My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Executioner Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Bandit
Giant Snowball
Goblin Gang
Zap
Goblin Gang Bandit
Barbarian Barrel
Goblin Gang Valkyrie Executioner Bandit
The Log
Goblin Gang Bandit
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Valkyrie Executioner Bandit
Fireball
Goblin Gang Executioner Bandit
Poison
Goblin Gang Executioner
Lightning
Valkyrie Executioner Bandit
Rocket
Valkyrie Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Tornado Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Goblin Gang Tornado Bandit Fireball Valkyrie Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap Goblin Gang Tornado

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Mirror Tornado Valkyrie Executioner Bandit
Goblin Gang
Valkyrie Mirror Bandit
Fireball
Zap Mirror Tornado
Valkyrie
Zap Goblin Gang Tornado Executioner Bandit
Mirror
Zap Fireball Goblin Gang Tornado
Tornado
Zap Fireball Executioner Valkyrie Mirror
Executioner
Tornado Zap Valkyrie Bandit
Bandit
Zap Goblin Gang Valkyrie Executioner

Defense Synergies 6 16

Zap
Fireball Mirror Goblin Gang Valkyrie Tornado Executioner Bandit
Goblin Gang
Zap Valkyrie Mirror Bandit
Fireball
Zap Mirror Tornado Valkyrie Bandit
Valkyrie
Zap Goblin Gang Fireball Mirror Tornado Executioner Bandit
Mirror
Zap Fireball Tornado Goblin Gang Valkyrie Executioner
Tornado
Fireball Mirror Executioner Zap Valkyrie
Executioner
Tornado Zap Valkyrie Mirror Bandit
Bandit
Zap Goblin Gang Fireball Valkyrie Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie Executioner
Zap Goblin Gang Valkyrie Executioner Bandit
Goblin Gang Tornado Valkyrie Executioner Bandit
Goblin Gang Valkyrie Bandit
Fireball Valkyrie Tornado
Goblin Gang Fireball Tornado Zap Valkyrie Executioner Bandit
Tornado Zap Goblin Gang Fireball Executioner
Zap Fireball Valkyrie Bandit
Goblin Gang Tornado
Goblin Gang Tornado Valkyrie Bandit
Goblin Gang Valkyrie Executioner Zap Fireball Tornado Bandit
Executioner Zap Goblin Gang Fireball Tornado
Zap Goblin Gang Fireball Valkyrie Bandit
Fireball Valkyrie Executioner Zap Goblin Gang Tornado
Goblin Gang Bandit
Tornado Zap Goblin Gang Fireball Bandit
Goblin Gang Fireball Valkyrie Tornado Executioner
Fireball Zap Goblin Gang Valkyrie Tornado Executioner Bandit
Zap Valkyrie Tornado Executioner Fireball Bandit
Tornado
Goblin Gang Valkyrie Fireball Executioner Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap Fireball Bandit
Fireball Bandit Zap Goblin Gang Valkyrie Executioner
Goblin Gang Bandit Zap Valkyrie
Goblin Gang Valkyrie Zap Fireball Tornado Bandit
Goblin Gang Valkyrie Executioner Bandit
Fireball Executioner Zap Goblin Gang Tornado
Goblin Gang Fireball Valkyrie Bandit
Valkyrie
Zap Fireball Valkyrie Tornado Bandit
Goblin Gang
Valkyrie
Zap Fireball Valkyrie Tornado
Goblin Gang Fireball Valkyrie Executioner Bandit
Fireball Valkyrie Executioner
Goblin Gang Zap Fireball Valkyrie Tornado Executioner
Valkyrie Executioner Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Bandit
Fireball Zap Tornado Executioner Bandit
Fireball Bandit
Fireball Valkyrie
Fireball Executioner Zap Valkyrie
Fireball Executioner Zap Tornado
Tornado Executioner
Fireball Zap Tornado Executioner
Fireball Zap Tornado Bandit
Goblin Gang Fireball Tornado
Zap Fireball Valkyrie Tornado Bandit
Fireball Zap Tornado Executioner
Fireball Executioner Bandit
Fireball Bandit
Zap Fireball
Zap Fireball Executioner Bandit
Fireball Executioner Bandit
Fireball Tornado
Zap Fireball Executioner Bandit
Zap Fireball Valkyrie Tornado
Fireball
Fireball Tornado
Tornado
Zap Fireball
Zap Tornado Fireball Valkyrie Executioner
Fireball Zap Tornado Executioner Bandit
Fireball Zap Tornado Bandit
Fireball Zap Tornado Bandit
Zap Fireball Tornado Executioner
Zap Fireball
Fireball
Zap Fireball Bandit
Zap Fireball
Fireball
Zap Goblin Gang Fireball Bandit
Fireball Zap Tornado Executioner
Fireball
Fireball Goblin Gang Valkyrie Executioner
Zap Fireball Executioner
Zap Fireball Tornado
Executioner
Zap Goblin Gang Fireball Tornado
Zap Fireball Tornado Executioner
Zap Fireball Tornado Executioner Bandit

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