon
Zap Barbarian Barrel Tornado Baby Dragon Lightning Royal Ghost
Lightning Zap Tornado Baby Dragon
Lightning Zap Barbarian Barrel Tornado Baby Dragon
Lightning Zap Tornado Baby Dragon Night Witch
Zap Lightning
Lightning Night Witch
Lightning Zap Night Witch
Zap Lightning
Lightning
Zap Lightning Barbarian Barrel Night Witch
Lightning Zap Tornado Baby Dragon
Barbarian Barrel
Lightning Baby Dragon
Zap Baby Dragon Lightning
Lightning Zap Tornado
Zap Tornado Baby Dragon Lightning
Zap Tornado Lightning
Lightning Zap Barbarian Barrel Tornado Baby Dragon Royal Ghost

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: