My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Wizard P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Minions Musketeer
Zap
Minions
Barbarian Barrel
Musketeer Wizard
The Log
Mini P.E.K.K.A Musketeer
Earthquake
Arrows
Minions
Royal Delivery
Minions Mini P.E.K.K.A Musketeer Wizard P.E.K.K.A
Fireball
Minions Musketeer Wizard
Poison
Minions Musketeer Wizard
Lightning
Mini P.E.K.K.A Musketeer Wizard
Rocket
Musketeer Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Minions Mini P.E.K.K.A Musketeer Wizard P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Minions Mini P.E.K.K.A

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows P.E.K.K.A Minions Mini P.E.K.K.A Musketeer Mega Knight
Arrows
Zap P.E.K.K.A Mini P.E.K.K.A Mega Knight
Minions
Mega Knight Zap Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A
Zap Arrows Minions Musketeer Wizard Mega Knight
Musketeer
Zap Mini P.E.K.K.A P.E.K.K.A Mega Knight
Wizard
Mini P.E.K.K.A P.E.K.K.A Mega Knight
P.E.K.K.A
Zap Arrows Minions Musketeer Wizard
Mega Knight
Minions Zap Arrows Mini P.E.K.K.A Musketeer Wizard

Defense Synergies 3 15

Zap
Mini P.E.K.K.A Mega Knight Arrows Minions Musketeer P.E.K.K.A
Arrows
Mega Knight Zap Mini P.E.K.K.A P.E.K.K.A
Minions
Zap Musketeer P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Zap Arrows Musketeer Wizard
Musketeer
Zap Minions Mini P.E.K.K.A P.E.K.K.A Mega Knight
Wizard
Mini P.E.K.K.A P.E.K.K.A Mega Knight
P.E.K.K.A
Zap Arrows Minions Musketeer Wizard
Mega Knight
Zap Arrows Minions Musketeer Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Musketeer Wizard
Mini P.E.K.K.A P.E.K.K.A Zap Minions Musketeer Mega Knight
Mini P.E.K.K.A P.E.K.K.A Mega Knight Minions Musketeer
Mini P.E.K.K.A P.E.K.K.A Minions Musketeer Mega Knight
Arrows Mini P.E.K.K.A P.E.K.K.A Mega Knight
Arrows Zap Minions Musketeer Mega Knight
Minions Musketeer Zap Arrows Wizard
Zap Arrows Musketeer P.E.K.K.A Mega Knight
Mini P.E.K.K.A P.E.K.K.A Minions Musketeer
Mini P.E.K.K.A Musketeer Mega Knight
Minions Zap Arrows Musketeer Wizard Mega Knight
Arrows Minions Musketeer Zap Wizard
Mini P.E.K.K.A P.E.K.K.A Mega Knight Zap Minions Musketeer Wizard
Wizard Mega Knight Zap Arrows Minions Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Mega Knight
Zap Mini P.E.K.K.A P.E.K.K.A Mega Knight
Wizard Mega Knight Arrows Minions Mini P.E.K.K.A Musketeer P.E.K.K.A
Arrows Mega Knight Zap Minions Musketeer Wizard
Zap Arrows Wizard Minions Musketeer Mega Knight
Mini P.E.K.K.A P.E.K.K.A Musketeer
Wizard Mega Knight Arrows Minions Mini P.E.K.K.A Musketeer P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Zap P.E.K.K.A
Zap Arrows Mini P.E.K.K.A Musketeer Wizard Mega Knight
P.E.K.K.A Mega Knight Zap Minions Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A P.E.K.K.A Mega Knight Zap Musketeer
P.E.K.K.A Mini P.E.K.K.A Musketeer Mega Knight
Arrows Wizard Zap Minions Musketeer
Mini P.E.K.K.A P.E.K.K.A Minions Musketeer
Mini P.E.K.K.A P.E.K.K.A Mega Knight
Zap P.E.K.K.A Mega Knight Minions Mini P.E.K.K.A
P.E.K.K.A Musketeer
P.E.K.K.A Mega Knight Minions Mini P.E.K.K.A Musketeer
P.E.K.K.A Mega Knight Zap Arrows
Mini P.E.K.K.A P.E.K.K.A Mega Knight Wizard
Wizard Musketeer Mega Knight
Zap Minions Mini P.E.K.K.A Musketeer P.E.K.K.A
Arrows Minions Mega Knight Zap Mini P.E.K.K.A Musketeer Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer
Arrows Zap Musketeer
Arrows
Arrows Musketeer
Wizard Zap Arrows Mega Knight
Arrows Wizard Zap Minions Musketeer
Arrows Musketeer Wizard
Arrows Zap Wizard
Arrows Zap Wizard
Minions Mini P.E.K.K.A Musketeer
Zap Arrows Musketeer Wizard
Zap Arrows Musketeer Wizard
Musketeer
Arrows Minions Musketeer
Zap Arrows Musketeer
Zap Arrows Musketeer Wizard
Arrows Musketeer Wizard Mega Knight
Arrows
Minions Mini P.E.K.K.A
Zap Arrows Mini P.E.K.K.A Musketeer Wizard Mega Knight
Zap Arrows Wizard Mega Knight
Minions Musketeer Mega Knight
Arrows Wizard
Musketeer
Zap Arrows Musketeer
Zap Arrows Wizard Mega Knight
Arrows Zap Musketeer Wizard
Zap Arrows Musketeer Wizard Mega Knight
Zap Arrows Musketeer
Zap Arrows Musketeer Wizard
Zap Minions Musketeer Wizard
Mini P.E.K.K.A
Zap Arrows Musketeer Wizard Mega Knight
Zap Arrows
P.E.K.K.A Mega Knight
Arrows Wizard
Zap Minions Musketeer
Zap Arrows Musketeer Wizard
Arrows
Mini P.E.K.K.A Musketeer Wizard Mega Knight
Arrows Zap Musketeer Wizard
Zap Arrows
Musketeer P.E.K.K.A Mega Knight
Zap Minions Musketeer
Zap Musketeer
Zap Musketeer Mega Knight

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