My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Royal Giant Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Hog Rider Skeleton Army
Giant Snowball
Hog Rider Skeleton Army
Zap
Royal Giant Skeleton Army
Barbarian Barrel
Knight Tesla Skeleton Army Executioner
The Log
Royal Giant Hog Rider Skeleton Army
Earthquake
Tesla Hog Rider Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Knight Hog Rider Skeleton Army Executioner
Fireball
Tesla Hog Rider Skeleton Army Executioner
Poison
Skeleton Army Executioner
Lightning
Knight Tesla Executioner
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Skeleton Army Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Knight Skeleton Army Tesla Hog Rider Executioner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Knight Skeleton Army

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Hog Rider Knight Royal Giant Executioner
Arrows
Zap Royal Giant Hog Rider Knight
Knight
Hog Rider Executioner Zap Arrows
Tesla
Royal Giant
Arrows Zap Hog Rider Executioner
Hog Rider
Zap Arrows Knight Royal Giant Executioner
Skeleton Army
Executioner
Knight Zap Royal Giant Hog Rider

Defense Synergies 2 10

Zap
Arrows Knight Tesla Skeleton Army Executioner
Arrows
Zap Knight Tesla
Knight
Tesla Executioner Zap Arrows Skeleton Army
Tesla
Knight Zap Arrows Skeleton Army
Royal Giant
Hog Rider
Skeleton Army
Zap Knight Tesla Executioner
Executioner
Knight Zap Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Tesla Executioner
Skeleton Army Zap Knight Tesla Executioner
Tesla Skeleton Army Knight Executioner
Tesla Skeleton Army Knight
Arrows Skeleton Army
Arrows Skeleton Army Zap Tesla Executioner
Tesla Zap Arrows Executioner
Zap Arrows Tesla
Tesla Skeleton Army
Knight Skeleton Army Tesla
Skeleton Army Executioner Zap Arrows Knight Tesla
Arrows Tesla Executioner Zap
Tesla Skeleton Army Zap Knight
Skeleton Army Executioner Zap Arrows Tesla
Skeleton Army Knight Tesla
Skeleton Army Zap Tesla
Tesla Arrows Knight Skeleton Army Executioner
Arrows Tesla Zap Knight Skeleton Army Executioner
Zap Arrows Executioner Knight Tesla
Tesla
Skeleton Army Arrows Knight Tesla Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Zap Tesla
Zap Arrows Knight Tesla Executioner
Skeleton Army Zap Knight
Skeleton Army Zap Knight Tesla
Knight Tesla Skeleton Army Executioner
Arrows Executioner Zap Tesla
Skeleton Army Knight Tesla
Knight Tesla Skeleton Army
Zap Knight Skeleton Army
Tesla Skeleton Army
Knight Tesla
Skeleton Army Zap Arrows
Skeleton Army Knight Tesla Executioner
Tesla Skeleton Army Executioner
Tesla Skeleton Army Zap Knight Executioner
Arrows Executioner Zap Tesla

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight
Arrows Zap Executioner
Arrows
Arrows Knight
Executioner Zap Arrows
Arrows Executioner Zap
Arrows Executioner
Arrows Zap Executioner
Arrows Zap
Zap Arrows Knight
Zap Arrows Executioner
Knight Executioner
Arrows
Zap Arrows
Zap Arrows Executioner
Arrows Executioner
Arrows
Zap Arrows Executioner
Zap Arrows
Arrows
Zap Arrows
Zap Arrows Executioner
Arrows Zap Executioner
Zap Arrows
Zap Arrows
Zap Arrows Executioner
Zap
Zap Arrows
Zap Arrows
Arrows
Zap Skeleton Army
Zap Arrows Executioner
Arrows
Knight Executioner
Arrows Zap Executioner
Zap Arrows
Executioner
Zap
Zap Executioner
Zap Executioner

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