My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Mega Minion Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Balloon
Giant Snowball
Mega Minion Guards Balloon
Zap
Guards Balloon
Barbarian Barrel
Knight Guards
The Log
Guards
Earthquake
Guards
Arrows
Guards
Royal Delivery
Knight Mega Minion Guards Balloon
Fireball
Mega Minion Balloon
Poison
Mega Minion Guards Balloon
Lightning
Knight Mega Minion Balloon
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mega Minion Guards

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Arrows Knight Mega Minion Guards Balloon Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Arrows Knight

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Mega Minion Balloon Knight Guards The Log
Arrows
Zap Balloon Knight Mega Minion Lightning
Knight
Mega Minion Balloon Zap Arrows The Log
Mega Minion
Zap Knight Arrows Balloon
Guards
Zap The Log
Balloon
Zap Arrows Knight Mega Minion The Log
Lightning
Arrows
The Log
Zap Knight Guards Balloon

Defense Synergies 2 12

Zap
Mega Minion Arrows Knight Guards The Log
Arrows
Zap Knight Mega Minion Lightning
Knight
Mega Minion Zap Arrows The Log
Mega Minion
Zap Knight Arrows Guards The Log
Guards
Zap Mega Minion The Log
Balloon
Lightning
Arrows The Log
The Log
Zap Knight Mega Minion Guards Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Knight Mega Minion The Log
Zap Knight Mega Minion The Log
Knight Mega Minion Lightning
Knight Mega Minion Guards
Lightning Arrows The Log
Arrows The Log Zap Mega Minion Guards
Mega Minion Lightning Zap Arrows
Lightning Zap Arrows The Log
Knight Guards
Guards Zap Arrows Knight Mega Minion The Log
Arrows Mega Minion Zap
Zap Knight Guards Lightning The Log
Zap Arrows Mega Minion Guards The Log
Knight
Zap Lightning The Log
Arrows Knight
Arrows Zap Knight Mega Minion Guards The Log
Zap Arrows The Log Knight Mega Minion Guards
Arrows Knight Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Zap
Zap Arrows Knight Mega Minion Lightning The Log
Guards Zap Knight Lightning The Log
Guards Lightning Zap Knight The Log
Knight Guards
Arrows Zap
Guards Knight Mega Minion Lightning
Knight
Zap Lightning Knight Mega Minion The Log
Mega Minion Guards
Knight Mega Minion Guards
Lightning Zap Arrows Guards The Log
Lightning Knight Guards
Guards Zap Knight Mega Minion Lightning The Log
Arrows Zap Mega Minion The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Knight Guards The Log
Arrows Zap The Log
Lightning Arrows The Log
Lightning Arrows Knight Guards The Log
Zap Arrows The Log
Arrows Zap Mega Minion
Arrows The Log
Arrows The Log Zap Lightning
Arrows The Log Zap Lightning
Lightning Guards
Lightning Zap Arrows Knight The Log
Lightning Zap Arrows
Lightning Knight The Log
Lightning Arrows
Lightning Zap Arrows The Log
Lightning Zap Arrows The Log
Lightning Arrows The Log
Lightning Arrows
Lightning
Lightning Zap Arrows Mega Minion The Log
Lightning Zap Arrows The Log
Lightning The Log
Lightning Arrows
Lightning The Log
Lightning Zap Arrows The Log
Zap Arrows The Log
Mega Minion
Arrows The Log Zap Lightning
Lightning Zap Arrows The Log
Lightning Zap Arrows The Log
Lightning Zap Arrows
Zap Lightning Mega Minion Guards
Lightning Mega Minion
Lightning Zap Arrows The Log
Zap Lightning Arrows
Arrows Lightning The Log
Zap Lightning Guards
Lightning Zap Arrows Mega Minion
Arrows The Log
Lightning Knight Mega Minion
Arrows The Log Zap Lightning
Lightning Zap Arrows
Mega Minion
Zap Guards Lightning The Log
Zap Lightning
Lightning Zap The Log

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