My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Great!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Hog Rider Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider Balloon
Giant Snowball
Bomber Dart Goblin Hog Rider Balloon Lumberjack
Zap
Bomber Dart Goblin Balloon
Barbarian Barrel
Bomber Knight Dart Goblin Lumberjack
The Log
Bomber Dart Goblin Hog Rider Lumberjack
Earthquake
Bomber Hog Rider
Arrows
Bomber Dart Goblin
Royal Delivery
Bomber Knight Dart Goblin Hog Rider Balloon Lumberjack
Fireball
Bomber Dart Goblin Hog Rider Balloon Lumberjack
Poison
Bomber Dart Goblin Balloon
Lightning
Knight Balloon Lumberjack
Rocket
Hog Rider Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Arrows Knight Dart Goblin Hog Rider Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Arrows Knight

Attack Synergies 9 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Knight Hog Rider Lumberjack
Zap
Arrows Hog Rider Balloon Bomber Knight Dart Goblin Lumberjack
Arrows
Zap Hog Rider Balloon Knight Lumberjack
Knight
Dart Goblin Hog Rider Balloon Bomber Zap Arrows Lumberjack
Dart Goblin
Knight Zap Hog Rider Balloon
Hog Rider
Zap Arrows Knight Bomber Dart Goblin Balloon Lumberjack
Balloon
Zap Arrows Knight Lumberjack Dart Goblin Hog Rider
Lumberjack
Balloon Bomber Zap Arrows Knight Hog Rider

Defense Synergies 2 9

Bomber
Knight Zap
Zap
Bomber Arrows Knight Dart Goblin Lumberjack
Arrows
Zap Knight Lumberjack
Knight
Bomber Dart Goblin Zap Arrows Lumberjack
Dart Goblin
Knight Zap Lumberjack
Hog Rider
Balloon
Lumberjack
Zap Arrows Knight Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Knight Dart Goblin
Lumberjack Bomber Zap Knight Dart Goblin
Lumberjack Bomber Knight Dart Goblin
Lumberjack Bomber Knight Dart Goblin
Bomber Arrows Lumberjack
Arrows Bomber Zap Dart Goblin Lumberjack
Dart Goblin Zap Arrows
Zap Arrows Dart Goblin
Lumberjack
Knight Bomber Dart Goblin Lumberjack
Dart Goblin Bomber Zap Arrows Knight Lumberjack
Arrows Zap Dart Goblin
Lumberjack Bomber Zap Knight
Bomber Zap Arrows Dart Goblin Lumberjack
Knight Lumberjack
Zap Lumberjack
Bomber Arrows Knight Lumberjack
Arrows Bomber Zap Knight Dart Goblin Lumberjack
Zap Arrows Bomber Knight Dart Goblin Lumberjack
Dart Goblin Lumberjack
Bomber Arrows Knight Dart Goblin Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Zap
Bomber Zap Arrows Knight Lumberjack
Lumberjack Zap Knight
Lumberjack Zap Knight
Knight Lumberjack
Arrows Zap Dart Goblin
Knight Dart Goblin Lumberjack
Knight Lumberjack
Zap Knight
Dart Goblin
Knight Dart Goblin Lumberjack
Zap Arrows
Knight Lumberjack
Bomber Dart Goblin
Bomber Zap Knight Dart Goblin Lumberjack
Arrows Bomber Zap Dart Goblin

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Dart Goblin
Arrows Zap Dart Goblin
Arrows Dart Goblin
Arrows Knight Dart Goblin
Bomber Zap Arrows
Arrows Zap Dart Goblin
Bomber Arrows Dart Goblin
Arrows Zap Dart Goblin
Arrows Zap Dart Goblin
Lumberjack
Zap Arrows Knight Dart Goblin
Zap Arrows Dart Goblin
Knight Dart Goblin
Arrows Dart Goblin
Zap Arrows Dart Goblin
Bomber Zap Arrows Dart Goblin
Arrows Dart Goblin
Arrows
Bomber
Bomber Zap Arrows Dart Goblin
Bomber Zap Arrows Dart Goblin
Arrows
Zap Arrows
Zap Arrows Bomber
Arrows Zap Dart Goblin
Zap Arrows
Zap Arrows Dart Goblin
Zap Arrows Dart Goblin
Zap Dart Goblin
Bomber Zap Arrows Dart Goblin
Zap Arrows
Arrows
Zap Dart Goblin
Zap Arrows Dart Goblin
Arrows
Knight Dart Goblin Lumberjack
Arrows Bomber Zap Dart Goblin
Zap Arrows
Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
Zap Dart Goblin

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