My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Godly!

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Royal Giant
Giant Snowball
Bomber Minions
Zap
Bomber Minions Royal Giant
Barbarian Barrel
Bomber
The Log
Bomber Royal Giant
Earthquake
Bomber
Arrows
Bomber Minions
Royal Delivery
Bomber Minions P.E.K.K.A
Fireball
Bomber Minions
Poison
Bomber Minions
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Arrows Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap The Log Arrows Minions Fireball Royal Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Zap The Log Arrows

Attack Synergies 9 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Zap Minions P.E.K.K.A
Zap
Arrows Fireball P.E.K.K.A Bomber Minions Royal Giant The Log
Arrows
Zap Royal Giant Fireball P.E.K.K.A
Minions
Royal Giant Bomber Zap P.E.K.K.A
Royal Giant
Bomber Arrows Minions Fireball Zap The Log
Fireball
Zap Arrows Royal Giant The Log
P.E.K.K.A
Zap Arrows Bomber Minions The Log
The Log
Zap Royal Giant Fireball P.E.K.K.A

Defense Synergies 3 11

Bomber
Zap P.E.K.K.A The Log
Zap
Fireball Bomber Arrows Minions P.E.K.K.A The Log
Arrows
Zap Fireball P.E.K.K.A
Minions
Zap P.E.K.K.A The Log
Royal Giant
Fireball
Zap The Log Arrows
P.E.K.K.A
The Log Bomber Zap Arrows Minions
The Log
Fireball P.E.K.K.A Bomber Zap Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Minions Fireball The Log
P.E.K.K.A Bomber Zap Minions The Log
P.E.K.K.A Bomber Minions
P.E.K.K.A Bomber Minions
Bomber Arrows Fireball P.E.K.K.A The Log
Arrows Fireball The Log Bomber Zap Minions
Minions Zap Arrows Fireball
Zap Arrows Fireball P.E.K.K.A The Log
P.E.K.K.A Minions
Bomber
Minions Bomber Zap Arrows Fireball The Log
Arrows Minions Zap Fireball
P.E.K.K.A Bomber Zap Minions Fireball The Log
Bomber Fireball Zap Arrows Minions P.E.K.K.A The Log
P.E.K.K.A
Zap Fireball P.E.K.K.A The Log
Bomber Arrows Minions Fireball P.E.K.K.A
Arrows Fireball Bomber Zap Minions The Log
Zap Arrows The Log Bomber Minions Fireball
P.E.K.K.A
Bomber Arrows Minions Fireball P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball P.E.K.K.A
Fireball Bomber Zap Arrows The Log
P.E.K.K.A Zap Minions The Log
P.E.K.K.A Zap Fireball The Log
P.E.K.K.A
Arrows Fireball Zap Minions
P.E.K.K.A Minions Fireball
P.E.K.K.A
Zap P.E.K.K.A Minions Fireball The Log
P.E.K.K.A
P.E.K.K.A Minions
P.E.K.K.A Zap Arrows Fireball The Log
P.E.K.K.A Fireball
Bomber Fireball
Bomber Zap Minions Fireball P.E.K.K.A The Log
Arrows Minions Bomber Zap Fireball P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows The Log
Arrows Fireball Zap The Log
Arrows Fireball The Log
Arrows Fireball The Log
Bomber Fireball Zap Arrows The Log
Arrows Fireball Zap Minions
Bomber Arrows The Log
Arrows Fireball The Log Zap
Arrows Fireball The Log Zap
Minions Fireball
Zap Arrows Fireball The Log
Fireball Zap Arrows
Fireball The Log
Arrows Minions Fireball
Zap Arrows Fireball The Log
Bomber Zap Arrows Fireball The Log
Arrows Fireball The Log
Arrows Fireball
Bomber Minions
Bomber Zap Arrows Fireball The Log
Bomber Zap Arrows Fireball The Log
Minions Fireball The Log
Arrows Fireball
The Log
Zap Arrows Fireball The Log
Zap Arrows The Log Bomber Fireball
Arrows Fireball The Log Zap
Fireball Zap Arrows The Log
Fireball Zap Arrows The Log
Zap Arrows Fireball
Zap Minions Fireball
Fireball
Bomber Zap Arrows Fireball The Log
Zap Arrows Fireball
P.E.K.K.A
Arrows Fireball The Log
Zap Minions Fireball
Fireball Zap Arrows
Arrows The Log Fireball
Fireball
Arrows The Log Bomber Zap Fireball
Zap Arrows Fireball
P.E.K.K.A
Zap Minions Fireball The Log
Zap Fireball
Zap Fireball The Log

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