My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Electro Dragon Giant Skeleton Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Dragon Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Giant Skeleton
Giant Snowball
Hog Rider Electro Dragon
Zap
Barbarian Barrel
Valkyrie Giant Skeleton Electro Wizard
The Log
Hog Rider Giant Skeleton
Earthquake
Hog Rider
Arrows
Royal Delivery
Valkyrie Hog Rider Electro Dragon Giant Skeleton Electro Wizard
Fireball
Hog Rider Electro Dragon Electro Wizard
Poison
Electro Dragon Electro Wizard
Lightning
Valkyrie Electro Dragon Electro Wizard
Rocket
Valkyrie Hog Rider Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Rocket Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie Rocket Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Rocket Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Valkyrie Hog Rider Electro Wizard Electro Dragon Rocket Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Arrows Valkyrie Hog Rider

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Hog Rider Electro Wizard Valkyrie Electro Dragon Giant Skeleton
Arrows
Zap Hog Rider Giant Skeleton
Valkyrie
Hog Rider Zap Electro Dragon Giant Skeleton Electro Wizard
Hog Rider
Zap Arrows Valkyrie Rocket Giant Skeleton Electro Wizard
Rocket
Hog Rider
Electro Dragon
Zap Valkyrie Giant Skeleton
Giant Skeleton
Zap Arrows Valkyrie Hog Rider Electro Dragon Electro Wizard
Electro Wizard
Zap Valkyrie Hog Rider Giant Skeleton

Defense Synergies 1 11

Zap
Electro Wizard Arrows Valkyrie Electro Dragon Giant Skeleton
Arrows
Zap Valkyrie Giant Skeleton
Valkyrie
Zap Arrows Electro Dragon Electro Wizard
Hog Rider
Rocket
Electro Dragon
Zap Valkyrie Giant Skeleton Electro Wizard
Giant Skeleton
Zap Arrows Electro Dragon Electro Wizard
Electro Wizard
Zap Valkyrie Electro Dragon Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Valkyrie Electro Dragon Electro Wizard
Zap Valkyrie Electro Dragon Electro Wizard
Rocket Valkyrie Electro Dragon Giant Skeleton Electro Wizard
Valkyrie Electro Dragon Electro Wizard
Arrows Valkyrie Rocket Giant Skeleton
Arrows Zap Valkyrie Electro Dragon Electro Wizard
Rocket Electro Wizard Zap Arrows Electro Dragon
Rocket Zap Arrows Valkyrie Electro Dragon Giant Skeleton Electro Wizard
Valkyrie Giant Skeleton Electro Wizard
Valkyrie Electro Wizard Zap Arrows Electro Dragon Giant Skeleton
Arrows Zap Electro Dragon Electro Wizard
Zap Valkyrie Rocket Electro Dragon Giant Skeleton Electro Wizard
Valkyrie Rocket Zap Arrows Electro Dragon Electro Wizard
Electro Wizard
Rocket Zap Electro Wizard
Arrows Valkyrie Electro Dragon Electro Wizard
Arrows Zap Valkyrie Electro Dragon Electro Wizard
Zap Arrows Valkyrie Electro Dragon Giant Skeleton Electro Wizard
Electro Wizard
Valkyrie Arrows Electro Dragon Giant Skeleton Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Giant Skeleton Electro Wizard
Electro Wizard Zap Arrows Valkyrie Rocket Electro Dragon
Giant Skeleton Zap Valkyrie Rocket Electro Dragon Electro Wizard
Valkyrie Rocket Giant Skeleton Zap Electro Wizard
Giant Skeleton Valkyrie
Arrows Rocket Zap Electro Dragon Electro Wizard
Rocket Valkyrie Giant Skeleton Electro Wizard
Giant Skeleton Valkyrie
Zap Rocket Electro Dragon Giant Skeleton Electro Wizard Valkyrie
Valkyrie Electro Dragon Giant Skeleton
Rocket Zap Arrows Valkyrie Giant Skeleton Electro Wizard
Rocket Giant Skeleton Valkyrie
Valkyrie Electro Dragon
Electro Dragon Electro Wizard Zap Valkyrie Rocket Giant Skeleton
Arrows Valkyrie Zap Electro Dragon Giant Skeleton Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Rocket Electro Dragon Giant Skeleton
Arrows Zap Electro Dragon Electro Wizard
Rocket Arrows Electro Dragon Giant Skeleton
Arrows Valkyrie Rocket Giant Skeleton
Rocket Zap Arrows Valkyrie
Arrows Zap Rocket Electro Dragon
Arrows
Arrows Zap Electro Dragon
Arrows Zap Electro Dragon
Rocket Electro Dragon Electro Wizard
Rocket Zap Arrows Valkyrie Electro Dragon Electro Wizard
Zap Arrows Rocket Electro Dragon
Rocket
Arrows Rocket Electro Dragon
Zap Arrows
Rocket Zap Arrows Electro Dragon
Arrows Rocket Electro Dragon
Arrows Rocket
Rocket
Rocket Zap Arrows Electro Dragon Electro Wizard
Rocket Zap Arrows Valkyrie Electro Dragon
Rocket Giant Skeleton
Rocket Arrows
Rocket
Rocket Zap Arrows Electro Dragon
Zap Arrows Valkyrie Electro Dragon
Arrows Zap Electro Dragon Electro Wizard
Zap Arrows Electro Dragon
Rocket Zap Arrows
Zap Arrows Electro Dragon Electro Wizard
Zap Rocket Electro Dragon Electro Wizard
Zap Arrows Rocket Electro Dragon
Zap Rocket Arrows Electro Dragon Electro Wizard
Giant Skeleton
Rocket Arrows
Zap Electro Wizard Rocket Electro Dragon
Rocket Zap Arrows Electro Dragon Electro Wizard
Arrows
Valkyrie Rocket Electro Dragon Electro Wizard
Arrows Zap Electro Dragon
Rocket Zap Arrows Giant Skeleton
Electro Dragon
Zap Electro Dragon Rocket Giant Skeleton Electro Wizard
Zap Rocket Electro Dragon Electro Wizard
Electro Dragon Zap Rocket Giant Skeleton Electro Wizard

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