My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Mega Minion Valkyrie Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant
Giant Snowball
Goblin Gang Mega Minion Baby Dragon
Zap
Goblin Gang Royal Giant
Barbarian Barrel
Goblin Gang Valkyrie
The Log
Goblin Gang Royal Giant
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Mega Minion Valkyrie Baby Dragon
Fireball
Goblin Gang Mega Minion Baby Dragon
Poison
Goblin Gang Mega Minion
Lightning
Mega Minion Valkyrie Baby Dragon
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Tornado Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Valkyrie Tornado Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Mega Minion Tornado Fireball Valkyrie Baby Dragon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Mega Minion Tornado

Attack Synergies 6 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Fireball Tornado Royal Giant Valkyrie Baby Dragon
Goblin Gang
Royal Giant Valkyrie Baby Dragon
Royal Giant
Fireball Zap Goblin Gang Mega Minion Tornado Baby Dragon
Mega Minion
Zap Royal Giant Fireball Valkyrie Baby Dragon
Fireball
Zap Royal Giant Tornado Mega Minion Baby Dragon
Valkyrie
Zap Goblin Gang Mega Minion Tornado Baby Dragon
Tornado
Zap Fireball Baby Dragon Royal Giant Valkyrie
Baby Dragon
Tornado Zap Goblin Gang Royal Giant Mega Minion Fireball Valkyrie

Defense Synergies 3 12

Zap
Mega Minion Fireball Goblin Gang Valkyrie Tornado Baby Dragon
Goblin Gang
Zap Valkyrie
Royal Giant
Mega Minion
Zap Valkyrie Tornado Baby Dragon
Fireball
Zap Tornado Valkyrie
Valkyrie
Zap Goblin Gang Mega Minion Fireball Tornado Baby Dragon
Tornado
Fireball Zap Mega Minion Valkyrie Baby Dragon
Baby Dragon
Zap Mega Minion Valkyrie Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Fireball Valkyrie Baby Dragon
Zap Goblin Gang Mega Minion Valkyrie
Goblin Gang Tornado Mega Minion Valkyrie
Goblin Gang Mega Minion Valkyrie
Fireball Valkyrie Tornado
Goblin Gang Fireball Tornado Zap Mega Minion Valkyrie Baby Dragon
Mega Minion Tornado Zap Goblin Gang Fireball Baby Dragon
Zap Fireball Valkyrie Baby Dragon
Goblin Gang Tornado
Goblin Gang Tornado Valkyrie
Goblin Gang Valkyrie Zap Mega Minion Fireball Tornado Baby Dragon
Mega Minion Zap Goblin Gang Fireball Tornado Baby Dragon
Zap Goblin Gang Fireball Valkyrie
Fireball Valkyrie Zap Goblin Gang Mega Minion Tornado Baby Dragon
Goblin Gang
Tornado Zap Goblin Gang Fireball
Goblin Gang Fireball Valkyrie Tornado
Fireball Zap Goblin Gang Mega Minion Valkyrie Tornado Baby Dragon
Zap Valkyrie Tornado Baby Dragon Mega Minion Fireball
Tornado
Goblin Gang Valkyrie Fireball Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap Fireball
Fireball Zap Goblin Gang Mega Minion Valkyrie Baby Dragon
Goblin Gang Zap Valkyrie
Goblin Gang Valkyrie Zap Fireball Tornado
Goblin Gang Valkyrie
Fireball Zap Goblin Gang Tornado Baby Dragon
Goblin Gang Mega Minion Fireball Valkyrie
Valkyrie
Zap Mega Minion Fireball Valkyrie Tornado Baby Dragon
Goblin Gang Mega Minion
Mega Minion Valkyrie
Zap Fireball Valkyrie Tornado
Goblin Gang Fireball Valkyrie
Fireball Valkyrie Baby Dragon
Goblin Gang Zap Mega Minion Fireball Valkyrie Tornado Baby Dragon
Valkyrie Zap Mega Minion Fireball Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Baby Dragon
Fireball Zap Tornado Baby Dragon
Fireball Baby Dragon
Fireball Valkyrie
Fireball Zap Valkyrie Baby Dragon
Fireball Zap Mega Minion Tornado Baby Dragon
Tornado Baby Dragon
Fireball Zap Tornado Baby Dragon
Fireball Zap Tornado
Goblin Gang Fireball Tornado
Zap Fireball Valkyrie Tornado
Fireball Zap Tornado Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Zap Fireball Baby Dragon
Zap Fireball Baby Dragon
Fireball Baby Dragon
Fireball Tornado
Zap Mega Minion Fireball Baby Dragon
Zap Fireball Valkyrie Tornado Baby Dragon
Fireball Baby Dragon
Fireball Tornado
Tornado
Zap Fireball Baby Dragon
Zap Tornado Fireball Valkyrie Baby Dragon
Mega Minion
Fireball Zap Tornado Baby Dragon
Fireball Zap Tornado Baby Dragon
Fireball Zap Tornado Baby Dragon
Zap Fireball Tornado Baby Dragon
Zap Mega Minion Fireball
Mega Minion Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Goblin Gang Fireball
Fireball Zap Mega Minion Tornado Baby Dragon
Fireball
Fireball Goblin Gang Mega Minion Valkyrie Baby Dragon
Zap Fireball Baby Dragon
Zap Fireball Tornado
Mega Minion
Zap Goblin Gang Fireball Tornado Baby Dragon
Zap Fireball Tornado
Zap Fireball Tornado Baby Dragon

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